..
serialization
Add helpers for binary serialization
2021-10-24 14:20:44 +02:00
areatype.hpp
Use actor speed to define area cost for pathfinding
2020-06-13 02:24:52 +02:00
asyncnavmeshupdater.cpp
Fix writing to file for RecastMesh
2021-10-09 17:30:37 +02:00
asyncnavmeshupdater.hpp
Remove navmesh tiles outside allowed range first
2021-08-20 20:16:59 +02:00
bounds.hpp
Split makeNavMeshTileData
2018-10-13 22:22:15 +03:00
cachedrecastmeshmanager.cpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
cachedrecastmeshmanager.hpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
debug.cpp
Fix writing to file for RecastMesh
2021-10-09 17:30:37 +02:00
debug.hpp
Remove redundant includes
2021-11-08 02:21:02 +01:00
dtstatus.hpp
Remove macroses to check recastnavigation functions result
2018-10-13 22:22:15 +03:00
exceptions.hpp
Update NavMesh one by one tile in order from nearest to player
2018-10-13 22:16:26 +03:00
findrandompointaroundcircle.cpp
Make AiPursue path destination to be as close as possible to target
2021-08-18 23:44:36 +02:00
findrandompointaroundcircle.hpp
purge boost/optional.hpp headers
2020-10-25 00:58:44 +02:00
findsmoothpath.cpp
Fix crash in DetourNavigator::fixupCorridor
2021-10-19 22:54:46 +02:00
findsmoothpath.hpp
Add missing include
2021-11-09 12:32:53 +01:00
flags.hpp
Add pathgrid to navmesh as off mesh connection
2020-06-12 21:04:02 +02:00
gettilespositions.hpp
Remove duplicated implementation of Misc::Convert::toOsg
2021-11-05 22:57:08 +01:00
heightfieldshape.hpp
Store heightfields as array of heights instead of triangles
2021-07-26 00:22:21 +02:00
makenavmesh.cpp
Make sure areas size is 2 for rectangle
2021-11-08 18:49:17 +01:00
makenavmesh.hpp
Do not cache navmesh when only object transformation is changed
2021-08-08 02:38:20 +02:00
navigator.cpp
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
navigator.hpp
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
navigatorimpl.cpp
Remove redundant BulletShape getters
2021-10-30 03:44:08 +02:00
navigatorimpl.hpp
Render only cached recast mesh
2021-10-10 13:13:57 +02:00
navigatorstub.hpp
Render only cached recast mesh
2021-10-10 13:13:57 +02:00
navigatorutils.cpp
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
navigatorutils.hpp
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
navmeshcacheitem.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshcacheitem.hpp
Move operator<< for UpdateNavMeshStatus to header
2021-08-12 20:23:57 +02:00
navmeshdata.hpp
Add missing initialization
2021-08-09 17:54:19 +02:00
navmeshmanager.cpp
Render only cached recast mesh
2021-10-10 13:13:57 +02:00
navmeshmanager.hpp
Render only cached recast mesh
2021-10-10 13:13:57 +02:00
navmeshtilescache.cpp
Avoid division by zero
2021-08-09 17:58:33 +02:00
navmeshtilescache.hpp
Store heightfields as array of heights instead of triangles
2021-07-26 00:22:21 +02:00
navmeshtileview.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
navmeshtileview.hpp
Do not replace equivalent navmesh tiles
2021-04-18 20:04:41 +02:00
objectid.hpp
Get rid of warning: dynamic exception specifications are deprecated
2020-10-10 12:12:55 +02:00
offmeshconnection.hpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
offmeshconnectionsmanager.cpp
Use only off mesh connections starting or ending in a given tile
2021-06-27 17:48:41 +02:00
offmeshconnectionsmanager.hpp
Move OffMeshConnectionsManager implementation into cpp
2021-06-27 17:48:07 +02:00
oscillatingrecastmeshobject.cpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
oscillatingrecastmeshobject.hpp
Limit oscillating recast mesh object AABB by tile bounds
2021-05-27 12:40:29 +02:00
preparednavmeshdata.cpp
Do not use off mesh connections as a part of navmesh cache key
2021-07-14 12:19:17 +02:00
preparednavmeshdata.hpp
Add functions to get length of recast type arrays
2021-08-12 22:43:01 +02:00
preparednavmeshdatatuple.hpp
Fix argument types mismatch
2021-10-24 18:45:46 +04:00
raycast.cpp
Remove some superfluous includes in components/detournavigator
2021-05-14 20:45:59 +02:00
raycast.hpp
Use navmesh raycast to find reachable position around target
2021-02-14 04:14:22 +01:00
recast.hpp
Fix flags length for rcPolyMesh
2021-08-12 22:43:06 +02:00
recastallocutils.hpp
use c++11 std::align from <memory> ( #2026 )
2018-11-08 17:38:09 +01:00
recastglobalallocator.hpp
Add missing include and use std malloc and free
2021-02-15 00:20:15 +01:00
recastmesh.cpp
Store heightfields as array of heights instead of triangles
2021-07-26 00:22:21 +02:00
recastmesh.hpp
Remove unused operator< for RecastMesh
2021-11-08 18:49:16 +01:00
recastmeshbuilder.cpp
Avoid copy when adding heightfield to vector
2021-11-08 18:49:16 +01:00
recastmeshbuilder.hpp
Remove redundant includes
2021-11-08 02:21:02 +01:00
recastmeshmanager.cpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
recastmeshmanager.hpp
Remove redundant includes
2021-11-08 02:21:02 +01:00
recastmeshobject.cpp
Store holder only in parent RecastMeshObject
2021-10-30 04:40:06 +02:00
recastmeshobject.hpp
Store holder only in parent RecastMeshObject
2021-10-30 04:40:06 +02:00
recastmeshtiles.hpp
Replace include by RecastMesh forward declaration
2021-05-04 13:00:06 +02:00
recasttempallocator.hpp
use c++11 std::align from <memory> ( #2026 )
2018-11-08 17:38:09 +01:00
ref.hpp
Add missing include
2021-07-21 11:37:50 +02:00
settings.cpp
Initialize navigator max climb and max slope settings in makeSettingsFromSettingsManager
2021-10-11 18:50:26 +02:00
settings.hpp
Move findPath-like navigator functions into a separate header
2021-11-06 00:34:06 +01:00
settingsutils.hpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
sharednavmesh.hpp
Cache navmesh tiles
2018-10-13 22:22:12 +03:00
status.hpp
Make AiPursue path destination to be as close as possible to target
2021-08-18 23:44:36 +02:00
tilebounds.hpp
Store heightfields as array of heights instead of triangles
2021-07-26 00:22:21 +02:00
tilecachedrecastmeshmanager.cpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
tilecachedrecastmeshmanager.hpp
Fix tile bounds scaling
2021-11-05 22:48:45 +01:00
tileposition.hpp
Use recastnavigation to find path
2018-10-13 22:16:25 +03:00
version.hpp
Detect and ignore updates for oscillating objects
2021-04-18 23:00:13 +02:00
waitconditiontype.hpp
Apply min distance only for not present tiles
2021-05-14 22:41:11 +02:00