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openmw/files
2024-05-01 12:33:25 +02:00
..
data Merge branch 'lua_controller_cursor' into 'master' 2024-04-25 08:45:57 +00:00
data-mw Update/add German translation files 2024-04-15 06:47:48 +00:00
lang Merge branch 'scalable_launcher' into 'master' 2024-04-25 08:46:29 +00:00
launcher Improve launcher appearance 2024-04-23 12:28:37 +04:00
lua_api ESM::Dialogue Lua bindings: rank filters start from 1 and filterActorCell->filterPlayerCell 2024-05-01 12:33:25 +02:00
mac Adding CFBundleIdentifier to OpenMW's Info.plist file for Macs 2018-06-12 22:18:06 -05:00
opencs Treat editor icons as scalable 2024-04-21 20:56:06 +04:00
shaders Remove allow shadow map overlap setting (#7939) 2024-04-26 13:50:03 +03:00
windows Use Qt6 on Windows by default 2024-04-17 08:58:18 +04:00
wizard Use scalable icons for wizard 2024-04-23 11:49:33 +04:00
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt Update SDL controller mappings from upstream 2019-04-04 22:28:55 +03:00
openmw-cs.cfg changed name of openmw-cs user settings file 2015-12-15 14:51:25 +01:00
openmw.appdata.xml Add missing developer tag to appdata 2024-04-14 10:53:57 +02:00
openmw.bmp Some improvments for windows builds and installer 2012-04-19 14:58:27 +02:00
openmw.cfg Make builtin.omwscripts actually mandatory 2024-02-27 01:09:46 +00:00
openmw.cfg.local Make builtin.omwscripts actually mandatory 2024-02-27 01:09:46 +00:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
settings-default.cfg Remove allow shadow map overlap setting (#7939) 2024-04-26 13:50:03 +03:00
version.in Validate version of resources 2023-08-31 20:56:02 +02:00