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actorutil.cpp
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actorutil.hpp
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agentpath.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
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agentpath.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
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attach.cpp
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attach.hpp
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clone.cpp
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clone.hpp
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controller.cpp
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controller.hpp
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depth.cpp
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move depth define to header, missing on mac
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2022-02-08 14:12:17 -08:00 |
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depth.hpp
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move depth define to header, missing on mac
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2022-02-08 14:12:17 -08:00 |
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detourdebugdraw.cpp
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Share state set between all navmesh tiles
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2021-11-21 18:01:26 +01:00 |
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detourdebugdraw.hpp
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Share state set between all navmesh tiles
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2021-11-21 18:01:26 +01:00 |
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keyframe.hpp
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lightcontroller.cpp
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lightcontroller.hpp
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lightmanager.cpp
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Fix double precision bound issues in std::max/std::clamp
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2022-02-02 16:57:59 +03:00 |
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lightmanager.hpp
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lightutil.cpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
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lightutil.hpp
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morphgeometry.cpp
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morphgeometry.hpp
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mwshadowtechnique.cpp
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Fix "warning: loop variable is copied but only used as const reference;...
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2022-01-05 10:44:44 +00:00 |
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mwshadowtechnique.hpp
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navmesh.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
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navmesh.hpp
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Share state set between all navmesh tiles
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2021-11-21 18:01:26 +01:00 |
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nodecallback.hpp
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optimizer.cpp
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optimizer.hpp
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osgacontroller.cpp
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Fix "warning: loop variable is copied but only used as const reference;...
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2022-01-05 10:44:44 +00:00 |
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osgacontroller.hpp
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pathgridutil.cpp
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move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4
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2022-01-23 17:04:48 +01:00 |
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pathgridutil.hpp
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positionattitudetransform.cpp
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positionattitudetransform.hpp
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recastmesh.cpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
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recastmesh.hpp
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Split navigator settings into subtypes
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2021-12-10 23:55:03 +01:00 |
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riggeometry.cpp
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riggeometry.hpp
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rtt.cpp
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add stencil to water RTTs, reword some comments
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2022-02-07 14:35:15 -08:00 |
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rtt.hpp
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add stencil to water RTTs, reword some comments
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2022-02-07 14:35:15 -08:00 |
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screencapture.cpp
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screencapture.hpp
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serialize.cpp
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serialize.hpp
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shadow.cpp
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shadow.hpp
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shadowsbin.cpp
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shadowsbin.hpp
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skeleton.cpp
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skeleton.hpp
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statesetupdater.cpp
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statesetupdater.hpp
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textkeymap.hpp
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util.cpp
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Implement transformBoundingSphere for both sphere types (bug #6579)
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2022-02-02 16:51:35 +03:00 |
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util.hpp
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Implement transformBoundingSphere for both sphere types (bug #6579)
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2022-02-02 16:51:35 +03:00 |
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visitor.cpp
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visitor.hpp
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waterutil.cpp
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waterutil.hpp
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workqueue.cpp
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workqueue.hpp
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writescene.cpp
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writescene.hpp
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