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openmw/components
Evil Eye e8ddccaefe Use std::transform 2 years ago
..
bsa Fix code format 2 years ago
bullethelpers Remove unused includes 2 years ago
compiler Move from std::atoi to std::from_char 2 years ago
config remove remaining boost::filesystem cruft 2 years ago
contentselector Display directories that contains omwscripts. 2 years ago
crashcatcher Maybe fix Windows freeze catcher 2 years ago
debug Move from std::atoi to std::from_char 2 years ago
detournavigator Count navmeshdb reads for each reading job 2 years ago
esm Merge branch 'fix-#7410' into 'master' 2 years ago
esm3 Use std::array in NpcStats 2 years ago
esm3terrain Fix get vertex Height for esm4 2 years ago
esm4 Add default initialization for ESM4::TeleportDest::flags 2 years ago
esmloader Gets rid of most ESM::CellId 2 years ago
fallback Move from std::atoi to std::from_char 2 years ago
files Drop support for --fs-strict 2 years ago
fontloader Fix a gcc warning about copy 2 years ago
fx Dehardcode non-game-specific localization GMSTs; Update l10n files. 2 years ago
interpreter Use string_view in more places and reduce the number of empty string literals 2 years ago
l10n Dehardcode non-game-specific localization GMSTs; Update l10n files. 2 years ago
loadinglistener Apply clang-format to code base 2 years ago
lua Expose game object's bounding box in lua api 2 years ago
lua_ui Drop support for --fs-strict 2 years ago
misc Drop support for --fs-strict 2 years ago
myguiplatform shade refactor 2 years ago
navmeshtool Stop updating navmeshtool progress on first bad message 2 years ago
nif Load BSInvMarker NIF nodes 2 years ago
nifbullet Handle editor marker bit in BSXFlags 2 years ago
nifosg Handle editor marker bit in BSXFlags 2 years ago
platform Minor header cleanup 2 years ago
process Apply clang-format to code base 2 years ago
resource Drop support for --fs-strict 2 years ago
sceneutil Replace compare with more idiomatic methods 2 years ago
sdlutil Use string_view in more places and reduce the number of empty string literals 2 years ago
serialization Apply clang-format to code base 2 years ago
settings Allow any integer number >= 0 for antialiasing level 2 years ago
shader Move from std::atoi to std::from_char 2 years ago
sqlite3 Minor header cleanup 2 years ago
std140 Apply clang-format to code base 2 years ago
stereo Use settings values for Camera settings 2 years ago
terrain fixes errors and warnings 2 years ago
to_utf8 Applies review advice. 2 years ago
translation Use string_view in more UI code 2 years ago
version Apply clang-format to code base 2 years ago
vfs Use std::transform 2 years ago
widgets Make FontWrapper conditional 2 years ago
CMakeLists.txt Abstracted Land data that can be used by esm3 and esm4. 2 years ago
doc.hpp
windows.hpp Fix build on Windows 3 years ago