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openmw/components
AnyOldName3 c21695c951 Don't put crash dumps in Temp on Windows
Well... unless we fail to get the user profile directory.

Also put freeze dumps in a more appropriately-named file.

Discussed in https://gitlab.com/OpenMW/openmw/-/issues/7455
2 years ago
..
bsa Revert std::filesystem usages 2 years ago
bullethelpers Move std::ostream& operator<< to .cpp 3 years ago
compiler Remove redundant ostream, istream, iostream and sstream includes 3 years ago
config Merge branch 'coverity' into 'master' 2 years ago
contentselector Clean up Qt includes 3 years ago
crashcatcher Don't put crash dumps in Temp on Windows 2 years ago
debug Don't put crash dumps in Temp on Windows 2 years ago
detournavigator Fix build with GCC 13.1.1 2 years ago
esm Fix build with GCC 13.1.1 2 years ago
esm3 Allow OpenMW 0.48 to parse save headers from 0.49 2 years ago
esm3terrain rename esmterrain to esm3terrain 3 years ago
esm4 Revert std::filesystem usages 2 years ago
esmloader Revert std::filesystem usages 2 years ago
fallback Reduce number of includes for boost/program_options 3 years ago
files Revert std::filesystem usages 2 years ago
fontloader Backport fonts fixes to 0.48 2 years ago
fx backport CLAMP_TO_EDGE fix to 0.48 2 years ago
interpreter Address feedback 3 years ago
l10n Avoid constructing icu::StringPiece from std::string directly 3 years ago
loadinglistener Make sync terrain preloading sleep free 3 years ago
lua Use LuaUtil::cast for casting sol::object to prevent crashing on type mismatch in Lua scripts. 2 years ago
lua_ui Merge branch 'fix_element_destroy' into 'master' 2 years ago
misc Get rid of obsolete osg::Geode where it is possible 2 years ago
myguiplatform backport CLAMP_TO_EDGE fix to 0.48 2 years ago
navmeshtool Stop updating navmeshtool progress on first bad message 2 years ago
nif Use NiParticleSystemController's color for the initial particle color 2 years ago
nifbullet Do not use collision shapes with visual only collision to generate navmesh 2 years ago
nifosg Merge branch 'fix_shader_prefix' into 'master' 2 years ago
platform Fix build with GCC 13.1.1 2 years ago
process Clean up Qt includes 3 years ago
resource Add a setting to control coverage adjustment 2 years ago
sceneutil backport CLAMP_TO_EDGE fix to 0.48 2 years ago
sdlutil Merge branch 'coverity' into 'master' 2 years ago
serialization moddable post-processing pipeline 3 years ago
settings Fix build with GCC 13.1.1 2 years ago
shader Merge branch 'particles_fix' into 'master' 2 years ago
sqlite3 Limit max navmeshdb file size 3 years ago
std140 moddable post-processing pipeline 3 years ago
stereo backport CLAMP_TO_EDGE fix to 0.48 2 years ago
terrain Get rid of obsolete osg::Geode where it is possible 2 years ago
to_utf8 Move to_utf8 from `const std::string&` to `std::string_view` 3 years ago
translation Revert std::filesystem usages 2 years ago
version Revert std::filesystem usages 2 years ago
vfs Revert std::filesystem usages 2 years ago
widgets Backport fonts fixes to 0.48 2 years ago
CMakeLists.txt Move asyncpackage from apps/openmw/mwlua to components/lua (!2733 for 0.48) 2 years ago
doc.hpp second set of additional doxygen comments 14 years ago
windows.hpp Fix build on Windows 3 years ago