..
actor.cpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
actor.hpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
brushdraw.cpp
Optimize terrain editing brush drawing performance
2021-09-18 15:57:00 +03:00
brushdraw.hpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
cameracontroller.cpp
cameracontroller.hpp
cell.cpp
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00
cell.hpp
cellarrow.cpp
Minor UI tweaks all around OpenMW-CS
2021-10-03 19:13:51 +00:00
cellarrow.hpp
cellborder.cpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
cellborder.hpp
cellmarker.cpp
cellmarker.hpp
cellwater.cpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
cellwater.hpp
commands.cpp
remove unused includes: part1
2022-01-23 17:30:25 +01:00
commands.hpp
Merge branch 'terrainselectioncrashfix' into 'openmw-47'
2021-08-22 19:22:54 +00:00
editmode.cpp
editmode.hpp
instancedragmodes.hpp
Implement grid snapping and angle snapping in OpenMW-CS
2022-04-02 19:25:57 -05:00
instancemode.cpp
Temporary workaround for angle snapping
2022-04-11 08:12:38 -05:00
instancemode.hpp
Implement grid snapping and angle snapping in OpenMW-CS
2022-04-02 19:25:57 -05:00
instancemovemode.cpp
Implement grid snapping and angle snapping in OpenMW-CS
2022-04-02 19:25:57 -05:00
instancemovemode.hpp
instanceselectionmode.cpp
Do not use float as loop variable
2022-07-06 13:52:28 +02:00
instanceselectionmode.hpp
lighting.cpp
Toggable day night switch ( #5928 )
2022-01-11 09:34:19 +00:00
lighting.hpp
lightingbright.cpp
lightingbright.hpp
lightingday.cpp
lightingday.hpp
lightingnight.cpp
lightingnight.hpp
mask.hpp
object.cpp
Attach lights at origin when missing AttachLight node
2022-06-04 13:35:27 +00:00
object.hpp
orbitcameramode.cpp
orbitcameramode.hpp
pagedworldspacewidget.cpp
Clean up Qt includes
2022-06-17 11:56:54 +02:00
pagedworldspacewidget.hpp
pathgrid.cpp
pathgrid.hpp
pathgridmode.cpp
Clean up Qt includes
2022-06-17 11:56:54 +02:00
pathgridmode.hpp
pathgridselectionmode.cpp
pathgridselectionmode.hpp
previewwidget.cpp
previewwidget.hpp
scenewidget.cpp
Clean up Qt includes
2022-06-17 11:56:54 +02:00
scenewidget.hpp
selectionmode.cpp
selectionmode.hpp
tagbase.cpp
tagbase.hpp
terrainselection.cpp
remove unused includes: part1
2022-01-23 17:30:25 +01:00
terrainselection.hpp
move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
2022-01-23 17:04:48 +01:00
terrainshapemode.cpp
Replace new with make_unique in opencs
2022-05-29 13:25:17 +02:00
terrainshapemode.hpp
Various terrain selection and editmode dragging fixes
2021-10-15 21:54:00 +03:00
terrainstorage.cpp
remove unused includes: part1
2022-01-23 17:30:25 +01:00
terrainstorage.hpp
remove unused includes: part1
2022-01-23 17:30:25 +01:00
terraintexturemode.cpp
Remove redundant ostream, istream, iostream and sstream includes
2022-07-05 01:41:28 +02:00
terraintexturemode.hpp
Various terrain selection and editmode dragging fixes
2021-10-15 21:54:00 +03:00
unpagedworldspacewidget.cpp
Clean up Qt includes
2022-06-17 11:56:54 +02:00
unpagedworldspacewidget.hpp
worldspacewidget.cpp
Clean up Qt includes
2022-06-17 11:56:54 +02:00
worldspacewidget.hpp
Merge branch 'terrainselectioncrashfix' into 'openmw-47'
2021-08-22 19:22:54 +00:00