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openmw/files
2024-10-20 09:37:27 +00:00
..
data add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
data-mw Shorten Swedish am/pm lines to make them less confusing 2024-05-18 08:38:00 +03:00
lang French fix for 'Factor Strength into Hand-to-Hand Combat' 2024-10-05 19:50:59 +02:00
launcher Improve launcher appearance 2024-04-23 12:28:37 +04:00
lua_api add OFFENSE_TYPE and commitCrime to lua 2024-10-20 09:37:27 +00:00
mac Set macOS app. category to role-playing game. 2024-07-10 07:34:08 +00:00
opencs Make some buttons more noticable in dark mode 2024-05-20 16:50:25 +04:00
shaders Merge branch 'ripple-tweaks' into 'master' 2024-09-09 19:04:50 +00:00
windows Add a dark style sheet tweaked for Windows 11 2024-06-02 16:58:02 +04:00
wizard Use scalable icons for wizard 2024-04-23 11:49:33 +04:00
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt Update SDL controller mappings, bump SDL version requirement to 2.0.10 2024-10-05 21:14:41 +03:00
openmw-cs.cfg changed name of openmw-cs user settings file 2015-12-15 14:51:25 +01:00
openmw.appdata.xml Add missing developer tag to appdata 2024-04-14 10:53:57 +02:00
openmw.bmp Some improvments for windows builds and installer 2012-04-19 14:58:27 +02:00
openmw.cfg Make builtin.omwscripts actually mandatory 2024-02-27 01:09:46 +00:00
openmw.cfg.local Make builtin.omwscripts actually mandatory 2024-02-27 01:09:46 +00:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
settings-default.cfg Merge branch 'topicHighlighting' into 'master' 2024-09-27 06:36:17 +00:00
version.in Validate version of resources 2023-08-31 20:56:02 +02:00