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openmw/components
jvoisin 998f1c960e Improve the speed of toLower
This significantly improves the speed of my fuzzer,
by something like 15%.
3 years ago
..
bsa Use unique_ptr to store istream 3 years ago
bullethelpers Merge branch 'physics_heightfield' into 'master' 3 years ago
compiler Don't teleport NPCs to unknown cells 3 years ago
config Allow relative paths in openmw.cfg; support --replace=config. 3 years ago
contentselector Make the launcher dara directory and bsa list play nicer with dark 3 years ago
crashcatcher Fix build on Windows 3 years ago
debug Show logs in the debug window 3 years ago
detournavigator Refactor DetourNavigator to pass prng along, use world prng for AiWander 3 years ago
esm Support TES4 in esmtool dump 3 years ago
esm3 Convert esmtool from `const std::string&` to `std::string_view` 3 years ago
esm3terrain rename esmterrain to esm3terrain 3 years ago
esm4 Merge branch 'fix_uninit' into 'master' 3 years ago
esmloader Respect ignored flag in navmeshtool and groundcover 3 years ago
fallback Finish removing old Escape classes 3 years ago
files Allow relative paths in openmw.cfg; support --replace=config. 3 years ago
fontloader Use unique_ptr to store istream 3 years ago
fx Refactor PostProcessor code 3 years ago
interpreter Use pop_back to shrink the stack 3 years ago
l10n Fix #6731 3 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Changing setting renderer arguments 3 years ago
lua_ui Use an anonymous namespace in element.cpp 3 years ago
misc Improve the speed of toLower 3 years ago
myguiplatform Add includes for used types and functions 3 years ago
navmeshtool Exchange binary messages between navmeshtool and launcher 3 years ago
nif better support for particle arrays when spawning at node positions 3 years ago
nifbullet Handle NCC flag in Nif files. Objects with this flag will collide only with camera. 3 years ago
nifosg better support for particle arrays when spawning at node positions 3 years ago
process Support navmesh generation from launcher 3 years ago
resource skip flipping of 3D textures which is unsupported in OSG 3 years ago
sceneutil Support rendering for navmesh update frequency as a heatmap 3 years ago
sdlutil rename to windowed fullscreen 3 years ago
serialization moddable post-processing pipeline 3 years ago
settings Initialize log recorder right after initializing the logging 3 years ago
shader And one more 3 years ago
sqlite3 Limit max navmeshdb file size 3 years ago
std140 moddable post-processing pipeline 3 years ago
stereo Use proper variable to check in if condition 3 years ago
terrain moddable post-processing pipeline 3 years ago
to_utf8 Move to_utf8 from `const std::string&` to `std::string_view` 3 years ago
translation update to_utf8 and translation to make use of new stateless utf8 3 years ago
version Allow getting available version information even when clone is shallow 8 years ago
vfs moddable post-processing pipeline 3 years ago
widgets Make better use of std::clamp 3 years ago
CMakeLists.txt moddable post-processing pipeline 3 years ago
doc.hpp
windows.hpp Fix build on Windows 3 years ago