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mwbase
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Allow menu scripts to read global sections while a game is loaded
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2024-01-10 22:28:57 +01:00 |
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mwclass
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Avoid redundant string copies
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2024-01-02 18:30:35 +04:00 |
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mwdialogue
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Drop support for save game format 0 (pre 0.37)
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2023-12-01 16:37:29 +01:00 |
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mwgui
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Test Lua widgets for text inputs correctly
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2024-01-10 23:13:27 +01:00 |
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mwinput
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Don't crash when clicking the logo video
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2024-01-06 14:23:08 +01:00 |
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mwlua
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Test Lua widgets for text inputs correctly
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2024-01-10 23:13:27 +01:00 |
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mwmechanics
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Update the spells window when constant effects are added/removed (bug #7475)
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2024-01-07 04:55:29 +03:00 |
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mwphysics
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Set paged refs' base node to null (#6335)
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2024-01-02 02:31:47 +03:00 |
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mwrender
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Merge branch 'init_variables' into 'master'
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2024-01-04 20:31:55 +00:00 |
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mwscript
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Use NAM9 for stack count
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2023-12-31 17:12:46 +00:00 |
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mwsound
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Use settings values for Sound settings
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2023-10-13 12:58:58 +02:00 |
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mwstate
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Allow menu scripts to read global sections while a game is loaded
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2024-01-10 22:28:57 +01:00 |
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mwworld
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Replace onUpdate with onFrame for menu scripts
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2024-01-10 23:13:27 +01:00 |
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android_main.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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CMakeLists.txt
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Reuse input engine handlers in menu scripts
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2024-01-10 23:13:23 +01:00 |
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doc.hpp
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engine.cpp
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Load Lua storage before menu scripts might use it
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2024-01-10 23:13:27 +01:00 |
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engine.hpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
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main.cpp
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Add missing headers to components/CMakeLists.txt
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2023-10-15 15:44:24 +01:00 |
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options.cpp
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Drop support for --fs-strict
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2023-06-08 21:10:09 +02:00 |
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options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
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profile.hpp
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Profile window manager update
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2022-10-06 21:50:31 +02:00 |