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openmw/apps/openmw/mwlua
2022-04-06 21:55:05 +02:00
..
types [Lua] New overload Actor.equipment(actor, slot). 2022-04-06 21:55:05 +02:00
actions.cpp Lua stats 2022-03-25 20:03:13 +00:00
actions.hpp Lua stats 2022-03-25 20:03:13 +00:00
asyncbindings.cpp Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00
camerabindings.cpp Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
cellbindings.cpp [Lua] Replace cell.selectObjects with cell.getAll 2022-03-15 23:35:36 +01:00
context.hpp Use a separate instance of Lua i18n for every context 2022-01-02 09:58:51 +01:00
eventqueue.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
eventqueue.hpp Add LocalScripts::LocalEngineEvent. Add OnConsume engine handler. 2021-07-09 20:48:54 +02:00
globalscripts.hpp Redesign LuaUtil::ScriptsContainer to work with ScriptsConfiguration 2021-10-26 21:32:48 +02:00
inputbindings.cpp use static cast to handle: deprecated between enumerations of different types 2022-03-01 10:53:01 +01:00
localscripts.cpp Lua stats 2022-03-25 20:03:13 +00:00
localscripts.hpp Lua stats 2022-03-25 20:03:13 +00:00
luabindings.cpp Update Lua bindings for the camera 2022-04-06 21:55:05 +02:00
luabindings.hpp [Lua] Remove queries 2022-03-15 23:35:36 +01:00
luamanagerimp.cpp [Lua] Remove queries 2022-03-15 23:35:36 +01:00
luamanagerimp.hpp MR feedack 2022-02-26 17:01:46 +01:00
nearbybindings.cpp [Lua] Remove queries 2022-03-15 23:35:36 +01:00
object.cpp [Lua] Change behavior of obj.type 2022-03-15 23:35:36 +01:00
object.hpp [Lua] Split obj.inventory into Actor.inventory(obj) and Container.content(obj) 2022-03-15 23:35:36 +01:00
objectbindings.cpp [Lua] Remove queries 2022-03-15 23:35:36 +01:00
playerscripts.hpp Support controller touchpads (Resolves https://gitlab.com/OpenMW/openmw/-/issues/6639) 2022-02-21 19:49:00 +00:00
settingsbindings.cpp Permanent storage for Lua data 2022-01-11 11:21:03 +01:00
stats.cpp Lua stats 2022-03-25 20:03:13 +00:00
stats.hpp Lua stats 2022-03-25 20:03:13 +00:00
uibindings.cpp Add layer size, make layers API more flexible 2022-03-23 15:04:49 +01:00
userdataserializer.cpp A few small fixes + expose makeReadOnly to Lua + an option to apply makeReadOnly during deserialize 2021-12-15 02:38:54 +01:00
userdataserializer.hpp Saving/loading for Lua scripts (saves format is changed) 2021-07-09 20:24:56 +02:00
worldview.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 2022-01-23 17:04:48 +01:00
worldview.hpp Change terminology of gameSecond/gameHour to simulationTime/gameTime 2022-01-10 21:03:35 +01:00