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openmw/files
2023-11-02 19:30:51 +01:00
..
data Add functions to lua ui library to toggle HUD visibility, and check current status. 2023-10-25 12:34:56 +00:00
data-mw Start the game on Friday 2023-08-21 21:31:50 +00:00
launcher Rework launcher UI 2023-01-15 12:36:08 +04:00
lua_api Add movable static and ESM4 land texture stores 2023-10-27 22:53:40 +03:00
mac
opencs Remove old, unused OpenMW-CS icons and their source files. 2023-01-16 16:08:41 +01:00
shaders use a dynamic falloff range for soft effect and use shader flags 2023-10-28 10:23:55 -07:00
ui Settings page entry for the "player movement ignores animation" setting. 2023-11-02 19:30:51 +01:00
windows
wizard Implement #3983 - Add page to the wizard with links to buy morrowind 2021-04-08 20:57:50 +00:00
CMakeLists.txt Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
gamecontrollerdb.txt
openmw-cs.cfg
openmw.appdata.xml Update AppData summary to be more concise 2023-03-12 20:17:40 +01:00
openmw.bmp
openmw.cfg Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
openmw.cfg.local Move Morrowind-specific l10n files to a separate data dir; dehardcode a few GMST names. 2023-03-12 13:12:13 +01:00
org.openmw.cs.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
org.openmw.launcher.desktop add launchable type; rename files to be conform to freedesktop.org and debian standards 2020-03-27 08:12:06 +01:00
settings-default.cfg Use accumulated movement whenever possible. Apply diagonal movement by rotating accumulated movement and sliding based on that, rather than ignoring accumulated movement. 2023-11-01 20:31:57 +01:00
version.in Validate version of resources 2023-08-31 20:56:02 +02:00