mirror of
https://github.com/OpenMW/openmw.git
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changes when the buffers are reset -> at the end of the draw, because that's when we are certain the data isn't needed anymore removed useless variable fixed typo include osg::vec3 instead of osg vec3f compile linux compile ? applied clang format to the new files |
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| .. | ||
| data | ||
| launcher | ||
| lua_api | ||
| mac | ||
| opencs | ||
| shaders | ||
| ui | ||
| windows | ||
| wizard | ||
| CMakeLists.txt | ||
| gamecontrollerdb.txt | ||
| openmw-cs.cfg | ||
| openmw.appdata.xml | ||
| openmw.bmp | ||
| openmw.cfg | ||
| openmw.cfg.local | ||
| org.openmw.cs.desktop | ||
| org.openmw.launcher.desktop | ||
| settings-default.cfg | ||
| version.in | ||