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actor.cpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
actor.hpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
brushdraw.cpp
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Optimize terrain editing brush drawing performance
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2021-09-18 15:57:00 +03:00 |
brushdraw.hpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
cameracontroller.cpp
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cameracontroller.hpp
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cell.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
cell.hpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
cellarrow.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
cellarrow.hpp
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cellborder.cpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
cellborder.hpp
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cellmarker.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
cellmarker.hpp
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cellwater.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
cellwater.hpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
commands.cpp
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remove unused includes: part1
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2022-01-23 17:30:25 +01:00 |
commands.hpp
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editmode.cpp
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editmode.hpp
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instancedragmodes.hpp
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Implement grid snapping and angle snapping in OpenMW-CS
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2022-04-02 19:25:57 -05:00 |
instancemode.cpp
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Temporary workaround for angle snapping
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2022-04-11 08:12:38 -05:00 |
instancemode.hpp
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Implement grid snapping and angle snapping in OpenMW-CS
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2022-04-02 19:25:57 -05:00 |
instancemovemode.cpp
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Implement grid snapping and angle snapping in OpenMW-CS
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2022-04-02 19:25:57 -05:00 |
instancemovemode.hpp
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instanceselectionmode.cpp
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Do not use float as loop variable
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2022-07-06 13:52:28 +02:00 |
instanceselectionmode.hpp
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lighting.cpp
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Toggable day night switch (#5928)
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2022-01-11 09:34:19 +00:00 |
lighting.hpp
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lightingbright.cpp
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lightingbright.hpp
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lightingday.cpp
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lightingday.hpp
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lightingnight.cpp
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lightingnight.hpp
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mask.hpp
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object.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
object.hpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
orbitcameramode.cpp
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orbitcameramode.hpp
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pagedworldspacewidget.cpp
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
pagedworldspacewidget.hpp
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pathgrid.cpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
pathgrid.hpp
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Get rid of obsolete osg::Geode where it is possible
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2022-07-20 15:28:56 +04:00 |
pathgridmode.cpp
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
pathgridmode.hpp
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pathgridselectionmode.cpp
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pathgridselectionmode.hpp
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previewwidget.cpp
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previewwidget.hpp
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scenewidget.cpp
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
scenewidget.hpp
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selectionmode.cpp
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selectionmode.hpp
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tagbase.cpp
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tagbase.hpp
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terrainselection.cpp
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remove unused includes: part1
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2022-01-23 17:30:25 +01:00 |
terrainselection.hpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
terrainshapemode.cpp
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Replace new with make_unique in opencs
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2022-05-29 13:25:17 +02:00 |
terrainshapemode.hpp
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Various terrain selection and editmode dragging fixes
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2021-10-15 21:54:00 +03:00 |
terrainstorage.cpp
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remove unused includes: part1
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2022-01-23 17:30:25 +01:00 |
terrainstorage.hpp
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remove unused includes: part1
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2022-01-23 17:30:25 +01:00 |
terraintexturemode.cpp
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Remove redundant ostream, istream, iostream and sstream includes
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2022-07-05 01:41:28 +02:00 |
terraintexturemode.hpp
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Various terrain selection and editmode dragging fixes
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2021-10-15 21:54:00 +03:00 |
unpagedworldspacewidget.cpp
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
unpagedworldspacewidget.hpp
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worldspacewidget.cpp
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Clean up Qt includes
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2022-06-17 11:56:54 +02:00 |
worldspacewidget.hpp
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