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openmw/apps/openmw/mwclass
2024-03-02 12:45:48 +01:00
..
activator.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
activator.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
actor.cpp Play shield hit sound for the shield that was hit (#7774) 2024-01-14 10:33:21 +03:00
actor.hpp Play shield hit sound for the shield that was hit (#7774) 2024-01-14 10:33:21 +03:00
apparatus.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
apparatus.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
armor.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
armor.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
bodypart.cpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
bodypart.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
book.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
book.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
classes.cpp Place ESM4::ItemMod into the scene 2023-10-31 00:54:44 +03:00
classes.hpp moved concrete record classes to separate sub-system (mwclass) 2010-08-03 13:17:31 +02:00
classmodel.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
clothing.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
clothing.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
container.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
container.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
creature.cpp Merge branch 'fullhelp' into 'master' 2024-02-29 18:23:20 +00:00
creature.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
creaturelevlist.cpp Make cell models preloading a const operation 2024-01-14 16:41:55 +01:00
creaturelevlist.hpp Make cell models preloading a const operation 2024-01-14 16:41:55 +01:00
door.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
door.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
esm4base.cpp Include UString 2023-11-23 19:52:18 +01:00
esm4base.hpp Fix ESM4 marker model hiding hack 2024-02-11 04:02:01 +03:00
esm4npc.cpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
esm4npc.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
ingredient.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
ingredient.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
itemlevlist.cpp Make Class::getName return string_view 2022-08-16 21:15:03 +02:00
itemlevlist.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
light.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
light.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
light4.cpp Cleanup includes 2023-07-08 11:28:56 +02:00
light4.hpp Reorganize ESM4 MWClasses; Add tooltips that are needed for activation. 2023-04-20 01:47:16 +02:00
lockpick.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
lockpick.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
misc.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
misc.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
npc.cpp Merge branch 'fullhelp' into 'master' 2024-02-29 18:23:20 +00:00
npc.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
potion.cpp Implement auto calculated potion values 2024-03-02 12:45:48 +01:00
potion.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
probe.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
probe.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
repair.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
repair.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
static.cpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
static.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00
weapon.cpp Move full help text after everything else (#7623) 2024-02-24 23:05:27 +03:00
weapon.hpp Split Class::getModel into Class::getCorrectedModel and Class::getModel so preloading can use string_view 2024-01-27 16:26:31 +01:00