scrawl
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fee2e946d1
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Merge pull request #1565
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7 years ago |
Grigorii Latyshev
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ce32462358
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Move code to apps/openmw/mwmechanics/spellcasting.cpp, move reduce mana code to CastSpell::cast(const ESM::Spell*)
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7 years ago |
Andrei Kortunov
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dea7d0beff
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Do not interrupt swim and sneak idle animations during attack (bug #4122)
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7 years ago |
scrawl
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88ec6179ff
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Merge pull request #1566 from akortunov/guifixes
Set default values for class and birthsign select menus
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7 years ago |
Andrei Kortunov
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55db3c2712
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Set default values for class and birthsign select menus (bug #4226)
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7 years ago |
Grigorii Latyshev
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32096ae0cc
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Fix displayed spell success chance in God Mode
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7 years ago |
scrawl
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665ca5b2d5
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Merge pull request #1558 from akortunov/rusjournal
Cyrillic journal index (bug #2485)
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7 years ago |
scrawl
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8226c8dc92
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Merge pull request #1560 from akortunov/guifixes
Fix the Topics button position if the Tribunal is not installed
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7 years ago |
scrawl
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f5c075b188
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Merge pull request #1563 from drummyfish/throwfix
Make thrown projectiles rotate (#4216)
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7 years ago |
Grigorii Latyshev
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a7c953b318
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Display 0 chance for spell if player does not have enought magic energy
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7 years ago |
Miloslav Číž
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4373fea21e
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Correct projectile rotation
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7 years ago |
Miloslav Číž
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d0a299caab
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Rotate thrown projectiles around the bb center
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7 years ago |
Miloslav Číž
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38bda3bd71
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Do not save thrown state for projectiles
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7 years ago |
Andrei Kortunov
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94c0e3ed10
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Move toUpper() from StringUtils to the JournalViewModel
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7 years ago |
Andrei Kortunov
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a8bf4cdd98
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Remove redundant include
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7 years ago |
Miloslav Číž
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3dbcda6686
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Make use of mEffectAnimationTime for projectile rotation
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7 years ago |
Miloslav Číž
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2b9a0a7732
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Save new projectile state
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7 years ago |
Andrei Kortunov
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4f190bf7f4
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Do not show carriage return characters (bug #3696)
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7 years ago |
Andrei Kortunov
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4d384889af
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Fix the Topics button position if the Tribunal is not installed
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7 years ago |
Miloslav Číž
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de42aa9d03
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Make thrown projectiles rotate
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7 years ago |
Andrei Kortunov
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86a17b1e3e
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Get rid of the redundant Utf8Stream when during journal index creation
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7 years ago |
Andrei Kortunov
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3571f7f413
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Remove getEncoding() from WindowManager
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7 years ago |
Andrei Kortunov
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5f41f7c48d
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Clean code up a bit
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7 years ago |
Andrei Kortunov
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ba91cd658b
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Convert topic name to Unicode
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7 years ago |
Andrei Kortunov
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f0ca3eabd3
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Merge from upstream master
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7 years ago |
Andrei Kortunov
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a83a43e376
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Determine when need to use the Cyrillic journal index
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7 years ago |
scrawl
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719255c5c6
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Merge pull request #1557 from akortunov/journalfix
[Feedback needed] Handle 128px Tx_menubook_topics textures
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7 years ago |
Andrei Kortunov
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ce5bdd6361
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Split the JournalBooks::createTopicIndexBook()
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7 years ago |
Andrei Kortunov
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a391990f2a
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Provide multibyte toLower() and single chars comparator
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7 years ago |
Andrei Kortunov
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4dcaf040e6
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A Russian journal index
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7 years ago |
Andrei Kortunov
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60d0c83cca
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Handle 128px Tx_menubook_topics textures
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7 years ago |
Miloslav Číž
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ea2bbce68a
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Fix memory leak in WindowManager
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7 years ago |
scrawl
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36f4f0ef85
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Don't increase simulationTime while the game is minimized (Fixes #4211)
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7 years ago |
scrawl
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cf40d19d7d
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Merge pull request #1551 from thegriglat/abs
Change abs to std::abs
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7 years ago |
scrawl
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60fba7acd8
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Fix reorder warning
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7 years ago |
scrawl
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c36d250044
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Parse dialogue text for keywords after the resultscript runs (Fixes #4210)
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7 years ago |
scrawl
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7c5d2a1ac4
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Update dialogue topics list after result script is run
Regression from 0.42.
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7 years ago |
Grigorii Latyshev
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6e4f6c4bd5
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Change abs to std::abs
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7 years ago |
scrawl
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a7fd27f413
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Merge pull request #1544 from rexelion/archerrangefix
use fProjectileMaxSpeed for ranged weapons distance (fixes #4192)
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7 years ago |
scrawl
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98b4f9c596
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Merge pull request #1549 from akortunov/itemmodels
Item models reworking
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7 years ago |
Andrei Kortunov
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8c0dcd8b2b
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Do not track a nearest actor during combat and pursue (bug #4179)
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7 years ago |
rexelion
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f0649849b8
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changed variable name to be more descriptive
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7 years ago |
Andrei Kortunov
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9943bd4d74
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AiWander fast forwarding improvements (bug #3638)
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7 years ago |
Andrei Kortunov
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03f129b53c
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remove redundant allowedToInsertItems() function from ItemModel
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7 years ago |
Andrei Kortunov
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99517d83ea
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Bound items detection refactoring
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7 years ago |
Andrei Kortunov
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a02124f884
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Handle item owners during pickpocketing
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7 years ago |
scrawl
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f1aeb416ec
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Disable Activate key when textinput is active (Bug #4151)
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7 years ago |
scrawl
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b06512a60d
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Fix error message that referred to the wrong file (Bug #4159)
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7 years ago |
scrawl
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1afbf99f74
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Make movement keys not function in text input mode
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7 years ago |
rexelion
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69a56eaea3
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don't initialise rangeAttackOfTarget
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7 years ago |
Andrei Kortunov
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3694b6ec90
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Move onClose() check to item models
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7 years ago |
Andrei Kortunov
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ac33ff9482
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Move onDropItem() check to item models
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7 years ago |
Andrei Kortunov
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3604b73d60
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Move onTakeItem() to item models
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7 years ago |
rexelion
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983c33c4c8
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don't use a pointer for ActionWeapon
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7 years ago |
scrawl
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9ecdcc187f
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Clarify a warning message refers to inventory objects
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7 years ago |
scrawl
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95b3c1181a
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Update shader with a non-color tracking material when equipment is changed during chameleon/invisibility effects (Fixes #4190)
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7 years ago |
scrawl
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e42bd71081
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Add missing WaitDialog::clear() (Fixes #4196)
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7 years ago |
rexelion
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cab0002461
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Backing up distance is now dependent on opponents's weapon range; don't back up from ranged oponents
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7 years ago |
rexelion
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a1d9f11b04
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use fProjectileMaxSpeed for ranged weapons distance
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7 years ago |
scrawl
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801f2d42d5
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Merge pull request #1537 from drummyfish/guardfix
Check the real distance to target in AIPursue (issue #4184)
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7 years ago |
Miloslav Číž
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f98a821482
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fix possible bug in aipursue
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7 years ago |
scrawl
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87c79d7102
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Merge pull request #1536 from rexelion/knockoutfix
Wait a few seconds before getting up (fixes #3884)
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7 years ago |
scrawl
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45993d3da2
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Merge pull request #1529 from drummyfish/animfix
Stop character landing animation when turning (issue #4177)
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7 years ago |
Miloslav Číž
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430d01a39a
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additional animation refactor
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7 years ago |
rexelion
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de7a7d842b
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mTimeUntilWake is initialised in the constructor
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7 years ago |
scrawl
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e6303c578c
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Merge pull request #1530 from rexelion/curseitemfix
Trigger OnActivate when item is picked up through the inventory (Issue #3726)
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7 years ago |
rexelion
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48ec680f23
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use game time instead of real time
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7 years ago |
Miloslav Číž
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f34223fce9
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check the real distance to target in aipursue
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7 years ago |
rexelion
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ab66034ed1
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use uniform_int_distribution instead of rand()
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7 years ago |
rexelion
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ee2f3db9a8
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fixed randomness
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7 years ago |
rexelion
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8c2cc0f42f
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break invisibility first
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7 years ago |
rexelion
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bcbfa5fe1e
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prevent activation, leave the rest to the script
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7 years ago |
rexelion
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de83ad0116
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use real time; wait random number of seconds
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7 years ago |
rexelion
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5b8610b34b
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knocked out characters wait some time before getting up
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7 years ago |
rexelion
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a9e5e19482
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OnActivate is triggered when the item is picked up
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7 years ago |
Miloslav Číž
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ff1265c0e7
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refactor jump animation
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7 years ago |
rexelion
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e8743f3f79
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check the presence of OnActivate using the SuppressActivate flag instead of looking for keywords
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7 years ago |
Miloslav Číž
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3c65bdaf14
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weapon cycle fix
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7 years ago |
Miloslav Číž
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7bc512974f
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use mcurrentjump instead of custom attrib
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7 years ago |
rexelion
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4e6f53d6f1
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item added to the player and OnActivate is triggered when the inventory is closed
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7 years ago |
rexelion
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1ee5dcff77
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added a function to determine if a script contains OnActivate
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7 years ago |
Miloslav Číž
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5c8f491441
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move animation disabling code to a better place
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7 years ago |
Miloslav Číž
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f9c396e0ea
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stop landing animation when turning
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7 years ago |
Miloslav Číž
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03401bb5df
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remove redundant condition
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7 years ago |
scrawl
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4a7be0ffda
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Don't reset journal index to a lower value (Fixes #4172)
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7 years ago |
scrawl
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4437a72e47
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Merge pull request #1519 from drummyfish/rainfix
fix rain ripple regression (bug #4169)
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7 years ago |
Miloslav Číž
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3731e20228
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fix rain ripple regression
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7 years ago |
scrawl
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0c6ef17fb5
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Add explicit variant of 'OnActivate'
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7 years ago |
scrawl
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e564dd842e
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Refactor dialogue responses to make sure messages from scripts are printer afterwards, not before the dialogue response (Fixes #4166)
Don't delete Link objects prematurely (Fixes #4171)
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7 years ago |
scrawl
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2a0b2c4e24
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Hide modal window before deleting it (Fixes #4168)
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7 years ago |
scrawl
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8b19a8b7f6
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Merge pull request #1513 from lukago/feature4082b
Feature #4082: use many ingredients/potions instantly
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7 years ago |
scrawl
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3d0094bd2e
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Fix behavior of 'journal' command when invoked with already seen entry
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7 years ago |
scrawl
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768da57da2
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Fix dialogue topics displayed in lower case
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7 years ago |
lukago
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b6cb3b445c
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use getIndex to handle other windows, nullsafe fixes
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7 years ago |
scrawl
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bb4ffb7743
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Merge pull request #1514 from akortunov/ringfix
Do not replace an equpped ring of the same value
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7 years ago |
scrawl
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075a7fee20
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Merge pull request #1515 from akortunov/guifixes
Fix a 'Good Beast' companion window
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7 years ago |
scrawl
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5b2fe01375
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Merge pull request #1508 from AnyOldName3/shut-up-travis
Mark worldimp functions as override to stop distracting Travis CI war…
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7 years ago |
Andrei Kortunov
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eaff7e30aa
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Fix a 'Good Beast' companion window
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7 years ago |
Andrei Kortunov
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e64f14b7ce
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Do not replace an equpped ring of the same value
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7 years ago |
lukago
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a3225364ff
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refactor, use dragItem method
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7 years ago |