[Server] Mark derived processor classes as final

sol2-server-rewrite
Koncord 7 years ago
parent 7748e582a8
commit e97dac7793

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAI : public ActorProcessor class ProcessorActorAI final: public ActorProcessor
{ {
public: public:
ProcessorActorAI() ProcessorActorAI()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAnimFlags : public ActorProcessor class ProcessorActorAnimFlags final: public ActorProcessor
{ {
public: public:
ProcessorActorAnimFlags() ProcessorActorAnimFlags()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAnimPlay : public ActorProcessor class ProcessorActorAnimPlay final: public ActorProcessor
{ {
public: public:
ProcessorActorAnimPlay() ProcessorActorAnimPlay()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorAttack : public ActorProcessor class ProcessorActorAttack final: public ActorProcessor
{ {
public: public:
ProcessorActorAttack() ProcessorActorAttack()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorCellChange : public ActorProcessor class ProcessorActorCellChange final: public ActorProcessor
{ {
public: public:
ProcessorActorCellChange() ProcessorActorCellChange()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorDeath : public ActorProcessor class ProcessorActorDeath final: public ActorProcessor
{ {
public: public:
ProcessorActorDeath() ProcessorActorDeath()

@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorEquipment : public ActorProcessor class ProcessorActorEquipment final: public ActorProcessor
{ {
public: public:
ProcessorActorEquipment() ProcessorActorEquipment()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorList : public ActorProcessor class ProcessorActorList final: public ActorProcessor
{ {
public: public:
ProcessorActorList() ProcessorActorList()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorPosition : public ActorProcessor class ProcessorActorPosition final: public ActorProcessor
{ {
public: public:
ProcessorActorPosition() ProcessorActorPosition()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorSpeech : public ActorProcessor class ProcessorActorSpeech final: public ActorProcessor
{ {
public: public:
ProcessorActorSpeech() ProcessorActorSpeech()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorStatsDynamic : public ActorProcessor class ProcessorActorStatsDynamic final: public ActorProcessor
{ {
public: public:
ProcessorActorStatsDynamic() ProcessorActorStatsDynamic()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorActorTest : public ActorProcessor class ProcessorActorTest final: public ActorProcessor
{ {
public: public:
ProcessorActorTest() ProcessorActorTest()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorChatMsg : public PlayerProcessor class ProcessorChatMsg final: public PlayerProcessor
{ {
public: public:
ProcessorChatMsg() ProcessorChatMsg()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorGUIMessageBox : public PlayerProcessor class ProcessorGUIMessageBox final: public PlayerProcessor
{ {
public: public:
ProcessorGUIMessageBox() ProcessorGUIMessageBox()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorGUIWindow : public PlayerProcessor class ProcessorGUIWindow final: public PlayerProcessor
{ {
public: public:
ProcessorGUIWindow() ProcessorGUIWindow()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorGameWeather : public PlayerProcessor class ProcessorGameWeather final: public PlayerProcessor
{ {
public: public:
ProcessorGameWeather() ProcessorGameWeather()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAnimFlags : public PlayerProcessor class ProcessorPlayerAnimFlags final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAnimFlags() ProcessorPlayerAnimFlags()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAnimPlay : public PlayerProcessor class ProcessorPlayerAnimPlay final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAnimPlay() ProcessorPlayerAnimPlay()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAttack : public PlayerProcessor class ProcessorPlayerAttack final: public PlayerProcessor
{ {
PlayerPacketController *playerController; PlayerPacketController *playerController;
public: public:

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerAttribute : public PlayerProcessor class ProcessorPlayerAttribute final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerAttribute() ProcessorPlayerAttribute()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBook : public PlayerProcessor class ProcessorPlayerBook final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBook() ProcessorPlayerBook()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerBounty : public PlayerProcessor class ProcessorPlayerBounty final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerBounty() ProcessorPlayerBounty()

@ -11,7 +11,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCellChange : public PlayerProcessor class ProcessorPlayerCellChange final: public PlayerProcessor
{ {
PlayerPacketController *playerController; PlayerPacketController *playerController;
public: public:

@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCellState : public PlayerProcessor class ProcessorPlayerCellState final: public PlayerProcessor
{ {
PlayerPacketController *playerController; PlayerPacketController *playerController;
public: public:

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCharClass : public PlayerProcessor class ProcessorPlayerCharClass final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCharClass() ProcessorPlayerCharClass()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerCharGen : public PlayerProcessor class ProcessorPlayerCharGen final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerCharGen() ProcessorPlayerCharGen()

@ -10,7 +10,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerDeath : public PlayerProcessor class ProcessorPlayerDeath final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerDeath() ProcessorPlayerDeath()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerDisposition : public PlayerProcessor class ProcessorPlayerDisposition final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerDisposition() ProcessorPlayerDisposition()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerEquipment : public PlayerProcessor class ProcessorPlayerEquipment final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerEquipment() ProcessorPlayerEquipment()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerFaction : public PlayerProcessor class ProcessorPlayerFaction final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerFaction() ProcessorPlayerFaction()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerInventory : public PlayerProcessor class ProcessorPlayerInventory final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerInventory() ProcessorPlayerInventory()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerJournal : public PlayerProcessor class ProcessorPlayerJournal final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerJournal() ProcessorPlayerJournal()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerKillCount : public PlayerProcessor class ProcessorPlayerKillCount final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerKillCount() ProcessorPlayerKillCount()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerLevel : public PlayerProcessor class ProcessorPlayerLevel final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerLevel() ProcessorPlayerLevel()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerMap : public PlayerProcessor class ProcessorPlayerMap final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerMap() ProcessorPlayerMap()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerPosition : public PlayerProcessor class ProcessorPlayerPosition final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerPosition() ProcessorPlayerPosition()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerRest : public PlayerProcessor class ProcessorPlayerRest final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerRest() ProcessorPlayerRest()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerResurrect : public PlayerProcessor class ProcessorPlayerResurrect final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerResurrect() ProcessorPlayerResurrect()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerShapeshift : public PlayerProcessor class ProcessorPlayerShapeshift final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerShapeshift() ProcessorPlayerShapeshift()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSkill : public PlayerProcessor class ProcessorPlayerSkill final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSkill() ProcessorPlayerSkill()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSpeech : public PlayerProcessor class ProcessorPlayerSpeech final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSpeech() ProcessorPlayerSpeech()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerSpellbook : public PlayerProcessor class ProcessorPlayerSpellbook final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerSpellbook() ProcessorPlayerSpellbook()

@ -9,7 +9,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerStatsDynamic : public PlayerProcessor class ProcessorPlayerStatsDynamic final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerStatsDynamic() ProcessorPlayerStatsDynamic()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorPlayerTopic : public PlayerProcessor class ProcessorPlayerTopic final: public PlayerProcessor
{ {
public: public:
ProcessorPlayerTopic() ProcessorPlayerTopic()

@ -7,7 +7,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorContainer : public WorldProcessor class ProcessorContainer final: public WorldProcessor
{ {
public: public:
ProcessorContainer() ProcessorContainer()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorDoorState : public WorldProcessor class ProcessorDoorState final: public WorldProcessor
{ {
public: public:
ProcessorDoorState() ProcessorDoorState()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorMusicPlay : public WorldProcessor class ProcessorMusicPlay final: public WorldProcessor
{ {
public: public:
ProcessorMusicPlay() ProcessorMusicPlay()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectAnimPlay : public WorldProcessor class ProcessorObjectAnimPlay final: public WorldProcessor
{ {
public: public:
ProcessorObjectAnimPlay() ProcessorObjectAnimPlay()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectDelete : public WorldProcessor class ProcessorObjectDelete final: public WorldProcessor
{ {
public: public:
ProcessorObjectDelete() ProcessorObjectDelete()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectLock : public WorldProcessor class ProcessorObjectLock final: public WorldProcessor
{ {
public: public:
ProcessorObjectLock() ProcessorObjectLock()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectMove : public WorldProcessor class ProcessorObjectMove final: public WorldProcessor
{ {
public: public:
ProcessorObjectMove() ProcessorObjectMove()

@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectPlace : public WorldProcessor class ProcessorObjectPlace final: public WorldProcessor
{ {
public: public:
ProcessorObjectPlace() ProcessorObjectPlace()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectRotate : public WorldProcessor class ProcessorObjectRotate final: public WorldProcessor
{ {
public: public:
ProcessorObjectRotate() ProcessorObjectRotate()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectScale : public WorldProcessor class ProcessorObjectScale final: public WorldProcessor
{ {
public: public:
ProcessorObjectScale() ProcessorObjectScale()

@ -6,7 +6,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectSpawn : public WorldProcessor class ProcessorObjectSpawn final: public WorldProcessor
{ {
public: public:
ProcessorObjectSpawn() ProcessorObjectSpawn()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectState : public WorldProcessor class ProcessorObjectState final: public WorldProcessor
{ {
public: public:
ProcessorObjectState() ProcessorObjectState()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorObjectTrap : public WorldProcessor class ProcessorObjectTrap final: public WorldProcessor
{ {
public: public:
ProcessorObjectTrap() ProcessorObjectTrap()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptGlobalShort : public WorldProcessor class ProcessorScriptGlobalShort final: public WorldProcessor
{ {
public: public:
ProcessorScriptGlobalShort() ProcessorScriptGlobalShort()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptLocalFloat : public WorldProcessor class ProcessorScriptLocalFloat final: public WorldProcessor
{ {
public: public:
ProcessorScriptLocalFloat() ProcessorScriptLocalFloat()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptLocalShort : public WorldProcessor class ProcessorScriptLocalShort final: public WorldProcessor
{ {
public: public:
ProcessorScriptLocalShort() ProcessorScriptLocalShort()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorScriptMemberShort : public WorldProcessor class ProcessorScriptMemberShort final: public WorldProcessor
{ {
public: public:
ProcessorScriptMemberShort() ProcessorScriptMemberShort()

@ -5,7 +5,7 @@
namespace mwmp namespace mwmp
{ {
class ProcessorVideoPlay : public WorldProcessor class ProcessorVideoPlay final: public WorldProcessor
{ {
public: public:
ProcessorVideoPlay() ProcessorVideoPlay()

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