..
bgsm
Merge branch 'nifmisc' into 'master'
2024-04-25 08:45:36 +00:00
bsa
Clarify Fallout 4 next gen update BA2 version naming
2024-04-28 05:09:40 +03:00
bullethelpers
compiler
CI match script names and remove dead code
2024-07-01 16:57:40 +02:00
config
Add progress bars where the launcher can be limited by IO
2025-04-09 01:36:52 +01:00
contentselector
Content selector: Cut down on unnecessary dataChanged calls ( #8478 )
2025-05-22 01:01:41 +03:00
crashcatcher
Improve Windows crash/freeze catcher UX
2025-04-12 18:38:55 +01:00
debug
Manual reformatting that wasn't done automatically on my machine
2025-04-11 17:41:40 +01:00
detournavigator
Reduce a chance to have a deadlock in the AsyncNavMeshUpdater
2025-03-23 23:33:40 +01:00
esm
Fix warning: -Wmaybe-uninitialized
2025-04-28 22:00:03 +02:00
esm3
Even more elses
2025-04-10 18:32:52 +01:00
esm4
Skip SLSD, SCVR, SCRV subrecords in QUST record
2025-03-15 13:11:26 +01:00
esmloader
esmterrain
CLEANUP(CS): Do heightData check in actual implementation, revert
2024-06-10 02:02:31 -05:00
fallback
Remove redundant using namespace Fallback
2025-04-18 12:27:37 +02:00
files
Use non-deprecated known folder API
2025-03-25 01:32:44 +00:00
fontloader
Merge branch 'fontexport' into 'master'
2025-03-27 11:04:35 +00:00
fx
Fix post-processing shader glsl_version bumping
2025-04-29 04:25:24 +03:00
interpreter
Exit with fatal error on duplicated instruction code
2024-06-28 22:24:24 +02:00
l10n
Use normalized path in l10m manager
2024-08-18 21:07:46 +02:00
loadinglistener
Drop 360-degree screenshot support ( #7720 )
2024-06-06 14:46:01 +03:00
lua
Use unique_ptr to handle lua state lifetime
2025-04-18 14:01:07 +02:00
lua_ui
Ensure class members are tied to the main Lua state
2025-03-03 19:37:07 +01:00
misc
Use normalized path for correctMeshPath
2024-11-16 12:49:11 +01:00
myguiplatform
Replace toNormalized by Normalized
2024-09-18 23:53:20 +02:00
navmeshtool
nif
Optimize NIF boolean vector reading
2025-02-07 04:55:06 +03:00
nifbullet
Use normalized path in BulletShapeManager
2024-09-27 23:33:58 +02:00
nifosg
Allow skinned plants to be harvested
2025-04-06 11:01:26 +02:00
platform
Remove vestigial Boost libraries
2024-08-23 14:06:13 +01:00
process
Do not include formatting spaces to localizable strings
2023-11-30 13:06:50 +04:00
resource
Merge branch 'vfs_normalized_path_22' into 'master'
2024-12-01 21:45:01 +00:00
sceneutil
Disable shadows even harder
2025-05-19 15:06:19 +01:00
sdlutil
Silence SDL3 window/display events coming from SDL2-compat
2025-02-04 20:30:19 +03:00
serialization
settings
Add an option to match sunlight to the sun ( #8032 )
2024-12-28 18:29:35 +03:00
shader
Don't expect TangentSpaceGenerator to work without texcoords
2024-10-24 13:36:49 +01:00
sqlite3
std140
stereo
Replace includes by forward declaration
2025-04-20 02:28:34 +02:00
terrain
Allow opting out of water culling ( #7318 )
2024-10-31 14:54:05 +03:00
testing
Use temporary directory for tests output
2025-03-23 23:33:40 +01:00
to_utf8
Do not use no longer supported std::char_traits
2025-03-11 20:32:36 +03:00
translation
version
Open matching version of documentation for Launcher Help
2024-02-25 18:20:40 +01:00
vfs
Forbid to use toNormalized for normalized path
2024-11-18 21:21:33 +01:00
widgets
Address my own review concerns
2024-09-19 04:05:54 +03:00
CMakeLists.txt
Use unique_ptr to handle lua state lifetime
2025-04-18 14:01:07 +02:00
doc.hpp