| .. |
|
mwbase
|
Use string_view in more places and reduce the number of empty string literals
|
2023-05-21 16:39:32 +02:00 |
|
mwclass
|
Elsid comments
|
2023-05-23 19:30:29 +02:00 |
|
mwdialogue
|
Elsid comments
|
2023-05-23 19:30:29 +02:00 |
|
mwgui
|
Rename positionToCellIndex to match return type
|
2023-05-27 15:49:36 +02:00 |
|
mwinput
|
Replace compare with more idiomatic methods
|
2023-05-22 19:51:27 +02:00 |
|
mwlua
|
Remove WorldModel::getCellByPosition function
|
2023-05-27 15:49:36 +02:00 |
|
mwmechanics
|
Fix signature of MWMechanics::MagicEffects::get. Fix a mistake in the docs.
|
2023-05-25 18:12:18 +02:00 |
|
mwphysics
|
Elsid comments
|
2023-05-23 19:30:29 +02:00 |
|
mwrender
|
Elsid comments
|
2023-05-23 19:30:29 +02:00 |
|
mwscript
|
Rename positionToCellIndex to match return type
|
2023-05-27 15:49:36 +02:00 |
|
mwsound
|
Fixed mutex causing crash in openal_output.cpp
|
2023-05-13 18:12:13 +00:00 |
|
mwstate
|
Allow creating Activator, Armor, Clothing, Misc, Weapon records via lua
|
2023-05-25 08:00:12 +00:00 |
|
mwworld
|
Use std::count_if to implement WorldModel::countSavedGameRecords
|
2023-05-27 15:49:36 +02:00 |
|
android_main.cpp
|
Apply clang-format to code base
|
2022-09-22 21:35:26 +03:00 |
|
CMakeLists.txt
|
remove remaining boost::filesystem cruft
|
2023-04-25 16:15:04 +02:00 |
|
doc.hpp
|
|
|
|
engine.cpp
|
Use settings values for Cells settings
|
2023-05-22 17:36:23 +02:00 |
|
engine.hpp
|
Pass path to startup script as std::filesystem::path
|
2023-05-06 13:58:39 +02:00 |
|
main.cpp
|
Setup logging before loading settings
|
2023-03-27 09:57:53 +02:00 |
|
options.cpp
|
Apply clang-format to code base
|
2022-09-22 21:35:26 +03:00 |
|
options.hpp
|
Add tests for openmw options
|
2021-10-05 22:51:12 +02:00 |
|
profile.hpp
|
Profile window manager update
|
2022-10-06 21:50:31 +02:00 |