..
mwbase
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
mwclass
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
mwdialogue
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
mwgui
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
mwinput
Use gamepad cursor speed setting
2023-12-22 19:24:02 +01:00
mwlua
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
mwmechanics
Merge branch 'impartialplayerbelike' into 'master'
2023-12-31 17:33:08 +00:00
mwphysics
Revert "Merge branch 'skating-olympics' into 'master'"
2023-12-27 19:11:49 +00:00
mwrender
Merge branch 'allthatglitters' into 'master'
2023-12-31 17:12:46 +00:00
mwscript
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
mwsound
Use settings values for Sound settings
2023-10-13 12:58:58 +02:00
mwstate
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
mwworld
Use NAM9 for stack count
2023-12-31 17:12:46 +00:00
android_main.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
CMakeLists.txt
support postprocess distortion
2023-12-21 10:56:38 -08:00
doc.hpp
engine.cpp
Do not update WindowManager by world data when there is no game
2023-11-12 12:23:29 +04:00
engine.hpp
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
main.cpp
Add missing headers to components/CMakeLists.txt
2023-10-15 15:44:24 +01:00
options.cpp
Drop support for --fs-strict
2023-06-08 21:10:09 +02:00
options.hpp
Add tests for openmw options
2021-10-05 22:51:12 +02:00
profile.hpp
Profile window manager update
2022-10-06 21:50:31 +02:00