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openmw/components/debug
Alexei Kotov f9498e6ea4 Make DebugDrawer a LightManager child, don't use VAO for lines
Fixes terrain lighting but currently breaks non-line primitive rendering in exteriors
2024-02-09 20:50:33 +03:00
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debugdraw.cpp Make DebugDrawer a LightManager child, don't use VAO for lines 2024-02-09 20:50:33 +03:00
debugdraw.hpp Try to uncursify DebugDrawer scene representation 2024-02-09 20:49:40 +03:00
debugging.cpp Define only one crashCatcherInstall function 2024-01-19 21:00:32 +01:00
debugging.hpp Setup logging with properly initialized configuration manager 2023-01-30 09:30:55 +01:00
debuglog.cpp Remove redundant operator<< overloads from Log 2023-02-06 21:18:35 +01:00
debuglog.hpp Remove redundant operator<< overloads from Log 2023-02-06 21:18:35 +01:00
gldebug.cpp Revert "Merge branch 'fix_macos_build' into 'master'" 2022-10-12 22:48:34 +01:00
gldebug.hpp Fix and prevent -Wextra-semi warning 2022-10-06 00:26:43 +02:00
writeflags.hpp Support ESM4 record FullName, CellFlags, X, Y fields by esmtool 2023-07-30 18:20:10 +02:00