| .. | 
		
		
			
			
			
			
				| actorutil.cpp | Move base_anim settings to settings-default.cfg | 2021-01-27 13:41:02 +02:00 | 
		
			
			
			
			
				| actorutil.hpp | Move common stuff to scene util, fix errors with 1st person meshes | 2018-09-27 13:14:59 +04:00 | 
		
			
			
			
			
				| agentpath.cpp | Support different agent collision shape type for pathfinding | 2022-06-21 12:57:32 +02:00 | 
		
			
			
			
			
				| agentpath.hpp | Support different agent collision shape type for pathfinding | 2022-06-21 12:57:32 +02:00 | 
		
			
			
			
			
				| attach.cpp | Rotate torches by 90 degrees | 2021-11-02 18:01:22 +01:00 | 
		
			
			
			
			
				| attach.hpp | Rotate torches by 90 degrees | 2021-11-02 18:01:22 +01:00 | 
		
			
			
			
			
				| clearcolor.hpp | moddable post-processing pipeline | 2022-05-15 10:03:58 -07:00 | 
		
			
			
			
			
				| clone.cpp | custom class for osgAnimation::RigGeometry, Collada animated deforming body parts | 2022-06-21 15:27:34 +00:00 | 
		
			
			
			
			
				| clone.hpp | fixes a crash (#3183) | 2021-10-23 10:31:46 +02:00 | 
		
			
			
			
			
				| color.cpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| color.hpp | Mac | 2022-04-29 21:59:26 +02:00 | 
		
			
			
			
			
				| controller.cpp | Force assign head animation timer (bug #4389) | 2021-11-07 14:10:51 +03:00 | 
		
			
			
			
			
				| controller.hpp | Force assign head animation timer (bug #4389) | 2021-11-07 14:10:51 +03:00 | 
		
			
			
			
			
				| depth.cpp | moddable post-processing pipeline | 2022-05-15 10:03:58 -07:00 | 
		
			
			
			
			
				| depth.hpp | moddable post-processing pipeline | 2022-05-15 10:03:58 -07:00 | 
		
			
			
			
			
				| detourdebugdraw.cpp | Move std::ostream& operator<< to .cpp | 2022-06-26 22:43:53 +02:00 | 
		
			
			
			
			
				| detourdebugdraw.hpp | Share state set between all navmesh tiles | 2021-11-21 18:01:26 +01:00 | 
		
			
			
			
			
				| extradata.cpp | only enable soft particles when enabled in settings | 2022-07-02 09:42:15 -07:00 | 
		
			
			
			
			
				| extradata.hpp | allow soft particles on meshes and add extra data extensions | 2022-06-29 18:15:12 -07:00 | 
		
			
			
			
			
				| keyframe.hpp | Fix C4589 msvc warning | 2022-07-01 18:47:06 +02:00 | 
		
			
			
			
			
				| lightcontroller.cpp | converts remaining osg::NodeCallback (#3147) | 2021-10-05 14:21:12 +02:00 | 
		
			
			
			
			
				| lightcontroller.hpp | converts remaining osg::NodeCallback (#3147) | 2021-10-05 14:21:12 +02:00 | 
		
			
			
			
			
				| lightmanager.cpp | Move declaration private static member variables of LightManager to .cpp | 2022-07-08 17:21:01 +02:00 | 
		
			
			
			
			
				| lightmanager.hpp | Move declaration private static member variables of LightManager to .cpp | 2022-07-08 17:21:01 +02:00 | 
		
			
			
			
			
				| lightutil.cpp | pass only lights with visible geometry | 2022-06-04 21:01:01 -07:00 | 
		
			
			
			
			
				| lightutil.hpp | Attach lights at origin when missing AttachLight node | 2022-06-04 13:35:27 +00:00 | 
		
			
			
			
			
				| morphgeometry.cpp | Morph geometry more like NifSkope (bug #6416) | 2021-11-13 15:58:59 +03:00 | 
		
			
			
			
			
				| morphgeometry.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| mwshadowtechnique.cpp | multiview linker-method | 2022-04-28 21:09:06 +02:00 | 
		
			
			
			
			
				| mwshadowtechnique.hpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| navmesh.cpp | Support rendering for navmesh update frequency as a heatmap | 2022-05-17 01:54:20 +02:00 | 
		
			
			
			
			
				| navmesh.hpp | Support rendering for navmesh update frequency as a heatmap | 2022-05-17 01:54:20 +02:00 | 
		
			
			
			
			
				| nodecallback.hpp | removes two dummy serialisers (#3212) | 2021-11-04 22:31:22 +01:00 | 
		
			
			
			
			
				| optimizer.cpp | Merge branch 'NiFltAnimationNode' into 'master' | 2022-04-06 23:59:04 +00:00 | 
		
			
			
			
			
				| optimizer.hpp | initial NiFltAnimationNode support | 2022-04-07 00:09:11 +02:00 | 
		
			
			
			
			
				| osgacontroller.cpp | Fix C4589 msvc warning | 2022-07-01 18:47:06 +02:00 | 
		
			
			
			
			
				| osgacontroller.hpp | refactors osg::Callback virtual inheritance (#3200) | 2021-10-30 22:43:18 +02:00 | 
		
			
			
			
			
				| pathgridutil.cpp | move most of the files from esm to esm3, keep common code in esm; this is make space for a future with esm4 | 2022-01-23 17:04:48 +01:00 | 
		
			
			
			
			
				| pathgridutil.hpp | Drag indicator. | 2016-05-18 12:17:26 -04:00 | 
		
			
			
			
			
				| positionattitudetransform.cpp | Remove redundant includes | 2019-02-23 08:02:12 +04:00 | 
		
			
			
			
			
				| positionattitudetransform.hpp | Mark overrided methods by override keyword | 2020-10-16 22:18:54 +04:00 | 
		
			
			
			
			
				| recastmesh.cpp | Split navigator settings into subtypes | 2021-12-10 23:55:03 +01:00 | 
		
			
			
			
			
				| recastmesh.hpp | Split navigator settings into subtypes | 2021-12-10 23:55:03 +01:00 | 
		
			
			
			
			
				| riggeometry.cpp | fixes a crash (#3183) | 2021-10-23 10:31:46 +02:00 | 
		
			
			
			
			
				| riggeometry.hpp | fixes a crash (#3183) | 2021-10-23 10:31:46 +02:00 | 
		
			
			
			
			
				| riggeometryosgaextension.cpp | custom class for osgAnimation::RigGeometry, Collada animated deforming body parts | 2022-06-21 15:27:34 +00:00 | 
		
			
			
			
			
				| riggeometryosgaextension.hpp | custom class for osgAnimation::RigGeometry, Collada animated deforming body parts | 2022-06-21 15:27:34 +00:00 | 
		
			
			
			
			
				| rtt.cpp | Refactor multiview to avoid littering OSG_HAS_MULTIVIEW and multiview-related uniforms around the code, keep them all in multiview.cpp. | 2022-07-11 17:27:05 +02:00 | 
		
			
			
			
			
				| rtt.hpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| screencapture.cpp | Remove boost::filesystem from a couple of files | 2022-05-24 21:18:21 +00:00 | 
		
			
			
			
			
				| screencapture.hpp | Manage work item lifetime on the client side | 2021-07-12 11:41:14 +02:00 | 
		
			
			
			
			
				| serialize.cpp | custom class for osgAnimation::RigGeometry, Collada animated deforming body parts | 2022-06-21 15:27:34 +00:00 | 
		
			
			
			
			
				| serialize.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 | 
		
			
			
			
			
				| shadow.cpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| shadow.hpp | allows to skip ComputeLightSpaceBounds traversal (#3152) | 2021-10-11 11:27:50 +02:00 | 
		
			
			
			
			
				| shadowsbin.cpp | Remove ShadowsBin prototype on MWShadowTechnique destruction | 2021-10-20 13:26:25 +02:00 | 
		
			
			
			
			
				| shadowsbin.hpp | Remove ShadowsBin prototype on MWShadowTechnique destruction | 2021-10-20 13:26:25 +02:00 | 
		
			
			
			
			
				| skeleton.cpp | Replace new with make_unique in components | 2022-05-29 13:24:32 +02:00 | 
		
			
			
			
			
				| skeleton.hpp | optimises skeleton.cpp (#3158) | 2021-10-09 11:14:22 +02:00 | 
		
			
			
			
			
				| statesetupdater.cpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| statesetupdater.hpp | Initial commit | 2022-04-28 21:05:34 +02:00 | 
		
			
			
			
			
				| textkeymap.hpp | Separate keyframes logic to provide basis for osgAnimation integration. | 2020-11-18 22:48:47 +02:00 | 
		
			
			
			
			
				| util.cpp | moddable post-processing pipeline | 2022-05-15 10:03:58 -07:00 | 
		
			
			
			
			
				| util.hpp | Implement transformBoundingSphere for both sphere types (bug #6579) | 2022-02-02 16:51:35 +03:00 | 
		
			
			
			
			
				| visitor.cpp | refactors a case insensitive map (#3184) | 2021-10-25 09:18:26 +02:00 | 
		
			
			
			
			
				| visitor.hpp | refactors a case insensitive map (#3184) | 2021-10-25 09:18:26 +02:00 | 
		
			
			
			
			
				| waterutil.cpp | Better fog | 2022-06-21 02:21:20 +02:00 | 
		
			
			
			
			
				| waterutil.hpp | refactor and fix wobbly shores | 2021-08-04 17:49:57 -07:00 | 
		
			
			
			
			
				| workqueue.cpp | Reset mIsReleased before starting threads | 2021-08-08 02:28:59 +02:00 | 
		
			
			
			
			
				| workqueue.hpp | Stop engine work queue before destructing environment | 2021-07-08 21:14:01 +02:00 | 
		
			
			
			
			
				| writescene.cpp | Remove boost::filesystem from a couple of files | 2022-05-24 21:18:21 +00:00 | 
		
			
			
			
			
				| writescene.hpp | Add 'showSceneGraph' command to export the scene or a particular object to .osgt for debugging purposes | 2017-02-01 06:00:14 +01:00 |