Marc Zinnschlag
|
2de862126a
|
moved resources group creation from Engine to bsa component
|
11 years ago |
scrawl
|
072dc6d438
|
Feature #50: Implement marksman mechanics.
|
11 years ago |
scrawl
|
12de0afb03
|
Feature #50: Spawn projectiles
Fix a bug in copyObjectToCell.
Make actor rotations more consistent.
|
11 years ago |
cc9cii
|
f36bea03ab
|
Bug #1189 fix by scrawl
|
11 years ago |
Marc Zinnschlag
|
f1353dc84f
|
Merge branch 'scene'
|
11 years ago |
Marc Zinnschlag
|
516a3b9abd
|
close interior cell view when cell is deleted
|
11 years ago |
Marc Zinnschlag
|
0254a209f6
|
some general cleanup
|
11 years ago |
Marc Zinnschlag
|
f04348fb8e
|
do not offer view action for cells flagged as deleted
|
11 years ago |
Marc Zinnschlag
|
4a119c8f46
|
ambient lighting in interior cells
|
11 years ago |
Marc Zinnschlag
|
7e0f0c8402
|
fixed SceneWidget destructor
|
11 years ago |
Marc Zinnschlag
|
397921e457
|
specialising WorldspaceWdiget into paged and unpaged subclasses
|
11 years ago |
Marc Zinnschlag
|
7386d3eb0b
|
moved navigation into the WorldspaceWidget
|
11 years ago |
scrawl
|
e08f6c9ce3
|
Bug #416: Copy framebuffer to a texture instead of not clearing
Potentially faster than the previous workaround, and should work for triple buffering too.
|
11 years ago |
scrawl
|
83b6fcf22e
|
Bug #416: Workaround for page flipping problem
|
11 years ago |
scrawl
|
1d926816b5
|
Terrain: background load blendmaps & layer textures. Refactor QuadTree update.
|
11 years ago |
scrawl
|
2a4e99c069
|
Set StaticGeometry origin
Fixes an exception for coordinates far away from (0,0,0).
|
11 years ago |
scrawl
|
edb5a54092
|
Include some more required Ogre headers explicitely.
|
11 years ago |
scrawl
|
195071efc7
|
Terrain: geometry is now loaded in background threads.
TODO: background load layer textures and blendmaps.
"Distant land" setting has been removed for now (i.e. always enabled).
|
11 years ago |
scrawl
|
065b6d3331
|
Terrain: moved ESM::Land load to earlier in the startup procedure
Required for background loading as we cannot load ESM::Land data from background threads.
|
11 years ago |
scrawl
|
8730b61362
|
Render maps after *all* cells have finished loading
Still not fixing Bug #772, but at least this will allow for background loading of terrain.
|
11 years ago |
scrawl
|
c9e349f60f
|
Terrain: support alternate coordinate systems. Get rid of LoadingListener for now
|
11 years ago |
Bret Curtis
|
ab224f93c9
|
remove our stdint.h version that uses boost and force usage of system stdint.h
|
11 years ago |
cc9cii
|
ce8d327e8e
|
Debug MSVC build of openmw needs number of sections beyond 2^16
|
11 years ago |
Marc Zinnschlag
|
a264e86e13
|
subclasses scene widget for worldspace scenes
|
11 years ago |
Marc Zinnschlag
|
f9d2fde783
|
Merge branch 'openmw-29'
Conflicts:
apps/openmw/mwmechanics/aicombat.cpp
|
11 years ago |
Marc Zinnschlag
|
0ae9cc0106
|
removed unused function
|
11 years ago |
Marc Zinnschlag
|
26c2f28879
|
replaced global world->scene menu item with individual view context menu items in cell and reference tables
|
11 years ago |
Marc Zinnschlag
|
55195f819a
|
changed edit requests from row index format to UniversalId/hint format
|
11 years ago |
Marc Zinnschlag
|
797f5527ee
|
added hint parameter for UniversalId viewing requests
|
11 years ago |
Marc Zinnschlag
|
cb3994281c
|
changed UniversalId::Type_Scene from index to string ID argument (argument is the worldspace)
|
11 years ago |
Marc Zinnschlag
|
ca30f2af3d
|
minor fix
|
11 years ago |
Marc Zinnschlag
|
536a0e0ab0
|
added orbit navigation mode
|
11 years ago |
scrawl
|
a99aa15d14
|
Fix a copy&paste mistake leaving start rotation uninitialized
|
11 years ago |
Marc Zinnschlag
|
4d3abeedcb
|
keep camera upright in 1st person mode
|
11 years ago |
Marc Zinnschlag
|
ae637d6abc
|
rolling
|
11 years ago |
Marc Zinnschlag
|
0926501717
|
Merge remote-tracking branch 'cc9cii/branch_0_29_fixes' into openmw-29
|
11 years ago |
Marc Zinnschlag
|
4eea2c7a86
|
added free navigation mode
|
11 years ago |
Marc Zinnschlag
|
c977b2a756
|
moved implementation of the 1st person camera into a separate file
|
11 years ago |
Marc Zinnschlag
|
14c3bfcf62
|
added navigation class
|
11 years ago |
cc9cii
|
56ae85df0c
|
Fix 32bit Windows crash while taking the save screenshot.
|
11 years ago |
cc9cii
|
8fa88f4480
|
sync with upstream
|
11 years ago |
cc9cii
|
2421f23c2f
|
cleanup the mess...
|
11 years ago |
Marc Zinnschlag
|
8f73cc9268
|
added navigation mode selection
|
11 years ago |
Marc Zinnschlag
|
526d75df51
|
inverted ctrl key
|
11 years ago |
Marc Zinnschlag
|
644f5cb8de
|
fixed mouse button release detection
|
11 years ago |
Marc Zinnschlag
|
e33bd4d508
|
camera rotation via ctrl-left button drag
|
11 years ago |
Marc Zinnschlag
|
e987199949
|
getting rid of some magic numbers
|
11 years ago |
Marc Zinnschlag
|
07d20a2013
|
camera panning via left button drag
|
11 years ago |
Marc Zinnschlag
|
b9107addc0
|
mouse wheel zooming
|
11 years ago |
Marc Zinnschlag
|
b6ae521aa5
|
moving the camera with A and D keys
|
11 years ago |