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openmw/components/esm
2018-06-25 09:35:42 +04:00
..
activespells.cpp
activespells.hpp
aipackage.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
aipackage.hpp reverted mShouldRepeat back to unsigned char. 2015-03-07 11:04:54 +13:00
aisequence.cpp Merged pull request #1477 2018-06-09 10:52:35 +02:00
aisequence.hpp
animationstate.cpp Do not use architecture dependent type size_t in esm format (Fixes #3633) 2016-11-22 15:47:06 +01:00
animationstate.hpp
attr.cpp Handle werewolf stats 2013-08-09 05:14:58 -07:00
attr.hpp
cellid.cpp
cellid.hpp
cellref.cpp Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
cellref.hpp
cellstate.cpp
cellstate.hpp
containerstate.cpp
containerstate.hpp
controlsstate.cpp
controlsstate.hpp
creaturelevliststate.cpp Feature #32: Implement respawn for containers, creatures and NPCs 2014-05-17 09:09:00 +02:00
creaturelevliststate.hpp
creaturestate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
creaturestate.hpp
creaturestats.cpp Disable hitAttemptActorId saving code for now 2017-02-10 06:26:32 +01:00
creaturestats.hpp
custommarkerstate.cpp ESSImport: convert custom map markers, not working for interiors yet 2015-01-19 09:29:21 +01:00
custommarkerstate.hpp
debugprofile.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
debugprofile.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
defs.hpp
dialoguestate.cpp
dialoguestate.hpp
doorstate.cpp
doorstate.hpp
effectlist.cpp
effectlist.hpp
esmcommon.hpp
esmreader.cpp
esmreader.hpp
esmwriter.cpp
esmwriter.hpp Pass parameters by const reference 2017-04-20 23:47:03 +09:00
filter.cpp
filter.hpp
fogstate.cpp Savegame: store fog of war (Closes #1177) 2014-05-11 02:07:58 +02:00
fogstate.hpp
globalmap.cpp
globalmap.hpp
globalscript.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
globalscript.hpp
inventorystate.cpp Fix shadowing warnings 2016-08-29 12:20:00 +02:00
inventorystate.hpp
journalentry.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
journalentry.hpp
loadacti.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadacti.hpp
loadalch.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadalch.hpp
loadappa.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadappa.hpp
loadarmo.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadarmo.hpp
loadbody.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadbody.hpp
loadbook.cpp
loadbook.hpp
loadbsgn.cpp
loadbsgn.hpp
loadcell.cpp
loadcell.hpp
loadclas.cpp
loadclas.hpp
loadclot.cpp
loadclot.hpp
loadcont.cpp
loadcont.hpp
loadcrea.cpp
loadcrea.hpp
loaddial.cpp More consistent wording of errors/warnings 2017-03-04 21:48:31 +01:00
loaddial.hpp
loaddoor.cpp
loaddoor.hpp
loadench.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadench.hpp
loadfact.cpp
loadfact.hpp
loadglob.cpp
loadglob.hpp
loadgmst.cpp
loadgmst.hpp
loadinfo.cpp
loadinfo.hpp
loadingr.cpp
loadingr.hpp
loadland.cpp
loadland.hpp
loadlevlist.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadlevlist.hpp
loadligh.cpp
loadligh.hpp
loadlock.cpp
loadlock.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadltex.cpp
loadltex.hpp
loadmgef.cpp ExtraSpell magic effect: a basic implementation 2017-10-14 16:55:00 +04:00
loadmgef.hpp
loadmisc.cpp
loadmisc.hpp
loadnpc.cpp
loadnpc.hpp
loadpgrd.cpp Move pathgrid abstraction handling to save code. 2016-05-26 22:11:27 -04:00
loadpgrd.hpp
loadprob.cpp
loadprob.hpp
loadrace.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadrace.hpp
loadregn.cpp Some PVS-Studio and cppcheck fixes 2018-04-18 12:36:10 +00:00
loadregn.hpp
loadrepa.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadrepa.hpp
loadscpt.cpp Log a warning if size in SCHD (script header) does not match SCDT (bytecode) size instead of failing 2017-03-18 15:42:24 +01:00
loadscpt.hpp
loadskil.cpp
loadskil.hpp
loadsndg.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsndg.hpp
loadsoun.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsoun.hpp Make deleted flag a parameter of load/save methods (instead of a record member) in ESM records 2015-07-22 19:26:00 +03:00
loadspel.cpp
loadspel.hpp
loadsscr.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadsscr.hpp
loadstat.cpp
loadstat.hpp
loadtes3.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
loadtes3.hpp
loadweap.cpp
loadweap.hpp
locals.cpp
locals.hpp
magiceffects.cpp Store magic effect Base values in savegame (Fixes #1489) 2014-08-17 05:38:48 +02:00
magiceffects.hpp
npcstate.cpp Remove empty line at the beginning of files 2015-08-18 23:06:12 +02:00
npcstate.hpp
npcstats.cpp purge all instances of <boost/shared_ptr.hpp>, clean up unused headers 2017-06-09 19:08:53 +02:00
npcstats.hpp
objectstate.cpp Save scripted animation state (Fixes #1931, #2150, #3393) 2016-08-03 03:52:35 +02:00
objectstate.hpp Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
player.cpp Store previous items in the savegame 2018-06-10 16:21:19 +04:00
player.hpp
projectilestate.cpp
projectilestate.hpp
queststate.cpp
queststate.hpp
quickkeys.cpp Savegame: store most of CreatureStats 2014-05-12 21:37:36 +02:00
quickkeys.hpp Move to esm component 2014-05-02 12:48:07 +02:00
records.hpp
savedgame.cpp
savedgame.hpp
spelllist.cpp Don't rely on subrecord order part 2 2015-02-12 05:43:22 +01:00
spelllist.hpp
spellstate.cpp
spellstate.hpp
statstate.cpp Instantiate struct as a struct 2015-07-09 22:45:25 +02:00
statstate.hpp
stolenitems.cpp Stolen item tracking overhaul part 2 (Fixes #2338) 2015-02-06 01:27:16 +01:00
stolenitems.hpp
transport.cpp Rewrite NAME_T into FIXED_STRING. 2016-05-07 23:27:33 +03:00
transport.hpp
util.hpp
variant.cpp ESSImport: convert script local variables 2015-01-24 16:45:36 +01:00
variant.hpp ESSImport: convert script local variables 2015-01-24 16:45:36 +01:00
variantimp.cpp
variantimp.hpp
weatherstate.cpp Refactor weather transitions to act more like MW 2015-08-26 22:59:21 -05:00
weatherstate.hpp