.. |
mwbase
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Merge branch 'master' into 'effective_magic'
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2021-10-01 21:20:08 +00:00 |
mwclass
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
mwdialogue
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
mwgui
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
mwinput
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gamepad cursor speed fix
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2021-10-01 09:19:26 +10:00 |
mwlua
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mostly reverts MWLua changes (#3170)
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2021-10-11 16:56:26 +02:00 |
mwmechanics
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Fix soul trapping for one shot kills
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2021-10-11 21:46:15 +02:00 |
mwphysics
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Change max walkable slope angle to 46 degrees
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2021-10-10 18:25:05 +02:00 |
mwrender
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
mwscript
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improves MWClass mapping (#3166)
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2021-10-11 13:46:21 +02:00 |
mwsound
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Change normalizeFilename signature
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2021-09-14 18:09:55 +02:00 |
mwstate
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Saving/loading for Lua scripts (saves format is changed)
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2021-07-09 20:24:56 +02:00 |
mwworld
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fixes windows build
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2021-10-11 13:28:37 +00:00 |
android_main.cpp
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android: Switch to C++
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2019-04-28 18:21:31 -04:00 |
CMakeLists.txt
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Merge branch 'options_tests' into 'master'
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2021-10-08 08:02:40 +00:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Fix deadlock in Lua worker thread (#6286)
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2021-09-19 11:32:52 +02:00 |
engine.hpp
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Manage work item lifetime on the client side
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2021-07-12 11:41:14 +02:00 |
main.cpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
options.cpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |
options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |