You cannot select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
openmw/components/sceneutil
ζeh Matt b39aea4346
Move extremeEdges into queue instead of copying
3 years ago
..
actorutil.cpp
actorutil.hpp
agentpath.cpp Split navigator settings into subtypes 3 years ago
agentpath.hpp Split navigator settings into subtypes 3 years ago
attach.cpp
attach.hpp
clone.cpp
clone.hpp
controller.cpp
controller.hpp
depth.cpp move depth define to header, missing on mac 3 years ago
depth.hpp move depth define to header, missing on mac 3 years ago
detourdebugdraw.cpp
detourdebugdraw.hpp
keyframe.hpp
lightcontroller.cpp
lightcontroller.hpp
lightmanager.cpp Fix double precision bound issues in std::max/std::clamp 3 years ago
lightmanager.hpp
lightutil.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 3 years ago
lightutil.hpp
morphgeometry.cpp
morphgeometry.hpp
mwshadowtechnique.cpp Move extremeEdges into queue instead of copying 3 years ago
mwshadowtechnique.hpp
navmesh.cpp Split navigator settings into subtypes 3 years ago
navmesh.hpp
nodecallback.hpp
optimizer.cpp Merge branch 'NiFltAnimationNode' into 'master' 3 years ago
optimizer.hpp initial NiFltAnimationNode support 3 years ago
osgacontroller.cpp Fix "warning: loop variable is copied but only used as const reference;... 3 years ago
osgacontroller.hpp
pathgridutil.cpp move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 3 years ago
pathgridutil.hpp
positionattitudetransform.cpp
positionattitudetransform.hpp
recastmesh.cpp Split navigator settings into subtypes 3 years ago
recastmesh.hpp Split navigator settings into subtypes 3 years ago
riggeometry.cpp
riggeometry.hpp
rtt.cpp add stencil to water RTTs, reword some comments 3 years ago
rtt.hpp add stencil to water RTTs, reword some comments 3 years ago
screencapture.cpp
screencapture.hpp
serialize.cpp
serialize.hpp
shadow.cpp
shadow.hpp
shadowsbin.cpp
shadowsbin.hpp
skeleton.cpp
skeleton.hpp
statesetupdater.cpp
statesetupdater.hpp
textkeymap.hpp
util.cpp Implement transformBoundingSphere for both sphere types (bug #6579) 3 years ago
util.hpp Implement transformBoundingSphere for both sphere types (bug #6579) 3 years ago
visitor.cpp
visitor.hpp
waterutil.cpp
waterutil.hpp
workqueue.cpp
workqueue.hpp
writescene.cpp
writescene.hpp