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mwbase
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Revert "Merge branch 'were_engineers_not_salt_miners' into 'master'"
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2024-06-25 20:58:31 +00:00 |
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mwclass
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Don't apply normal weapon resistance twice for NPCs (#8124)
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2024-08-23 13:41:14 +03:00 |
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mwdialogue
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Take in account faction reaction changes
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2024-04-21 18:00:26 +04:00 |
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mwgui
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Merge branch 'gaspthemenuisawerewolf' into 'master'
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2024-07-22 22:11:17 +00:00 |
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mwinput
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Merge branch 'controller_tab_type' into 'master'
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2024-08-01 09:55:15 +00:00 |
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mwlua
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Merge branch 'actions_patchup' into 'master'
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2024-08-18 10:02:03 +00:00 |
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mwmechanics
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Prevent spell priority skyrocketing in useless cases
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2024-08-07 22:49:23 +02:00 |
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mwphysics
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Add missing includes
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2024-05-10 23:27:21 +02:00 |
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mwrender
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Use nodeMask... lets ignore the previous attempt
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2024-08-08 00:08:48 +02:00 |
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mwscript
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Allow GetEffect to detect 0 magnitude spells
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2024-08-05 20:01:38 +02:00 |
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mwsound
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Fix libavformat version check
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2024-08-05 23:52:30 +02:00 |
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mwstate
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Merge branch 'saveyourvanityforsomeonewhocares' into 'master'
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2024-05-28 07:37:44 +00:00 |
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mwworld
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Prevent older binaries from incorrectly loading newer saves
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2024-07-25 22:37:44 +02:00 |
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android_main.cpp
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Apply clang-format to code base
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2022-09-22 21:35:26 +03:00 |
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CMakeLists.txt
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Merge branch 'fix_android_openmw' into 'master'
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2024-08-14 19:18:32 +00:00 |
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doc.hpp
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engine.cpp
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Keep running scripts until the menu pauses the game
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2024-07-08 17:07:52 +02:00 |
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engine.hpp
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Report osg stats for all frames showing loading screens
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2024-04-27 12:37:39 +02:00 |
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main.cpp
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Move "debugging" function into Debug namespace
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2024-07-13 11:15:33 +02:00 |
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options.cpp
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Localize Launcher and Wizard
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2024-02-01 09:47:25 +04:00 |
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options.hpp
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profile.hpp
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Reorder profiler stats according to timeline
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2024-06-22 00:27:49 +03:00 |