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openmw/apps/openmw
Mads Buvik Sandvei 18a6422c1c clang format
2023-12-09 14:50:02 +01:00
..
mwbase Dejank movement solver vs animation movement accumulation 2023-12-09 14:49:42 +01:00
mwclass Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwdialogue Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwgui Use multiplication character in the launcher instead of 'x' 2023-11-28 22:47:27 +04:00
mwinput Use settings values for Video settings 2023-10-27 14:31:23 +02:00
mwlua Fix build with Lua 5.4.6 2023-12-08 00:46:15 +01:00
mwmechanics Reset mPreviousAccumulatePosition when not accumulating to avoid an instant transition when resuming idle anims. 2023-12-09 14:49:58 +01:00
mwphysics clang format 2023-12-09 14:50:02 +01:00
mwrender clang format 2023-12-09 14:50:02 +01:00
mwscript More cleanup of scripted animations 2023-12-05 14:13:35 +00:00
mwsound Use settings values for Sound settings 2023-10-13 12:58:58 +02:00
mwstate Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwworld clang format 2023-12-09 14:50:02 +01:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Use SDL2 generate cmake files to find the package 2023-11-24 15:56:54 +01:00
doc.hpp
engine.cpp Do not update WindowManager by world data when there is no game 2023-11-12 12:23:29 +04:00
engine.hpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
main.cpp Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
options.cpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00