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openmw/apps/openmw
2024-02-01 09:47:25 +04:00
..
mwbase Use a smaller integer type instead of dealing with casting issues. 2024-01-28 14:48:49 +01:00
mwclass Merge branch 'more_move' into 'master' 2024-01-26 16:21:00 +00:00
mwdialogue Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwgui Use std::move() in /apps/openmw 2024-01-25 09:03:30 +04:00
mwinput Don't crash when clicking the logo video 2024-01-06 14:23:08 +01:00
mwlua Merge branch 'deserializeinventory' into 'master' 2024-01-30 04:24:50 +00:00
mwmechanics Merge branch 'cast-fix' into 'master' 2024-01-30 04:18:03 +00:00
mwphysics Base GetColliding script functions on collisions detected by the movement solver 2024-01-20 16:50:51 +01:00
mwrender Fix formatting 2024-01-31 17:00:33 -06:00
mwscript Use a smaller integer type instead of dealing with casting issues. 2024-01-28 14:48:49 +01:00
mwsound Use std::move() in /apps/openmw 2024-01-25 09:03:30 +04:00
mwstate Fix error message about savegame format 2024-01-21 21:02:59 +04:00
mwworld Remove stateless encoder from ReadersCache 2024-01-29 11:09:29 +01:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Lua: Animation bindings 2024-01-26 21:39:33 +00:00
doc.hpp Fixed more spelling mistakes 2016-12-15 13:09:40 +01:00
engine.cpp Use move semantics for osg::ref_ptr 2024-01-21 13:48:33 +04:00
engine.hpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
main.cpp Set MacOS current_path before reading configuration files [#7706] 2024-01-11 00:59:27 +00:00
options.cpp Localize Launcher and Wizard 2024-02-01 09:47:25 +04:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00