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openmw/components
psi29a 95ad1d91df Merge branch 'esmstore-round-2' into 'master'
More ESMStore cleanup

See merge request OpenMW/openmw!2383
2022-09-08 13:08:26 +00:00
..
bsa Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
bullethelpers Cleanup components includes 2022-08-16 19:14:04 +02:00
compiler Merge branch 'pcvisionbonus' into 'master' 2022-09-07 20:27:22 +00:00
config Do not copy data when it is not needed 2022-08-15 11:52:09 +04:00
contentselector functor-based Qt signal-slot syntax components 2022-08-23 17:14:12 -03:00
crashcatcher Allows to build on macos 10.15 2022-08-28 15:28:41 +00:00
debug Allow to disable crash catcher on Windows 2022-07-01 22:44:03 +02:00
detournavigator Check "wait until min distance to player" only for requiredTilesPresent wait condition 2022-09-06 21:51:48 +02:00
esm adds missing include 2022-09-06 13:26:13 +02:00
esm3 Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
esm3terrain Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
esm4 Added records for ESM4s the throw std:: logic error ensures at compile time that there is no collision 2022-09-05 17:35:35 +02:00
esmloader Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
fallback Use string_view in Fallback::Map 2022-08-28 17:20:49 +02:00
files Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
fontloader Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
fx omw_GetWorldPosFromUV() should use omw_GetDepth() 2022-08-21 18:03:38 +02:00
interpreter Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2022-08-23 22:14:27 +02:00
l10n Eliminate &thing[0] pattern 2022-09-03 16:41:35 +01:00
loadinglistener Use std::unique_ptr to implement ScopedLoad 2022-08-19 22:39:39 +02:00
lua Do not copy data when it is not needed 2022-08-15 11:52:09 +04:00
lua_ui Cleanup components includes 2022-08-16 19:14:04 +02:00
misc Rename meta.hpp to tuplemeta.hpp 2022-09-08 15:03:01 +03:00
myguiplatform Implement per-font resolution 2022-08-30 12:16:30 +04:00
navmeshtool Exchange binary messages between navmeshtool and launcher 2022-03-30 19:24:54 +02:00
nif Load bhkCapsuleShape and bhkSphereShape 2022-09-07 16:09:19 +03:00
nifbullet Do not use collision shapes with visual only collision to generate navmesh 2022-08-25 00:56:03 +02:00
nifosg Merge branch 'nipixeldata' into 'master' 2022-08-17 12:20:00 +00:00
platform Use correct assertion for the file implementation 2022-07-19 13:48:57 +00:00
process functor-based Qt signal-slot syntax components 2022-08-23 17:14:12 -03:00
resource Show stats for writing and reading navmesh db queue jobs 2022-08-28 14:14:43 +02:00
sceneutil Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
sdlutil Do not copy data when it is not needed 2022-08-15 11:52:09 +04:00
serialization moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
settings Make Settings::Manager::getString return a reference 2022-08-28 16:38:11 +02:00
shader Merge branch 'SHADER_HOT_RELOAD' into 'master' 2022-08-21 09:08:27 +00:00
sqlite3 Limit max navmeshdb file size 2022-03-18 19:08:46 +01:00
std140 moddable post-processing pipeline 2022-05-15 10:03:58 -07:00
stereo Cleanup components includes 2022-08-16 19:14:04 +02:00
terrain Cleanup components includes 2022-08-16 19:14:04 +02:00
to_utf8 Move to_utf8 from const std::string& to std::string_view 2022-05-21 21:44:47 +02:00
translation Remove some more of boost:: 2022-05-25 21:16:26 +02:00
version Remove boost::filesystem from a couple of files 2022-05-24 21:18:21 +00:00
vfs Split components/misc/stringops.hpp into multiple headers 2022-08-03 22:06:24 +02:00
widgets Merge branch 'string_viewing' into 'master' 2022-08-30 21:12:11 +00:00
CMakeLists.txt Separate reading navigator stats and reporting 2022-08-28 14:52:34 +02:00
doc.hpp
windows.hpp Fix build on Windows 2022-04-25 00:25:46 +02:00