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openmw/apps/openmw
2023-12-09 16:48:04 +01:00
..
mwbase Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
mwclass Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwdialogue Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwgui Use multiplication character in the launcher instead of 'x' 2023-11-28 22:47:27 +04:00
mwinput Use settings values for Video settings 2023-10-27 14:31:23 +02:00
mwlua Fix build with Lua 5.4.6 2023-12-08 00:46:15 +01:00
mwmechanics Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
mwphysics Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
mwrender Revert accumulating movement in the reset accum root callback. 2023-12-09 15:50:17 +01:00
mwscript More cleanup of scripted animations 2023-12-05 14:13:35 +00:00
mwsound Use settings values for Sound settings 2023-10-13 12:58:58 +02:00
mwstate Drop support for save game format 0 (pre 0.37) 2023-12-01 16:37:29 +01:00
mwworld Add a flag for jump when queueing movement, so inertia can be added accurately. 2023-12-09 16:48:04 +01:00
android_main.cpp
CMakeLists.txt Use SDL2 generate cmake files to find the package 2023-11-24 15:56:54 +01:00
doc.hpp
engine.cpp Do not update WindowManager by world data when there is no game 2023-11-12 12:23:29 +04:00
engine.hpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
main.cpp Add missing headers to components/CMakeLists.txt 2023-10-15 15:44:24 +01:00
options.cpp Drop support for --fs-strict 2023-06-08 21:10:09 +02:00
options.hpp
profile.hpp