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openmw/components
psi29a a5664d7ba9 Merge branch 'reserve_utf8_stream' into 'master'
Reserve the output buffer in lowerCaseUtf8

See merge request OpenMW/openmw!2370
2 years ago
..
bsa Eliminate &thing[0] pattern 2 years ago
bullethelpers Cleanup components includes 2 years ago
compiler Implement the full version of the ori command 2 years ago
config Do not copy data when it is not needed 2 years ago
contentselector functor-based Qt signal-slot syntax components 2 years ago
crashcatcher Allows to build on macos 10.15 2 years ago
debug Allow to disable crash catcher on Windows 3 years ago
detournavigator Check "wait until min distance to player" only for requiredTilesPresent wait condition 2 years ago
esm Eliminate &thing[0] pattern 2 years ago
esm3 Eliminate &thing[0] pattern 2 years ago
esm3terrain Split components/misc/stringops.hpp into multiple headers 2 years ago
esm4 Eliminate &thing[0] pattern 2 years ago
esmloader Split components/misc/stringops.hpp into multiple headers 2 years ago
fallback Use string_view in Fallback::Map 2 years ago
files Eliminate &thing[0] pattern 2 years ago
fontloader Eliminate &thing[0] pattern 2 years ago
fx omw_GetWorldPosFromUV() should use omw_GetDepth() 2 years ago
interpreter Use string_view in the remaining Class methods and push string_views closer to the MyGUI boundary 2 years ago
l10n Eliminate &thing[0] pattern 2 years ago
loadinglistener Use std::unique_ptr to implement ScopedLoad 2 years ago
lua Do not copy data when it is not needed 2 years ago
lua_ui Cleanup components includes 2 years ago
misc Reserve the output buffer in lowerCaseUtf8 2 years ago
myguiplatform Implement per-font resolution 2 years ago
navmeshtool Exchange binary messages between navmeshtool and launcher 3 years ago
nif Read NiMultiTargetTransformController 2 years ago
nifbullet Do not use collision shapes with visual only collision to generate navmesh 2 years ago
nifosg Merge branch 'nipixeldata' into 'master' 2 years ago
platform Use correct assertion for the file implementation 2 years ago
process functor-based Qt signal-slot syntax components 2 years ago
resource Show stats for writing and reading navmesh db queue jobs 2 years ago
sceneutil Make Settings::Manager::getString return a reference 2 years ago
sdlutil Do not copy data when it is not needed 2 years ago
serialization moddable post-processing pipeline 3 years ago
settings Make Settings::Manager::getString return a reference 2 years ago
shader Merge branch 'SHADER_HOT_RELOAD' into 'master' 2 years ago
sqlite3 Limit max navmeshdb file size 3 years ago
std140 moddable post-processing pipeline 3 years ago
stereo Cleanup components includes 2 years ago
terrain Cleanup components includes 2 years ago
to_utf8 Move to_utf8 from `const std::string&` to `std::string_view` 3 years ago
translation Remove some more of boost:: 3 years ago
version Remove boost::filesystem from a couple of files 3 years ago
vfs Split components/misc/stringops.hpp into multiple headers 2 years ago
widgets Merge branch 'string_viewing' into 'master' 2 years ago
CMakeLists.txt Separate reading navigator stats and reporting 2 years ago
doc.hpp
windows.hpp Fix build on Windows 3 years ago