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openmw/components/resource
2021-10-30 03:44:08 +02:00
..
animation.cpp Use const auto& 2020-12-12 22:23:20 +02:00
animation.hpp
bulletshape.cpp Avoid redundant osg::ref_ptr<const BulletShape> copy 2021-10-30 03:44:08 +02:00
bulletshape.hpp Remove redundant BulletShape getters 2021-10-30 03:44:08 +02:00
bulletshapemanager.cpp Use unique_ptr to avoid possible memory leak 2021-10-30 03:44:08 +02:00
bulletshapemanager.hpp
imagemanager.cpp Move getFileExtension to common header and use instead of repeating same code 2021-09-14 18:09:55 +02:00
imagemanager.hpp
keyframemanager.cpp converts remaining osg::NodeCallback (#3147) 2021-10-05 14:21:12 +02:00
keyframemanager.hpp Sprinkle some references where it makes sense 2021-06-24 00:28:09 +02:00
multiobjectcache.cpp
multiobjectcache.hpp
niffilemanager.cpp
niffilemanager.hpp
objectcache.hpp Replace zeroes and nulls by nullptrs 2020-11-29 11:14:07 +04:00
resourcemanager.hpp Avoid the terrain sync completely in most cases (#3103) 2021-09-16 22:11:19 +02:00
resourcesystem.cpp
resourcesystem.hpp
scenemanager.cpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
scenemanager.hpp fixes a crash (#3183) 2021-10-23 10:31:46 +02:00
stats.cpp removes unused code (#3129) 2021-09-28 09:07:49 +02:00
stats.hpp Collect all available stats if OPENMW_OSG_STATS_FILE is set and point to 2021-01-27 08:04:33 +00:00