David Cernat
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029dfc56ba
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[General] Implement player scale as part of PlayerShapeshift
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2018-02-01 02:11:45 +02:00 |
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David Cernat
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66078bfea7
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[General] Implement Mark location sync as part of PlayerMiscellaneous
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2018-01-31 04:50:29 +02:00 |
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David Cernat
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989f6e6b51
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[General] Implement PlayerReputation packet
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2018-01-30 22:55:29 +02:00 |
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David Cernat
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3d80e2db62
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[General] Add placeholders for new packet types, part 2
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2018-01-30 16:01:33 +02:00 |
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David Cernat
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02af7f6ba1
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[General] Add placeholders for new packet types
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2018-01-29 22:32:51 +02:00 |
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David Cernat
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9935f56d46
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[General] Use doubles instead of ints for enchantmentCharge
Additionally, include enchantmentCharges for items in PlayerEquipment packets.
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2018-01-17 08:10:49 +02:00 |
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David Cernat
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993081ba1e
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[General] Add enchantmentCharge to worldObjects and items
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2017-12-23 13:16:38 +02:00 |
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David Cernat
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c9c363ebef
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[General] Allow GameSettings to set bed & wilderness resting separately
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2017-11-30 12:18:15 +02:00 |
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David Cernat
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3508a16836
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[General] Use GameSettings packet to set ability to rest and wait
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2017-11-27 07:39:02 +02:00 |
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David Cernat
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be25decee2
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[General] Implement PlayerSpeech packet
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2017-10-31 15:19:14 +02:00 |
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David Cernat
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413893aa51
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[General] Implement PlayerAnimPlay packet
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2017-10-27 09:10:29 +03:00 |
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David Cernat
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50d5fffb7f
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[General] Add and implement PlayerQuickKeys packet
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2017-10-25 07:21:00 +03:00 |
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David Cernat
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0e2038f045
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[General] Record and get player positions before their last cell change
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2017-08-04 21:45:52 +03:00 |
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Unknown
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bfbfbeac43
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Added networking and saving for custom spells
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2017-07-31 03:45:47 +10:00 |
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David Cernat
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8b79cdd4f4
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[Server] Document script functions, part 3
Also reorder functions in Cells and CharClass so they are consistent with the rest.
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2017-07-25 18:07:09 +03:00 |
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David Cernat
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43a3daf0aa
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[General] Add & implement PlayerShapeshift packet for werewolf states
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2017-07-15 09:02:19 +03:00 |
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David Cernat
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ad9fa0631a
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[General] Rename jailText to jailEndText and add jailProgressText in PlayerJail
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2017-07-13 20:13:28 +03:00 |
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David Cernat
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e36c0afc59
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[General] Send faction reputation via PlayerFaction packets
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2017-07-13 13:36:00 +03:00 |
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David Cernat
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083b46394d
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[General] Add ignoreJailSkillIncreases to PlayerJail packets
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2017-07-12 18:24:37 +03:00 |
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David Cernat
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5962570c48
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[General] Add jailText to PlayerJail packets
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2017-07-12 16:39:31 +03:00 |
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David Cernat
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3280f0c5ee
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[General] Implement PlayerJail packet
Rework server's DeathFunctions into MechanicsFunctions
Remove connection between PlayerResurrect and jailing
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2017-07-11 13:34:09 +03:00 |
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David Cernat
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3529f9b090
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[General] Add placeholders for PlayerJail, ObjectState & ConsoleCommand
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2017-07-10 12:33:53 +03:00 |
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David Cernat
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4e74910fdb
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[General] Disable automatic sync for PlayerJournal and PlayerFaction
Simplify PlayerFaction packets by removing BOTH action
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2017-07-08 12:27:48 +03:00 |
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David Cernat
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2c05b7f747
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[Server] Rename InitiateEvent() into InitializeEvent() for consistency
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2017-07-07 08:12:48 +03:00 |
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David Cernat
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1d504a665f
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[General] Add RANK, EXPULSION and BOTH actions to PlayerFaction packets
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2017-07-05 07:06:33 +03:00 |
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David Cernat
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60574ae667
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[General] Implement jail time as a death penalty
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2017-07-03 15:45:21 +03:00 |
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David Cernat
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71313c5aa6
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[General] Implement PlayerMap packet, part 1
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2017-07-03 09:28:27 +03:00 |
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David Cernat
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1f682749d6
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[General] Add optional notes to PasswordDialogs
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2017-07-02 13:07:36 +03:00 |
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Koncord
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fcccd7b665
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[General] Remove creatureStats.mDead from packets
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2017-06-27 15:03:41 +08:00 |
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David Cernat
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813a3c89c4
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[General] Implement PlayerBook packet to track skill books read
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2017-06-27 08:27:14 +03:00 |
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David Cernat
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b3b73c5cd2
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[General] Implement resurrection at nearest shrine or temple
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2017-06-27 01:01:45 +03:00 |
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David Cernat
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78f29302ef
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[General] Fix PlayerJournal logic by sending only refIds for its actors
Additionally, make the refIds for actors usable in script functions.
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2017-06-23 08:12:32 +03:00 |
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David Cernat
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ebf7740969
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[General] Repurpose GameConsole packet as GameSettings & add difficulty to it
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2017-06-20 05:28:45 +03:00 |
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Koncord
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6192543381
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[General] Move bracket to the right position
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2017-06-15 13:06:07 +08:00 |
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David Cernat
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70d9374a6a
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[General] Implement PlayerKillCount packets
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2017-06-10 14:04:19 +03:00 |
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David Cernat
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5b23da8e1c
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[General] Rename unused PlayerRegionChange packet into PlayerKillCount
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2017-06-10 12:01:37 +03:00 |
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David Cernat
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ee5c9b65c5
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[General] When changing region, send new region name in PlayerCellChange
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2017-06-10 11:43:40 +03:00 |
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David Cernat
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34378fbb4f
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[General] Make coding style consistent
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2017-06-08 23:34:56 +03:00 |
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Koncord
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556bf18535
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[General] Minor improvements for player packets
Add compression, remove useless loop iterations
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2017-06-03 02:23:34 +08:00 |
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Koncord
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ad873e16b8
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[Client] Limiting updates to ~64 per second
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2017-06-02 21:20:35 +08:00 |
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Koncord
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7e5e877fda
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[General] Pack player->direction.pos to 1 byte
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2017-06-02 20:16:23 +08:00 |
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Koncord
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dded330cc4
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[General] Get rid Z axis in direction.pos
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2017-06-02 18:33:59 +08:00 |
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Koncord
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ae9e5750ac
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[General] Aggressive compression of rotations
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2017-06-02 17:20:34 +08:00 |
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Koncord
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3905e0dae9
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[General] Get rid direction.rot again
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2017-06-02 15:44:51 +08:00 |
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David Cernat
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068a45be87
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[General] Synchronize player & NPC rotation animations
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2017-05-30 12:08:58 +03:00 |
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David Cernat
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27148ce9eb
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[General] Add placeholders for 12 new packets, to be implemented soon
Additionally, make it slightly clearer who created which previously existing packets.
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2017-05-29 04:43:52 +03:00 |
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Koncord
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f6fba70a4e
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[General] Use compression for Position packets
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2017-05-28 14:57:30 +08:00 |
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Koncord
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24d4e1c222
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[General] Remove useless PacketSendMyID
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2017-05-26 02:40:49 +08:00 |
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David Cernat
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7ec431ce3d
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[General] Make packet style more consistent
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2017-05-24 22:09:35 +03:00 |
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David Cernat
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11369f6513
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[General] Implement sending and reading of PlayerTopic packets
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2017-05-24 21:43:34 +03:00 |
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