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openmw/apps/openmw
2024-01-10 23:13:27 +01:00
..
mwbase Allow menu scripts to read global sections while a game is loaded 2024-01-10 22:28:57 +01:00
mwclass Avoid redundant string copies 2024-01-02 18:30:35 +04:00
mwdialogue Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwgui Test Lua widgets for text inputs correctly 2024-01-10 23:13:27 +01:00
mwinput Don't crash when clicking the logo video 2024-01-06 14:23:08 +01:00
mwlua Test Lua widgets for text inputs correctly 2024-01-10 23:13:27 +01:00
mwmechanics Update the spells window when constant effects are added/removed (bug #7475) 2024-01-07 04:55:29 +03:00
mwphysics Set paged refs' base node to null (#6335) 2024-01-02 02:31:47 +03:00
mwrender Merge branch 'init_variables' into 'master' 2024-01-04 20:31:55 +00:00
mwscript Use NAM9 for stack count 2023-12-31 17:12:46 +00:00
mwsound Use settings values for Sound settings 2023-10-13 12:58:58 +02:00
mwstate Allow menu scripts to read global sections while a game is loaded 2024-01-10 22:28:57 +01:00
mwworld Replace onUpdate with onFrame for menu scripts 2024-01-10 23:13:27 +01:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt Reuse input engine handlers in menu scripts 2024-01-10 23:13:23 +01:00
doc.hpp
engine.cpp Load Lua storage before menu scripts might use it 2024-01-10 23:13:27 +01:00
engine.hpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
main.cpp Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
options.cpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00