Commit Graph

791 Commits (0.7.0)

Author SHA1 Message Date
David Cernat 3effd5f1ff [General] Update positions for dead players on other clients
Dead players will now show up at the correct cell and position for living players, making server scripts that allow players to revive each other much more functional.
5 years ago
David Cernat 91f82d845c [Server] Add GetMillisecondsSinceServerStart() server function 5 years ago
David Cernat bd677726bf [Server] Add StatsFunctions that get/set damage to attributes/skills 5 years ago
David Cernat ece39748de [Server] Fix typo causing recursion in deprecated actor list function 5 years ago
David Cernat 5c4d3df551 [Server] Deprecate DoesFileExist(), add DoesFilePathExist() 5 years ago
David Cernat 2cdabddc0e [Server] Move most MiscellaneousFunctions to ServerFunctions 5 years ago
David Cernat b46767de6e [Server] Clean up recent additions to ServerFunctions 5 years ago
David Cernat 331fa86844 [Server] Call OnServerPostInit after OnRequestDataFileList
This allows different actions to be taken in OnServerPostInit based on what the data files being used are.
5 years ago
David Cernat a0ec9dfd2e [Server] Rename OnRequestPluginList into OnRequestDataFileList 5 years ago
David Cernat 986528c67d [Server] Add error message as argument to OnServerScriptCrash 5 years ago
David Cernat 552a94a0ca [Server] Add OnServerScriptCrash script event 5 years ago
David Cernat a508a0faf8 [Server] Turn GetArguments() from ScriptFunctions into Utils function 5 years ago
David Cernat f3b8a5b909 [General] Check integrity of credits only on Windows clients
This avoids the problems that were encountered in Linux and macOS builds regarding this check while also still addressing the scenario where official Windows builds had their credits modified by people unrelated to the project.
5 years ago
David Cernat 222837976c [Server] Fix type name warning for Player
The warning in Visual Studio was: "'Player': type name first seen using 'class' now seen using 'struct'"
5 years ago
Koncord 0df32accca [Server] Fix ARM build 5 years ago
David Cernat 2e1d4a9449 [Server] Fix non-Windows builds 5 years ago
David Cernat e70fd2cf3a [Server] Accept clients with wrong password on servers with no password 5 years ago
David Cernat eb52babf29 [Server] Print IP instead of name or PID for players unable to connect
The player name was always blank in such situations, providing no useful information. The PID was not useful in any way either.
5 years ago
David Cernat e96091fd6b [General] Use more consistent variable names for password, address, etc. 5 years ago
David Cernat 6e1504f0a1 [Server] Use clearer variable & function names in TimerAPI 5 years ago
David Cernat 42b5a8054f [Server] Remove unusable position functions for players 5 years ago
Koncord 4ce0331f1b [Server] Fix GCC build 5 years ago
Koncord 9343b8af2f [Server] Remove unused function 5 years ago
Koncord c2230a8a21 [Server] Add MP flag to the server if enabled 5 years ago
Koncord 55cea491ca [Server] Introduce MS VC++ 2017 support 5 years ago
Koncord 6af2400752 [Server] Remove usages of get/set env. Add GetModDir function 5 years ago
Koncord b3456a8841 [Server] Fix invalidation of iterators 5 years ago
David Cernat 5e38e8abdb [Server] Add GetArchitectureType() script function
Additionally, bring GetOperatingSystem() up-to-date by making it use the renamed function in Utils.
6 years ago
David Cernat fa1700e2ab [Server] Add GetOperatingSystemType() script function 6 years ago
David Cernat b7090b2550 [Server] Add experimental option for not crashing from Lua script errors
Additionally, fix return type of GetPluginEnforcementState()
6 years ago
David Cernat d8ca268067 [Server] Move plugin enforcement functions to ServerFunctions 6 years ago
David Cernat 2933526995 [Server] Include errors related to Lua calls in server logs 6 years ago
Koncord e162af0003 [Server] Disallow non void callbacks 6 years ago
Koncord 07a5f5296c [Server] Rework OnRequestPluginList callback. Add AddPluginHash function 6 years ago
Koncord 20a7619a4a [Server] Remove result from the OnPlayerConnect callback
Now it's recommended to use tes3mp.Kick() function
6 years ago
Koncord f1e8569291 [Server] Remove result from the OnPlayerSendMessage callback 6 years ago
Koncord efa362031e [Server] Remove unused Main callback 6 years ago
Koncord b83e4056a8 [Server] Remove CallFF dependency as it not fully supported by Windows and MacOS 6 years ago
Koncord 585557ad8a [Server] Remove argument cast in the Call with va_args 6 years ago
Koncord 3101de5f02 [Server] Add kicked load status 6 years ago
David Cernat 99f8ef88a5 [Server] Add SetObjectActivatingPid() script function 6 years ago
David Cernat bb834748c5 [Server] Log player kicks 6 years ago
David Cernat a3111fbcc1 [Server] Use clearer error message when failing to bind port 6 years ago
David Cernat 292536439e [Server] Rename script functions for clearing packet vectors for players 6 years ago
David Cernat c79660f721 [Server] Make inventory script functions consistent with others
Functions that add elements to a vector should not change the action. This fixes the last remaining oddity in Koncord's original implementation of inventory sync.
6 years ago
David Cernat b76e00c66e [Server] Call OnPlayerCellChange script event near start of cell change
This makes it possible to send custom records used by players for their equipment before the hardcoded exchange of equipment packets takes place.

Additionally, remove the check for dead players because it has no real use and can potentially cause problems.
6 years ago
Koncord 48f4792bc1 [Server] Add GetMaxPlayers, GetPort and HasPassword functions to API 6 years ago
David Cernat 9e58cc82bd [Server] Set minimum updateRate when communicating with master server 6 years ago
David Cernat d1fa57ac14 [General] Switch to new official master server port when using old one 6 years ago
David Cernat 75a64a69c7 [Server] Add GetInventoryChangesAction() script function
Additionally, fix a typo in the description of GetSpellBookChangesAction()
6 years ago