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openmw/components
madsbuvi 41c08b1c3b Stereo friendly StateSetUpdater
(cherry picked from commit 496b3aef88b8fd867dcdd23a6ca43144573b1b2f)

Stereo friendly water

(cherry picked from commit 0e22c55e48a7f965367d3d430c1bef5357b22748)

Option to disable per view mapping.

Include memory header

De-hardcode settings and buffers.

formatting error

Update water.cpp (whitespace)

Update water.cpp (more whitespace)

include render order

c array -> c++ array
2021-07-26 14:01:02 +02:00
..
bsa
bullethelpers
compiler Console command "reload lua" 2021-07-09 20:24:56 +02:00
config change setValue to replace value instead of insert 2021-07-05 13:22:46 +00:00
contentselector
crashcatcher
debug
detournavigator Add missing include 2021-07-21 11:37:50 +02:00
esm Fail on invalid water levels 2021-07-21 16:00:25 +00:00
esmterrain
fallback
files
fontloader Delete an outdated/irrelevant comment 2021-06-29 22:52:40 +02:00
interpreter
loadinglistener
lua Fix coverity issues 2021-07-12 12:51:25 +02:00
misc
myguiplatform add shader path for mygui (#6162) 2021-07-22 15:55:30 -07:00
nif
nifbullet
nifosg Adapt destination alpha factor for AMD 2021-07-04 23:00:33 +01:00
process
queries Add missing include from sol/sol.hpp 2021-07-10 01:01:50 +02:00
resource Merge branch 'staticsload' into 'master' 2021-06-28 20:25:51 +00:00
sceneutil Stereo friendly StateSetUpdater 2021-07-26 14:01:02 +02:00
sdlutil Merge branch 'windowing-system-cleanup' into 'master' 2021-07-25 21:01:06 +00:00
settings
shader Actually increment iterators to be erased. 2021-07-17 20:47:55 +01:00
terrain
to_utf8
translation
version
vfs
widgets
CMakeLists.txt Stereo friendly StateSetUpdater 2021-07-26 14:01:02 +02:00
doc.hpp