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openmw/components
2023-05-22 19:51:27 +02:00
..
bsa Fix code format 2023-04-18 20:23:03 +02:00
bullethelpers
compiler Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
config remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
contentselector Display directories that contains omwscripts. 2023-03-30 21:32:01 +02:00
crashcatcher Maybe fix Windows freeze catcher 2023-03-04 00:28:22 +00:00
debug Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
detournavigator Count navmeshdb reads for each reading job 2023-05-17 10:08:34 +02:00
esm ESM::ExteriorCellIndex => ESM::ExteriorCellLocation 2023-05-12 22:05:55 +02:00
esm3 removed sDefaultWorldspace, only sDefaultWorldspaceId now. 2023-05-12 22:05:53 +02:00
esm3terrain
esm4 Replace another assert with a throw 2023-05-21 20:07:52 +02:00
esmloader Gets rid of most ESM::CellId 2023-04-03 14:16:05 +02:00
fallback Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
files Merge branch 'remove_cruft' into 'master' 2023-04-25 16:06:55 +00:00
fontloader Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
interpreter Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2023-03-26 13:43:44 +02:00
loadinglistener
lua Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
lua_ui Fix bug in LuaUi::Element::destroy() that sometimes leads to an infinite loop on UI cleanup 2023-05-20 02:34:23 +02:00
misc Fix case sensitive comparison 2023-05-22 18:18:01 +02:00
myguiplatform shade refactor 2023-02-25 11:03:39 -08:00
navmeshtool
nif Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
nifbullet Unify collision shape transformations 2023-03-10 00:12:12 +03:00
nifosg Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
platform Minor header cleanup 2023-04-30 16:26:03 +02:00
process
resource Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
sceneutil Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
sdlutil Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
serialization
settings Add settings index to provide lookup by category and name 2023-05-03 22:11:44 +02:00
shader Move from std::atoi to std::from_char 2023-03-18 09:30:48 +00:00
sqlite3 Minor header cleanup 2023-04-30 16:26:03 +02:00
std140
stereo Use settings values for Camera settings 2023-05-20 22:23:09 +02:00
terrain Minor header cleanup 2023-04-30 16:26:03 +02:00
to_utf8
translation Use string_view in more UI code 2023-05-21 18:14:12 +02:00
version
vfs fixed some typos and spelling errors 2023-05-09 20:07:08 -04:00
widgets Make FontWrapper conditional 2023-05-21 18:21:42 +02:00
CMakeLists.txt Expose game object's bounding box in lua api 2023-05-18 11:10:10 -07:00
doc.hpp
windows.hpp