..
activespells.cpp
Convert constant effect equipment slots to refnums
2024-05-24 16:59:48 +02:00
activespells.hpp
Remove unused member mStackable
2024-03-26 14:44:02 +00:00
aipackage.cpp
Use ESM::decompose to handle ENAMstruct
2024-02-24 14:03:24 +01:00
aipackage.hpp
Use decompose to handle AI packages and data
2024-02-11 22:06:58 +01:00
aisequence.cpp
Write AiSequence and Script data field by field via decompose function
2024-01-14 23:04:56 +01:00
aisequence.hpp
Split ESM headers
2024-05-03 01:55:20 +02:00
animationstate.cpp
Drop support for save game format 3
2023-12-09 18:05:57 +01:00
animationstate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
cellid.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
cellid.hpp
Replace explicitly sized reads in cellid, cellref
2023-08-08 21:41:44 +02:00
cellref.cpp
Fix(CS): Actually allow unlocking doors ( #7899 )
2024-03-27 07:32:53 +00:00
cellref.hpp
Split ESM headers
2024-05-03 01:55:20 +02:00
cellstate.cpp
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
cellstate.hpp
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
containerstate.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
containerstate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
controlsstate.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
controlsstate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
creaturelevliststate.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
creaturelevliststate.hpp
Use more fixed size integers
2023-10-24 17:23:54 +02:00
creaturestate.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
creaturestate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
creaturestats.cpp
Drop support for save game format 2
2023-12-09 17:45:42 +01:00
creaturestats.hpp
Use more fixed size integers
2023-10-24 17:23:54 +02:00
custommarkerstate.cpp
Gets rid of most ESM::CellId
2023-04-03 14:16:05 +02:00
custommarkerstate.hpp
Removes most cellId.hpp include, simplifies id generation for cells.
2023-04-03 14:16:32 +02:00
debugprofile.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
debugprofile.hpp
Use more fixed size integers
2023-10-24 17:23:54 +02:00
dialoguecondition.cpp
Fix editor oddities
2024-04-12 18:32:47 +02:00
dialoguecondition.hpp
Fix editor oddities
2024-04-12 18:32:47 +02:00
dialoguestate.cpp
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
dialoguestate.hpp
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
2022-12-27 19:15:57 +01:00
doorstate.cpp
Remove redundant quotes
2023-04-03 11:28:03 +04:00
doorstate.hpp
Use more fixed size integers
2023-10-24 17:23:54 +02:00
effectlist.cpp
Spellcast related Lua API + spellcasting/activespell refactor
2024-03-25 13:50:23 +00:00
effectlist.hpp
Spellcast related Lua API + spellcasting/activespell refactor
2024-03-25 13:50:23 +00:00
esmreader.cpp
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
esmreader.hpp
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
esmwriter.cpp
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
esmwriter.hpp
Use more decomposition, string_view, and implicit sizes in ESM code
2024-03-23 12:15:09 +01:00
filter.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
filter.hpp
Use more fixed size integers
2023-10-24 17:23:54 +02:00
fogstate.cpp
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
fogstate.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
formatversion.hpp
Prevent older binaries from incorrectly loading newer saves
2024-07-25 22:37:44 +02:00
globalmap.cpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
globalmap.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
globalscript.cpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
globalscript.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
infoorder.hpp
Fix use after move in InfoOrder::insertInfo
2023-07-30 13:37:53 +02:00
inventorystate.cpp
Move local variables in components
2024-01-19 16:01:48 +04:00
inventorystate.hpp
Drop support for save game format 2
2023-12-09 17:45:42 +01:00
journalentry.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
journalentry.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
landrecorddata.hpp
Add unit tests for saving and loading ESM3 Land
2024-06-07 00:22:24 +02:00
loadacti.cpp
Replace ESM::RefId::sEmpty by default constructed RefId where possible
2023-02-18 01:07:15 +01:00
loadacti.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadalch.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadalch.hpp
Implement auto calculated potion values
2024-03-02 12:45:48 +01:00
loadappa.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadappa.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadarmo.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadarmo.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadbody.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadbody.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadbook.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadbook.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadbsgn.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
loadbsgn.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadcell.cpp
Use getSubComposite to read AMBI
2024-03-14 17:08:23 +01:00
loadcell.hpp
Cleanup(loadcell): Rename setHasWater to setHasWaterHeightSub
2024-02-22 03:26:17 -06:00
loadclas.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadclas.hpp
Fix misspelling
2023-11-16 07:36:40 -06:00
loadclot.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadclot.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadcont.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadcont.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadcrea.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadcrea.hpp
Replace more sized reads
2023-09-13 21:51:42 +02:00
loaddial.cpp
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
loaddial.hpp
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
loaddoor.cpp
Replace ESM::RefId::sEmpty by default constructed RefId where possible
2023-02-18 01:07:15 +01:00
loaddoor.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadench.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadench.hpp
Replace more explicitly sized reads and variable width integers
2023-08-20 11:34:05 +02:00
loadfact.cpp
Remove fixed size reads
2023-12-17 13:00:14 +01:00
loadfact.hpp
Remove fixed size reads
2023-12-17 13:00:14 +01:00
loadglob.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
loadglob.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadgmst.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
loadgmst.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadinfo.cpp
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
loadinfo.hpp
Deduplicate dialogue filter parsing
2024-04-11 22:29:33 +02:00
loadingr.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadingr.hpp
Replace more sized reads
2023-09-13 21:51:42 +02:00
loadland.cpp
FIX: Bad rebase
2024-06-10 02:03:00 -05:00
loadland.hpp
downgrade clang-format pls
2024-06-10 02:02:31 -05:00
loadlevlist.cpp
Review
2024-03-21 16:18:18 +00:00
loadlevlist.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadligh.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadligh.hpp
Replace more sized reads
2023-09-13 21:51:42 +02:00
loadlock.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadlock.hpp
Replace more sized reads
2023-09-13 21:51:42 +02:00
loadltex.cpp
Replace ESM::RefId::sEmpty by default constructed RefId where possible
2023-02-18 01:07:15 +01:00
loadltex.hpp
Fix LTEX overriding and allow deletion
2024-06-03 16:42:27 +02:00
loadmgef.cpp
Properly initialize local static pointers and collections
2024-09-21 13:52:43 +02:00
loadmgef.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadmisc.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadmisc.hpp
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
loadnpc.cpp
Add getCompositeSize and handle NPC data
2024-03-06 18:16:55 +01:00
loadnpc.hpp
Add getCompositeSize and handle NPC data
2024-03-06 18:16:55 +01:00
loadpgrd.cpp
Add getCompositeSize and handle NPC data
2024-03-06 18:16:55 +01:00
loadpgrd.hpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadprob.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadprob.hpp
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
loadrace.cpp
Don't use getExact to read structs
2023-12-17 15:16:32 +01:00
loadrace.hpp
Remove fixed size reads
2023-12-17 13:00:14 +01:00
loadregn.cpp
Improve format version in content selector
2024-01-01 18:16:58 +04:00
loadregn.hpp
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
loadrepa.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadrepa.hpp
Replace more explicitly sized reads
2023-10-14 16:22:28 +02:00
loadscpt.cpp
Make loading and saving script record more robust
2024-06-21 20:37:37 +02:00
loadscpt.hpp
Make loading and saving script record more robust
2024-06-21 20:37:37 +02:00
loadskil.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadskil.hpp
Use correct index for Athletics_SwimOneSecond
2024-02-27 19:28:51 +01:00
loadsndg.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadsndg.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadsoun.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadsoun.hpp
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
loadspel.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
loadspel.hpp
Replace more sized reads and unsized ints
2023-10-06 16:44:18 +02:00
loadsscr.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
loadsscr.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadstat.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
loadstat.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
loadtes3.cpp
Improve format version in content selector
2024-01-01 18:16:58 +04:00
loadtes3.hpp
Improve format version in content selector
2024-01-01 18:16:58 +04:00
loadweap.cpp
Use ESM::decompose to handle WPDTstruct
2024-02-24 16:55:58 +01:00
loadweap.hpp
Use ESM::decompose to handle WPDTstruct
2024-02-24 16:55:58 +01:00
locals.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
locals.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
magiceffects.cpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
magiceffects.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
mappings.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
mappings.hpp
Remove ESM:: namespace qualifier in components/esm3/ and tests
2022-04-12 02:04:24 +02:00
npcstate.cpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
npcstate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
npcstats.cpp
Implement crime disposition modifier (bug 4683)
2023-12-26 14:04:23 +04:00
npcstats.hpp
Implement crime disposition modifier (bug 4683)
2023-12-26 14:04:23 +04:00
objectstate.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
objectstate.hpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
player.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
player.hpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
projectilestate.cpp
Remove fixed size reads
2023-12-17 13:00:14 +01:00
projectilestate.hpp
Split ESM headers
2024-05-03 01:55:20 +02:00
queststate.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
queststate.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
quickkeys.cpp
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
quickkeys.hpp
Make QuickKey type a fixed size enum class
2023-03-21 20:53:04 +01:00
readerscache.cpp
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
readerscache.hpp
Add ReadersCache::clear
2024-05-19 20:39:23 +02:00
refnum.hpp
Split ESM headers
2024-05-03 01:55:20 +02:00
savedgame.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
savedgame.hpp
Display missing plugins upon savegame loading (feature 7608)
2023-11-18 14:12:18 +04:00
selectiongroup.cpp
Feat(CS): Add definition files for selection group record type
2023-12-23 15:05:13 -06:00
selectiongroup.hpp
Feat(CS): Add definition files for selection group record type
2023-12-23 15:05:13 -06:00
spelllist.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
spelllist.hpp
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
2022-12-27 19:15:57 +01:00
spellstate.cpp
Move local variables in components
2024-01-19 16:01:48 +04:00
spellstate.hpp
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
statstate.cpp
Drop support for save game format 0 (pre 0.37)
2023-12-01 16:37:29 +01:00
statstate.hpp
Apply clang-format to code base
2022-09-22 21:35:26 +03:00
stolenitems.cpp
Add functions to read and write ESM::RefId and use them
2023-02-13 22:07:58 +01:00
stolenitems.hpp
create a specific esm reader function for RefID to avoid allocation for string and then again for RefId
2022-12-27 19:15:57 +01:00
timestamp.cpp
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
timestamp.hpp
Move TimeStamp to ESM3 and remove sized reads
2023-07-30 11:37:32 +02:00
transport.cpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
transport.hpp
Replace fixed size writeHNT calls with decomposition
2024-03-03 19:39:19 +01:00
typetraits.hpp
Store original string id for Dialogue records
2023-03-26 19:07:32 +02:00
variant.cpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
variant.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
variantimp.cpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
variantimp.hpp
Use more fixed size ints
2023-10-24 19:25:52 +02:00
weatherstate.cpp
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00
weatherstate.hpp
Use fixed size ints for Region and use an array for weather odds
2023-10-14 16:36:45 +02:00