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openmw/apps/openmw
2023-05-27 15:49:36 +02:00
..
mwbase Use string_view in more places and reduce the number of empty string literals 2023-05-21 16:39:32 +02:00
mwclass Elsid comments 2023-05-23 19:30:29 +02:00
mwdialogue Elsid comments 2023-05-23 19:30:29 +02:00
mwgui Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
mwinput Replace compare with more idiomatic methods 2023-05-22 19:51:27 +02:00
mwlua Remove WorldModel::getCellByPosition function 2023-05-27 15:49:36 +02:00
mwmechanics Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs. 2023-05-25 18:12:18 +02:00
mwphysics Elsid comments 2023-05-23 19:30:29 +02:00
mwrender Elsid comments 2023-05-23 19:30:29 +02:00
mwscript Rename positionToCellIndex to match return type 2023-05-27 15:49:36 +02:00
mwsound Fixed mutex causing crash in openal_output.cpp 2023-05-13 18:12:13 +00:00
mwstate Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua 2023-05-25 08:00:12 +00:00
mwworld Use std::count_if to implement WorldModel::countSavedGameRecords 2023-05-27 15:49:36 +02:00
android_main.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
CMakeLists.txt remove remaining boost::filesystem cruft 2023-04-25 16:15:04 +02:00
doc.hpp
engine.cpp Use settings values for Cells settings 2023-05-22 17:36:23 +02:00
engine.hpp Pass path to startup script as std::filesystem::path 2023-05-06 13:58:39 +02:00
main.cpp Setup logging before loading settings 2023-03-27 09:57:53 +02:00
options.cpp Apply clang-format to code base 2022-09-22 21:35:26 +03:00
options.hpp Add tests for openmw options 2021-10-05 22:51:12 +02:00
profile.hpp Profile window manager update 2022-10-06 21:50:31 +02:00