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openmw/components/sceneutil
Alexei Kotov 820fc068d1 Support point specular lighting (#6188)
Fix passing light specular colors with shader lighting methods (with help from wazabear)
2023-11-04 17:58:51 +03:00
..
agentpath.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
agentpath.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
attach.cpp CopyRigVisitor: don't copy unskinned geometry (bug #5280) 2023-10-07 00:11:31 +03:00
attach.hpp
clearcolor.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
clone.cpp
clone.hpp
color.cpp Revert "Merge branch 'fix_macos_build' into 'master'" 2022-10-12 22:48:34 +01:00
color.hpp
controller.cpp
controller.hpp
cullsafeboundsvisitor.hpp
depth.cpp
depth.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
detourdebugdraw.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
detourdebugdraw.hpp
extradata.cpp use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
extradata.hpp
keyframe.hpp
lightcommon.cpp moved light common to its own file 2023-02-07 16:29:17 +01:00
lightcommon.hpp
lightcontroller.cpp Support point specular lighting (#6188) 2023-11-04 17:58:51 +03:00
lightcontroller.hpp
lightingmethod.hpp Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
lightmanager.cpp Support point specular lighting (#6188) 2023-11-04 17:58:51 +03:00
lightmanager.hpp
lightutil.cpp Support point specular lighting (#6188) 2023-11-04 17:58:51 +03:00
lightutil.hpp
morphgeometry.cpp
morphgeometry.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
mwshadowtechnique.cpp Merge branch 'moo-bitch-get-out-my-hay' into 'master' 2023-02-25 23:12:32 +00:00
mwshadowtechnique.hpp
navmesh.cpp
navmesh.hpp
nodecallback.hpp
optimizer.cpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
optimizer.hpp Disable clang-format for files that should have minimal diff with OSG 2022-09-12 23:57:10 +02:00
osgacontroller.cpp
osgacontroller.hpp
pathgridutil.cpp
pathgridutil.hpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
positionattitudetransform.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
positionattitudetransform.hpp
recastmesh.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
recastmesh.hpp
riggeometry.cpp Refurbish RigGeometry 2023-10-22 16:20:32 +03:00
riggeometry.hpp
riggeometryosgaextension.cpp
riggeometryosgaextension.hpp
rtt.cpp
rtt.hpp
screencapture.cpp
screencapture.hpp
serialize.cpp
serialize.hpp
shadow.cpp Use settings values for Shadows settings 2023-11-02 16:36:44 +01:00
shadow.hpp Use settings values for Shadows settings 2023-11-02 16:36:44 +01:00
shadowsbin.cpp
shadowsbin.hpp
skeleton.cpp Prefer the earliest eponymous nodes in skeletons (bug #3842) 2023-02-23 15:36:04 +03:00
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp Filter evade directions by supported animations 2023-07-22 17:30:40 +02:00
unrefqueue.cpp First pass with include-what-you-use 2022-10-09 10:39:43 +00:00
unrefqueue.hpp
util.cpp
util.hpp Use settings values for Shaders settings 2023-10-12 20:43:53 +02:00
visitor.cpp
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
workqueue.hpp
writescene.cpp
writescene.hpp