Marc Zinnschlag
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5e40b4d2e8
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page switching mechanism
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2015-12-08 12:04:45 +01:00 |
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Marc Zinnschlag
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0dc3d10112
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some simplification
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2015-12-08 09:56:42 +01:00 |
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Marc Zinnschlag
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071ba3a4df
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Merge remote-tracking branch 'scrawl/werewolf'
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2015-12-08 09:28:35 +01:00 |
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scrawl
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07b064f616
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Rename to lowerCaseInPlace
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2015-12-07 22:49:15 +01:00 |
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scrawl
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e3d3380c8c
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Remove return value for in-place toLowerStr
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2015-12-07 22:43:08 +01:00 |
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scrawl
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4dd4c5394b
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Broken lower-casing fix
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2015-12-07 22:30:37 +01:00 |
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scrawl
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e4751c68e9
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Typo fix
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2015-12-07 22:30:02 +01:00 |
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scrawl
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42d68eb7fb
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Build fix
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2015-12-07 22:29:57 +01:00 |
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scrawl
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f875597be5
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Don't use tolower()
See https://forum.openmw.org/viewtopic.php?f=8&t=3231&p=35968
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2015-12-07 21:58:30 +01:00 |
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scrawl
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1a654fa451
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Reset locale after strftime() call
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2015-12-07 21:24:30 +01:00 |
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scrawl
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152f415b9a
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Change texture coordinates when falling back to player_hit_01
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2015-12-07 18:32:58 +01:00 |
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scrawl
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998ef36837
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Setting fix
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2015-12-07 18:04:23 +01:00 |
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scrawl
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e520d37c87
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Override the field of view for first person meshes (Fixes #858, Fixes #3051)
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2015-12-07 16:29:30 +01:00 |
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scrawl
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9621b66b78
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Move field of view setting to Camera section
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2015-12-07 16:23:06 +01:00 |
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scrawl
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136a425cec
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Use the Werewolf field of view override (Fixes #3064)
Need to re-run the settings importer for the feature to work.
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2015-12-07 16:11:47 +01:00 |
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scrawl
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9d4af59860
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Don't attempt to create quest log buttons if textures are unavailable (Fixes #3063)
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2015-12-07 15:33:04 +01:00 |
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scrawl
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5981e1cbb3
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Don't create the werewolf overlay if its texture is not available
Avoiding a warning in the log when Bloodmoon is not installed
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2015-12-07 14:41:33 +01:00 |
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scrawl
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621347b20f
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Remove moved ref handling from listRefs()
Not needed since we now load cells when a reference is moved there.
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2015-12-07 03:55:26 +01:00 |
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scrawl
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1875aa4a18
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Restore getNearbyDoor
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2015-12-07 03:53:46 +01:00 |
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scrawl
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f9dd549bff
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Restore FindContainerVisitor
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2015-12-07 03:47:40 +01:00 |
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scrawl
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1f543b4d79
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Apply the AiTravel maxRange to AiEscort as well (Fixes #2697)
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2015-12-07 00:26:17 +01:00 |
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scrawl
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65b5cbe3f7
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AiEscortCell complains if no cell was given or cell does not exist
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2015-12-06 23:42:58 +01:00 |
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scrawl
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965bea45c0
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AiEscort makes the actor side with target in fights (Bug #2697)
Also will follow the player through teleport doors.
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2015-12-06 23:38:51 +01:00 |
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scrawl
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4e678ce6b3
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Handle mCellId in AiEscort
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2015-12-06 23:38:51 +01:00 |
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scrawl
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45a609bc54
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Improve PositionCell warning message
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2015-12-06 22:37:04 +01:00 |
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scrawl
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4b0ecaa0a0
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Fix physics bug
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2015-12-06 22:10:01 +01:00 |
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scrawl
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51b892195b
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Restore getReadOnlyDoors()
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2015-12-06 21:58:25 +01:00 |
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scrawl
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abcf91be5b
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Port over more game logic to the visitor pattern
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2015-12-06 20:43:50 +01:00 |
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scrawl
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9ea475d00c
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Port LocalScripts::addCell to new CellStore interfaces
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2015-12-06 20:33:22 +01:00 |
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scrawl
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a517f4f9ba
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Add CellStore::forEachType to help with porting over game logic to the new interfaces
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2015-12-06 20:32:39 +01:00 |
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scrawl
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0af33b5abd
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Throw exception if moveTo() is passed an object not part of *this
|
2015-12-06 20:05:13 +01:00 |
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scrawl
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176a3c16f4
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Resolve moved references loaded from a save game
|
2015-12-06 20:00:24 +01:00 |
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scrawl
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671561ea37
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Write moved references to the save game file (not resolved on loading yet)
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2015-12-06 19:11:25 +01:00 |
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scrawl
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2219231230
|
Missing updateMergedRefs()
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2015-12-06 18:46:49 +01:00 |
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scrawl
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138957c49a
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Special case objects with no refnum
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2015-12-06 18:43:52 +01:00 |
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scrawl
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5e99a3eda6
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Rename CellStore Functor to Visitor
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2015-12-06 18:13:04 +01:00 |
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scrawl
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2301080c63
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Load CellStore when an object is moved there
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2015-12-06 18:04:48 +01:00 |
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scrawl
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811df1e97b
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Pass the ESM reader list to CellStore constructor
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2015-12-06 18:03:55 +01:00 |
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scrawl
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b320a01cee
|
Update AUTHORS.md
|
2015-12-06 17:46:28 +01:00 |
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scrawl
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d10f2505f2
|
Merge pull request #845 from pcercuei/cmake_improvement
CMake: Add the list of possible values for some config options
|
2015-12-06 17:40:19 +01:00 |
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scrawl
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db7835c925
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Merge pull request #846 from pcercuei/gles_add_missing_includes
mwrender: Add missing includes
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2015-12-06 17:37:45 +01:00 |
|
Paul Cercueil
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0765ff3ba2
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mwrender: Add missing includes
Those missing includes were causing the build to fail when compiled with
USE_GLES set.
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
|
2015-12-06 16:01:21 +01:00 |
|
Paul Cercueil
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46f45773ca
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CMake: Add the list of possible values for some config options
Signed-off-by: Paul Cercueil <paul@crapouillou.net>
|
2015-12-06 15:55:23 +01:00 |
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scrawl
|
1d5af3c9c8
|
Remove unneeded cast
|
2015-12-06 15:44:27 +01:00 |
|
scrawl
|
e39f49a88f
|
OSG extensions namespace fixes
|
2015-12-06 15:27:43 +01:00 |
|
Marc Zinnschlag
|
b37a2ac09c
|
user settings categories
|
2015-12-06 12:06:28 +01:00 |
|
Marc Zinnschlag
|
36ce8f97d7
|
basic framework for new user settings system
|
2015-12-06 11:18:31 +01:00 |
|
Chris Robinson
|
91cd6be11b
|
Use the correct SoundId for NPC "land" sounds
|
2015-12-05 18:00:28 -08:00 |
|
Chris Robinson
|
c75303b652
|
Add an option to select and enable HRTF
|
2015-12-05 17:14:53 -08:00 |
|
Marc Zinnschlag
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03a0b1fbfd
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Merge remote-tracking branch 'origin/master'
|
2015-12-05 15:41:20 +01:00 |
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