.. |
mwbase
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with mutable, without World and ESMStore interface change
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2021-12-24 12:04:26 +03:00 |
mwclass
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Automatically drop workaround when the format is next updated
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2021-12-24 23:17:50 +01:00 |
mwdialogue
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with mutable, without World and ESMStore interface change
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2021-12-24 12:04:26 +03:00 |
mwgui
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Fix unnecessary-copy-initialization
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2022-01-04 20:42:09 +01:00 |
mwinput
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Merge branch 'msgboxvanillastyle' into 'master'
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2021-12-16 07:59:43 +00:00 |
mwlua
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Use a separate instance of Lua i18n for every context
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2022-01-02 09:58:51 +01:00 |
mwmechanics
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Remove dead code
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2022-01-05 17:22:22 +01:00 |
mwphysics
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Store mesh source data in recast mesh
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2021-12-10 23:55:02 +01:00 |
mwrender
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Merge branch 'softparticles_patch' into 'master'
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2022-01-06 13:13:52 +00:00 |
mwscript
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Merge branch 'stats_gave_me_a_headache' into 'master'
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2021-12-26 19:47:09 +00:00 |
mwsound
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Extract correctSoundPath method to avoid code duplication. Add unit test for the new method
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2021-11-10 23:06:35 +01:00 |
mwstate
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Handle character directories like save names
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2021-11-14 11:26:14 +01:00 |
mwworld
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Don't touch base stats when turning into a werewolf
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2021-12-27 00:47:33 +01:00 |
android_main.cpp
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Precompile sol.hpp in order to reduce compilation time.
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2021-12-04 11:32:39 +00:00 |
CMakeLists.txt
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Only precompile headers with MSVC
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2021-12-09 14:59:17 +00:00 |
doc.hpp
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Fixed more spelling mistakes
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2016-12-15 13:09:40 +01:00 |
engine.cpp
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Use a separate instance of Lua i18n for every context
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2022-01-02 09:58:51 +01:00 |
engine.hpp
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Load LuaScriptsCfg from both *.omwscripts and *.omwaddon files.
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2021-10-26 21:52:42 +02:00 |
main.cpp
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Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
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2021-12-09 17:09:52 +00:00 |
options.cpp
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Merge remote-tracking branch 'upstream/master' into detain-hash-selectively-reluctant
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2021-12-09 17:09:52 +00:00 |
options.hpp
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Add tests for openmw options
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2021-10-05 22:51:12 +02:00 |