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openmw/components
elsid 89eccab7f1
Add missing include
In file included from /home/elsid/dev/openmw/apps/openmw_test_suite/settings/testvalues.cpp:1:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp: In function ‘std::string Misc::StringUtils::toHex(std::string_view)’:
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:139:87: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  139 |             const std::ptrdiff_t space = static_cast<std::ptrdiff_t>(static_cast<std::uint8_t>(v) <= 0xf);
      |                                                                                       ^~~~~~~
      |                                                                                       wint_t
/home/elsid/dev/openmw/components/misc/strings/conversion.hpp:140:97: error: ‘uint8_t’ in namespace ‘std’ does not name a type; did you mean ‘wint_t’?
  140 |             const auto [ptr, ec] = std::to_chars(out + space, out + space + 2, static_cast<std::uint8_t>(v), 16);
      |                                                                                                 ^~~~~~~
      |                                                                                                 wint_t
2 years ago
..
bsa Fix code format 2 years ago
bullethelpers Remove unused includes 2 years ago
compiler Move from std::atoi to std::from_char 2 years ago
config remove remaining boost::filesystem cruft 2 years ago
contentselector Display directories that contains omwscripts. 2 years ago
crashcatcher Maybe fix Windows freeze catcher 2 years ago
debug Move from std::atoi to std::from_char 2 years ago
detournavigator Count navmeshdb reads for each reading job 2 years ago
esm ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2 years ago
esm3 Show magic effect name instead of IndexRefId 2 years ago
esm3terrain Apply clang-format to code base 2 years ago
esm4 Add missing include 2 years ago
esmloader Gets rid of most ESM::CellId 2 years ago
fallback Move from std::atoi to std::from_char 2 years ago
files Merge branch 'remove_cruft' into 'master' 2 years ago
fontloader Fix a gcc warning about copy 2 years ago
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2 years ago
interpreter Use string_view in more places and reduce the number of empty string literals 2 years ago
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2 years ago
loadinglistener Apply clang-format to code base 2 years ago
lua Expose game object's bounding box in lua api 2 years ago
lua_ui Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup 2 years ago
misc Add missing include 2 years ago
myguiplatform shade refactor 2 years ago
navmeshtool Stop updating navmeshtool progress on first bad message 2 years ago
nif Replace compare with more idiomatic methods 2 years ago
nifbullet Unify collision shape transformations 2 years ago
nifosg Replace compare with more idiomatic methods 2 years ago
platform Minor header cleanup 2 years ago
process Apply clang-format to code base 2 years ago
resource Replace compare with more idiomatic methods 2 years ago
sceneutil Replace compare with more idiomatic methods 2 years ago
sdlutil Use string_view in more places and reduce the number of empty string literals 2 years ago
serialization Apply clang-format to code base 2 years ago
settings Add settings index to provide lookup by category and name 2 years ago
shader Move from std::atoi to std::from_char 2 years ago
sqlite3 Minor header cleanup 2 years ago
std140 Apply clang-format to code base 2 years ago
stereo Use settings values for Camera settings 2 years ago
terrain Minor header cleanup 2 years ago
to_utf8 Applies review advice. 2 years ago
translation Use string_view in more UI code 2 years ago
version Apply clang-format to code base 2 years ago
vfs fixed some typos and spelling errors 2 years ago
widgets Make FontWrapper conditional 2 years ago
CMakeLists.txt Expose game object's bounding box in lua api 2 years ago
doc.hpp
windows.hpp Fix build on Windows 3 years ago