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openmw/components/detournavigator
elsid 5859fd464c
Add option to disable precompiled headers
To be able to use ccache.

Also fix compilation errors appeared due to absence of precompiled
headers.
10 months ago
..
agentbounds.hpp Support different agent collision shape type for pathfinding 3 years ago
areatype.hpp Move std::ostream& operator<< to .cpp 3 years ago
asyncnavmeshupdater.cpp Update next tile_id when there is a duplicate in navmeshdb 11 months ago
asyncnavmeshupdater.hpp Add more debug logging on navmesh generation 1 year ago
bounds.hpp Split makeNavMeshTileData 6 years ago
changetype.hpp Store changed tiles in TileCachedRecastMeshManager 2 years ago
collisionshapetype.cpp Support cylinder and rotating box collision shape types for actors 2 years ago
collisionshapetype.hpp Support cylinder and rotating box collision shape types for actors 2 years ago
commulativeaabb.cpp Use R-tree for objects to be used for navmesh generation 2 years ago
commulativeaabb.hpp Add option to disable precompiled headers 10 months ago
dbrefgeometryobject.hpp Log more info about navmesh shapes and jobs 2 years ago
debug.cpp Support ESM4 record FullName, CellFlags, X, Y fields by esmtool 1 year ago
debug.hpp Add operator<< for DetourSettings 2 years ago
exceptions.hpp Apply clang-format to code base 2 years ago
findrandompointaroundcircle.cpp Remove stepping from findSmoothPath 1 year ago
findrandompointaroundcircle.hpp Cleanup detournavigator includes 2 years ago
findsmoothpath.hpp Rename findPath to findPolygonPath to avoid name collision with other findPath 1 year ago
flags.hpp Move std::ostream& operator<< to .cpp 3 years ago
generatenavmeshtile.cpp Log worldspace in RecastContext 2 years ago
generatenavmeshtile.hpp Cleanup detournavigator includes 2 years ago
gettilespositions.cpp Fix navmesh update on player changing tile 12 months ago
gettilespositions.hpp Fix navmesh update on player changing tile 12 months ago
guardednavmeshcacheitem.hpp Cleanup detournavigator includes 2 years ago
heightfieldshape.hpp Apply clang-format to code base 2 years ago
makenavmesh.cpp Limit navmesh vertices coordinates values 11 months ago
makenavmesh.hpp Log worldspace in RecastContext 2 years ago
navigator.cpp Log path to navmesh.db 1 year ago
navigator.hpp Define single UpdateGuard type in a separate file 2 years ago
navigatorimpl.cpp Use proper cell size for ESM4 cells in CoordinateConverter 1 year ago
navigatorimpl.hpp Define single UpdateGuard type in a separate file 2 years ago
navigatorstub.hpp Define single UpdateGuard type in a separate file 2 years ago
navigatorutils.cpp Add Navigator and Lua API function to find nearest position on navmesh 1 year ago
navigatorutils.hpp Add Navigator and Lua API function to find nearest position on navmesh 1 year ago
navmeshcacheitem.cpp Reuse dtNavMeshQuery 2 years ago
navmeshcacheitem.hpp Reuse dtNavMeshQuery 2 years ago
navmeshdata.hpp Apply clang-format to code base 2 years ago
navmeshdb.cpp Revert "Use ESM::RefId for worldspace in detournavigator" 2 years ago
navmeshdb.hpp Revert "Use ESM::RefId for worldspace in detournavigator" 2 years ago
navmeshdbutils.cpp Log more info about navmesh shapes and jobs 2 years ago
navmeshdbutils.hpp Do not write shapes to navmeshdb when writing is disabled 3 years ago
navmeshmanager.cpp Fix navmesh update on player changing tile 12 months ago
navmeshmanager.hpp Define single UpdateGuard type in a separate file 2 years ago
navmeshtilescache.cpp Apply clang-format to code base 2 years ago
navmeshtilescache.hpp Apply clang-format to code base 2 years ago
navmeshtileview.cpp Apply clang-format to code base 2 years ago
navmeshtileview.hpp Fix unity build 3 years ago
objectid.hpp Cleanup detournavigator includes 2 years ago
objecttransform.hpp Apply clang-format to code base 2 years ago
offmeshconnection.hpp Apply clang-format to code base 2 years ago
offmeshconnectionsmanager.cpp Apply clang-format to code base 2 years ago
offmeshconnectionsmanager.hpp Apply clang-format to code base 2 years ago
preparednavmeshdata.cpp Write generated navmesh to navmeshdb 3 years ago
preparednavmeshdata.hpp Apply clang-format to code base 2 years ago
preparednavmeshdatatuple.hpp Apply clang-format to code base 2 years ago
raycast.cpp Reuse dtNavMeshQuery 2 years ago
raycast.hpp Reuse dtNavMeshQuery 2 years ago
recast.cpp Reset rcPolyMeshDetail members after rcFree 2 years ago
recast.hpp Cleanup detournavigator includes 2 years ago
recastallocutils.hpp Cleanup detournavigator includes 2 years ago
recastcontext.cpp Log worldspace in RecastContext 2 years ago
recastcontext.hpp Log worldspace in RecastContext 2 years ago
recastglobalallocator.hpp Use RecastGlobalAllocator for Detour 1 year ago
recastmesh.cpp Cleanup detournavigator includes 2 years ago
recastmesh.hpp Remove unused includes 2 years ago
recastmeshbuilder.cpp Format box shape indices grouping by triangle 12 months ago
recastmeshbuilder.hpp Apply clang-format to code base 2 years ago
recastmeshobject.cpp Remove unused includes 2 years ago
recastmeshobject.hpp Cleanup detournavigator includes 2 years ago
recastmeshprovider.hpp Revert "Use ESM::RefId for worldspace in detournavigator" 2 years ago
recastmeshtiles.hpp Replace include by RecastMesh forward declaration 4 years ago
recastparams.hpp Apply clang-format to code base 2 years ago
recasttempallocator.hpp Remove redundant return 1 year ago
ref.hpp Apply clang-format to code base 2 years ago
serialization.cpp Apply clang-format to code base 2 years ago
serialization.hpp Apply clang-format to code base 2 years ago
settings.cpp Use typed settings storage for detournavigator 2 years ago
settings.hpp Fix C4459 msvc warning 3 years ago
settingsutils.hpp Add clarifying comments to detournavigator coordinates conversion functions 12 months ago
sharednavmeshcacheitem.hpp Cleanup detournavigator includes 2 years ago
stats.cpp Report raw navmesh cache counters 2 years ago
stats.hpp Separate reading navigator stats and reporting 2 years ago
status.hpp Remove stepping from findSmoothPath 1 year ago
tilebounds.hpp Apply clang-format to code base 2 years ago
tilecachedrecastmeshmanager.cpp Fix navmesh update on player changing tile 12 months ago
tilecachedrecastmeshmanager.hpp Define single UpdateGuard type in a separate file 2 years ago
tileposition.hpp Use recastnavigation to find path 6 years ago
tilespositionsrange.hpp Use R-tree for objects to be used for navmesh generation 2 years ago
updateguard.hpp Define single UpdateGuard type in a separate file 2 years ago
version.hpp Apply clang-format to code base 2 years ago
waitconditiontype.hpp Apply min distance only for not present tiles 4 years ago