forked from mirror/openmw-tes3mp
Remove out-of-date changelog
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0.0.1b
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Fixed NPC attack segfault
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Movement interpolation
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Lua-scripting
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Chat
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0.0.1a
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Combat animation
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Synchronization of melee and ranged (bow, crossbow, throwable weapons) combat
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Synchronization of health, mana, stamina (sic) and death
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Synchronization of attributes and skills
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0.0.1
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Synchronization of racial features
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Synchronization of position
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Synchronization of the state (nothing/weapon/spell)
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Synchronization of movement and jump animations
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To do:
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0.0.1b
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Finish combat package (knockout, knockdown, spells and enchantments)
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Improve position synchronization while being knocked out, knocked down or dying
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Partial (unbreakable) items synchronization
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Spells synchronization
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0.0.2
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Vampirism
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Lycanthropy
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Items synchronization
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Locks synchronization
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Opening doors
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Opening locks
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Activators interaction (hook?)
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0.0.2b
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Code cleanup
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0.0.3
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Containers synchronization
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Loot
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Stealing from other players
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Dropping/picking up items
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Future
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Disableable console (~)
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Client-side script functions for synchronization
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Weather sync
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Time sync
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NPC sync
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Trading
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