scrawl
1ba3fa4169
Remove leftovers of the old OpenCS navigation
2015-06-03 18:11:34 +02:00
scrawl
e642f20a65
Restore screenshot key functionality
2015-06-03 17:25:18 +02:00
scrawl
2a85a22dba
Write savegame screenshot
2015-06-03 16:40:16 +02:00
scrawl
24551c7bab
Fix for savegame incompatibility with master branch
2015-06-03 14:56:57 +02:00
Stanislav Bas
bd46ddcf47
Correct the return type in IdTree::data() for Display_Role
2015-06-03 15:51:34 +03:00
Stanislav Bas
b25cc6bc55
IdCompletionManager uses Display type instread of ColumnId for creating completers
2015-06-03 12:01:13 +03:00
scrawl
41cce5240f
Delete remaining files that won't be of any use
2015-06-03 03:29:21 +02:00
scrawl
974fda5bde
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
extern/sdl4ogre/sdlwindowhelper.cpp
2015-06-03 03:18:29 +02:00
scrawl
292fa0b5e3
Unify raycasting techniques for "on touch" magic
...
We don't want pixel-precise raycasting here. Gets annoying when trying to hit a skeleton.
2015-06-03 03:16:26 +02:00
scrawl
cee1db532f
Improve area orb positioning for "on touch" spells
2015-06-03 03:04:39 +02:00
scrawl
cd47dff196
Minor cleanup
2015-06-03 03:03:16 +02:00
scrawl
2883ecc19a
Fix the hilarious bug of NPCs falling to their deaths in interiors
2015-06-03 02:48:45 +02:00
scrawl
cdd0623009
Terrain rendering
2015-06-03 01:35:41 +02:00
Stanislav Bas
4e759370de
Change Display_String to the proper display type where appropriate
2015-06-03 00:02:53 +03:00
Stanislav Bas
f84c36b500
CommandDelegate: extract a display type from a model if it isn't specified
2015-06-03 00:00:39 +03:00
scrawl
58ebf57154
Apply a comment that got lost in the endless depths of my git stash
2015-06-02 17:13:30 +02:00
scrawl
8c50f8ed26
Fix for lights with no mesh
2015-06-02 17:06:55 +02:00
scrawl
5a7f2a4f1f
Restore light attenuation settings
2015-06-02 17:02:56 +02:00
scrawl
01944c33f5
Basic water rendering
2015-06-02 16:35:35 +02:00
scrawl
adc8e0b93e
Merge branch 'smbas-master'
2015-06-02 14:35:45 +02:00
Stanislav Bas
2c4025ec72
Rename the method isCompleterExistFor() to hasCompleterFor()
2015-06-02 00:26:31 +03:00
Stanislav Bas
959fe3eb87
Reset the scrollbar position in the topic list when DialogueWindow is closed
2015-06-01 23:49:40 +03:00
scrawl
de8e5f0db1
Restore projectiles
2015-06-01 21:41:13 +02:00
scrawl
c85764b654
Wireframe mode
2015-06-01 17:02:44 +02:00
Marc Zinnschlag
b866e11873
Merge remote-tracking branch 'cc9cii/pathgrid-check-extra'
2015-06-01 16:49:28 +02:00
scrawl
7f9f9a32d2
InitWorldSpaceParticles fix
2015-06-01 16:29:42 +02:00
scrawl
987918ca15
NpcAnimation::setAlpha
2015-06-01 16:18:57 +02:00
scrawl
bed31996c9
Camera raycast
2015-06-01 15:34:46 +02:00
scrawl
2869424847
Fix first person camera for beast races
2015-06-01 04:41:03 +02:00
scrawl
f88079fddd
Restore the isOnGround hack
2015-06-01 02:40:42 +02:00
scrawl
ccd95419e5
Restore various raycasting
2015-06-01 01:57:15 +02:00
scrawl
8e0a988289
Icon fix
2015-06-01 01:32:02 +02:00
scrawl
e306853570
Fix chargen crash
2015-06-01 00:50:55 +02:00
scrawl
84fd682e4e
Fix for unnecessary exceptions when opening sounds
...
This would throw often during normal play, even though the throws are caught and ignored, can be annoying when the debugger is set to 'catch throw'.
2015-06-01 00:41:44 +02:00
Stanislav Bas
5dc6cdeb99
Scroll to the top of the topic list when dialog is started
2015-06-01 01:14:11 +03:00
scrawl
5b846ebc71
Camera precision fix
2015-05-31 23:09:37 +02:00
scrawl
ed4863ad7d
Restore ranged weapon aiming
2015-05-31 18:53:16 +02:00
scrawl
71bafcb52b
Restore head tracking
2015-05-31 18:04:14 +02:00
Stanislav Bas
dbe61115b2
Fix the mistyping header guard in the idcompletiondelegate.hpp
2015-05-31 18:22:43 +03:00
Stanislav Bas
e636101725
Add missing new lines at the ends of files
2015-05-31 18:18:49 +03:00
Stanislav Bas
9e405b69fa
Create the custom completer popup to avoid the problem with the wrong height of the default popup
2015-05-31 16:43:28 +03:00
Marc Zinnschlag
9f0ccdc37a
Merge remote-tracking branch 'scrawl/master'
2015-05-31 11:05:43 +02:00
scrawl
60f55997fd
Rotate first person meshes, sneak camera offset in first person
2015-05-31 02:26:58 +02:00
scrawl
a066b24303
Restore WeaponAnimation
2015-05-31 01:07:43 +02:00
Stanislav Bas
994c6833bc
Add missing columns for the ID completion
2015-05-30 23:54:16 +03:00
Stanislav Bas
e943d17b29
Check for invalid index in IdTable::flags(). This prevents QCompleter from crashes
2015-05-30 22:01:21 +03:00
Stanislav Bas
602f33bd91
Add ColumnId role to the IdTree data methods
2015-05-30 21:30:25 +03:00
Stanislav Bas
5e8718d8b2
Add the ID completion delegate factory to the delegate factory collection
2015-05-30 18:37:13 +03:00
scrawl
7f2dd21c66
Fix for StartScript regression ( Fixes #2590 )
2015-05-30 17:20:49 +02:00
Stanislav Bas
33e36ee922
Add the ID completion delegate
2015-05-30 15:51:33 +03:00
Stanislav Bas
19cc6b83e5
Integrate the Id completion manager into the Document class
2015-05-30 15:40:23 +03:00
Stanislav Bas
87a1f9f9aa
Add ID completion manager
2015-05-30 15:31:44 +03:00
cc9cii
c4aa3d3ee3
Revert user preference setting checks until a thread safe method is worked out. The OSX namespace issue is retained.
2015-05-30 21:12:47 +10:00
Marc Zinnschlag
88d5aed62d
removed code that interfered with the default window size on Linux ( Fixes #2568 )
2015-05-30 12:05:35 +02:00
Marc Zinnschlag
d7cd4203ad
Merge remote-tracking branch 'k1ll/mingw'
2015-05-30 11:39:53 +02:00
cc9cii
01eba7b721
Extra check for thread affinity.
2015-05-30 19:17:42 +10:00
cc9cii
76196d815d
Update user preference setting value via an event message queue.
2015-05-30 18:58:33 +10:00
Marc Zinnschlag
17747a2dd9
Merge remote-tracking branch 'cc9cii/highlight-colours'
2015-05-30 10:23:27 +02:00
scrawl
988a9cad58
getHitContact Head exception fix
2015-05-30 01:41:38 +02:00
scrawl
cc3bfe2bb2
Restore collision tracker
2015-05-30 01:32:00 +02:00
scrawl
b2fe21dd3b
Minor cleanup
2015-05-30 01:11:00 +02:00
scrawl
fd50be0fb8
Restore various gameplay
2015-05-30 01:00:24 +02:00
cc9cii
0aaac59cc3
Return to startup dialog when the open/create action is cancelled. Should resolve Bug #2588 .
2015-05-30 08:37:58 +10:00
scrawl
5c7ecb9c1d
string::compare exception fix
2015-05-29 23:38:31 +02:00
scrawl
af2f26d04d
Particle fixes
2015-05-29 20:45:27 +02:00
cc9cii
9cbda0ffad
Allow users to select syntax highlighting colours. Should resolve Feature #2507 .
2015-05-29 22:20:43 +10:00
cc9cii
393cee406f
Use signals for user preference setting updates.
2015-05-29 19:28:25 +10:00
cc9cii
ce421b230b
Move scrollbar to newly opened subview. Should resolve Bug #2576 .
2015-05-29 14:07:41 +10:00
scrawl
7e715decd3
Color fix
2015-05-29 02:26:58 +02:00
scrawl
6d3528af70
Port global map exploration
2015-05-29 01:49:52 +02:00
cc9cii
734e52d1c8
Move the user preference check to the preparation step before the running of the operation.
2015-05-29 06:40:40 +10:00
cc9cii
9ad69d9085
Allow wheel events in dialogue spin box types only when they have focus. Should resolve Feature #2585 .
2015-05-29 05:44:35 +10:00
cc9cii
6821cb4133
Use the tree model rather than a nested proxy for the dialogue only listing (i.e. non table) items. Should resolve Bug #2586 .
...
- QDataWidgetMapper requires the rootindex to be set, which was not possible with the nested proxy model.
2015-05-29 05:40:20 +10:00
scrawl
7a1408cfed
Restore display of global map overlay, no exploration yet
2015-05-28 18:49:24 +02:00
scrawl
72d0a69132
Fix global map markers not being cleared on a new game
2015-05-28 18:44:34 +02:00
scrawl
9ee63dc3f4
Change stats viewer key to f3
2015-05-28 16:28:48 +02:00
scrawl
5f7a82e0da
Fog of war fix
2015-05-28 16:20:29 +02:00
scrawl
f4ee805e3b
Object animation fix
2015-05-28 15:44:58 +02:00
scrawl
c811ac6afe
Port fog of war
...
Not optimized yet, need to work on fog texture's DataVariance.
2015-05-28 03:50:49 +02:00
scrawl
5628a2b823
Camera zoom fix
2015-05-28 03:47:53 +02:00
scrawl
8b3054aa8b
Fix for player collision cleanup issue
2015-05-28 02:45:38 +02:00
scrawl
6555ee8d80
Minor include cleanup
2015-05-28 02:37:35 +02:00
scrawl
025a1a7866
Restore savegame screenshot display
2015-05-28 02:34:38 +02:00
cc9cii
00c165d3a5
Add user preference option to check unused or redundant pathgrid points. Also resolve namespace clash issue in osx.
2015-05-28 08:44:17 +10:00
scrawl
1f00174c02
Use a btCollisionWorld instead of btDiscreteDynamicsWorld
...
Slightly improves performance, since we no longer need to stepSimulation(). We don't use any Dynamics (yet).
2015-05-27 23:09:38 +02:00
scrawl
fe439e53ff
Bullet include cleanup
2015-05-27 22:32:11 +02:00
Marc Zinnschlag
b6878c2e0c
improved error handling in LocalScripts::add
2015-05-27 19:45:26 +02:00
Marc Zinnschlag
baaf801521
Merge remote-tracking branch 'cc9cii/loadcell-fix'
2015-05-27 19:31:25 +02:00
cc9cii
674a124bc6
Don't use local type as a template parameter.
2015-05-27 22:27:32 +10:00
cc9cii
3a31468af0
Pathgrid record verifier. Feature #2000 .
2015-05-27 22:12:11 +10:00
cc9cii
6966555377
Object verifier check to see if the script used by that object actually exists. Should resolve Bug #2582 .
2015-05-27 15:55:00 +10:00
cc9cii
b7044ac119
Fix crash loading some addon files. Should resolve Bug #2583 .
...
- This may be a bug within QSortFilterProxyModel
- It isn't 100% clear what aspects of these addon files cause the issue, but something about them causes Qt to lose track of its internal row numbers.
2015-05-27 10:27:57 +10:00
scrawl
2f97649540
Fix for cleanup issue when exiting after a failed savegame load ( Fixes #2580 )
2015-05-27 00:30:39 +02:00
scrawl
723beb1cac
Move IncrementalCompileOperation to SceneManager
2015-05-26 20:20:18 +02:00
scrawl
099f93f00d
Sky fixes
2015-05-26 18:22:21 +02:00
scrawl
c4951d1e73
Map rotation fix
2015-05-26 18:10:31 +02:00
scrawl
3dcb167066
Map rendering
2015-05-26 16:40:44 +02:00
Marc Zinnschlag
99dbd82a44
Merge remote-tracking branch 'cc9cii/fix-dialogue-subview-crash'
2015-05-26 14:37:50 +02:00
Marc Zinnschlag
ae1a606876
Merge remote-tracking branch 'cc9cii/selective-refresh'
2015-05-26 14:32:03 +02:00
cc9cii
f06ddd47c4
Return the correct range for a given topic. Should resolve Bug #2569 .
2015-05-26 17:38:22 +10:00
cc9cii
aafcaf32c5
Qualify the scope of Flag_Dialogue. (another one)
2015-05-26 16:12:54 +10:00
cc9cii
2f29c2c077
Qualify the scope of Flag_Dialogue.
2015-05-26 13:58:58 +10:00
cc9cii
ec808843c3
Do not rebuild the dialogue subview unless required. Should resolve Bug #2581 .
...
The loss of focus was caused by each text change (i.e. character entry) to a QPlainTextEdit resulting in dataChanged() signal which in turn rebuilt the dialogue subview. Changes in this commit include:
- Do not send signal to update entire row if only a single item has changed.
- Do not rebuild the dialogue subview unless the data item that triggers a conditional display is changed.
- Add column flags to indicate whether the data in this column should rebuild the dialogue subview.
- Return the correct flags for nested columns
- Disable, rather than grey out, checkbox that does not apply to creature levelled list
2015-05-26 13:35:10 +10:00
cc9cii
95f740ec40
Give CSVWorld::EditWidget::mMainWidget a chance to clean up its children. Should resolve Bug #2578 .
2015-05-25 22:28:41 +10:00
Marc Zinnschlag
5f41ef4809
Merge remote-tracking branch 'cc9cii/master'
2015-05-25 11:10:17 +02:00
cc9cii
3c82e6d034
Retrieve the correct index for the type of record being un-deleted.
2015-05-25 16:36:42 +10:00
cc9cii
e6d2821b78
Refresh table filters when the model is updated. Should resolve Bug #2579 .
2015-05-25 09:15:07 +10:00
Marc Zinnschlag
6402b82823
Merge remote-tracking branch 'cc9cii/master'
2015-05-24 21:15:36 +02:00
Marc Zinnschlag
07ce7b95cf
Merge remote-tracking branch 'cc9cii/npc-additional-data'
2015-05-24 21:15:26 +02:00
cc9cii
22420c3a83
Close DialogueSubView if the corresponding record is deleted. Should resolve Bug #2575 .
...
- ToDo: Doesn't seem to shrink the widget width properly (when horizontal scrollbar is active)
2015-05-24 23:19:06 +10:00
cc9cii
c721e340d8
Merge branch 'master' into npc-additional-data
...
Conflicts:
apps/opencs/view/world/dialoguesubview.cpp
2015-05-24 19:24:27 +10:00
cc9cii
21af1913e1
Ensure ColumnId names are unique.
2015-05-24 19:18:54 +10:00
scrawl
76dd3e4034
Fix lip animation regression
2015-05-24 04:40:09 +02:00
scrawl
1fd9fba7a3
Fix debug drawer crash
2015-05-24 04:28:34 +02:00
scrawl
95465a1489
Player raycast fix
2015-05-24 04:01:36 +02:00
scrawl
d84990be85
Restore getCollisions
2015-05-24 03:59:22 +02:00
scrawl
8b322fcd06
Implement getFacedObject using osgUtil::IntersectionVisitor
2015-05-24 03:36:34 +02:00
scrawl
c2131e7c31
Make near clip distance configurable
2015-05-24 02:34:20 +02:00
scrawl
9a0db5d55a
Restore cell changes
2015-05-24 01:32:00 +02:00
scrawl
152d690a7a
Minor cleanup
2015-05-23 23:10:53 +02:00
scrawl
da24e298ee
Fix -Wreorder warnings
2015-05-23 22:44:00 +02:00
scrawl
22f01b1232
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/launcher/graphicspage.cpp
apps/opencs/editor.cpp
apps/opencs/model/doc/document.cpp
apps/opencs/view/render/cell.cpp
apps/opencs/view/render/mousestate.cpp
apps/opencs/view/render/textoverlay.cpp
apps/opencs/view/render/worldspacewidget.cpp
apps/openmw/mwclass/creature.cpp
apps/openmw/mwclass/npc.cpp
apps/openmw/mwgui/inventorywindow.cpp
apps/openmw/mwgui/loadingscreen.cpp
apps/openmw/mwgui/mapwindow.cpp
apps/openmw/mwgui/pickpocketitemmodel.cpp
apps/openmw/mwgui/waitdialog.cpp
apps/openmw/mwmechanics/combat.cpp
apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
apps/openmw/mwrender/globalmap.cpp
apps/openmw/mwworld/physicssystem.cpp
apps/openmw/mwworld/refdata.cpp
apps/openmw/mwworld/scene.cpp
apps/openmw/mwworld/worldimp.cpp
components/sdlutil/sdlinputwrapper.cpp
extern/shiny/Main/Factory.cpp
extern/shiny/Main/MaterialInstance.cpp
extern/shiny/Main/Platform.cpp
extern/shiny/Main/ShaderSet.cpp
2015-05-23 20:33:44 +02:00
Marc Zinnschlag
53b4c15d85
Merge remote-tracking branch 'smbas/master'
2015-05-23 16:02:09 +02:00
Marc Zinnschlag
913caf96bd
Merge branch 'openmw-36'
2015-05-23 09:46:54 +02:00
Marc Zinnschlag
b58b7a89ed
Merge remote-tracking branch 'rohit-n/reorder2'
2015-05-23 09:19:03 +02:00
scrawl
f2809ab63b
Delete nifosgtest again
2015-05-23 06:53:26 +02:00
scrawl
0de6839890
Minor cleanup
2015-05-23 06:07:11 +02:00
scrawl
0b042b75cc
Restore actor visibility mask
2015-05-23 05:42:37 +02:00
scrawl
04e827ecf6
Don't try to play an empty video
2015-05-23 05:42:21 +02:00
scrawl
cd81ec92db
Minor cleanup
2015-05-23 05:41:53 +02:00
scrawl
8092f37ce5
New game crash fix
2015-05-23 05:40:24 +02:00
Stanislav Bas
a5183aefbe
Add record state tracking to the ModifyCommand ( Fix #2555 )
2015-05-22 23:53:25 +03:00
scrawl
d1b6289cad
Don't teleport followers when using teleportation spells
2015-05-22 19:57:02 +02:00
Rohit Nirmal
396fba7fa9
Silence -Wreorder warnings, and remove -Wno-reorder.
2015-05-21 22:46:44 -05:00
scrawl
85345e663a
Restore getHitContact
2015-05-22 04:36:33 +02:00
scrawl
627fee07bc
Minor cleanup
2015-05-22 04:36:33 +02:00
scrawl
cac7c1e535
Restore various physics features
2015-05-22 04:36:33 +02:00
scrawl
d6da5c8007
Fix for crosshair not showing
2015-05-22 04:36:33 +02:00
scrawl
5ea61af6ac
Fix for applying view distance
2015-05-22 04:36:33 +02:00
scrawl
2235d2978b
Restore animation text key handling
2015-05-22 04:36:33 +02:00
scrawl
9b8e2e9db3
Port MWRender::Camera
2015-05-22 00:29:27 +02:00
Stanislav Bas
d27b92e9f1
Avoid gaps between local indexes in RefIdData after removal of records ( Fix #2545 )
2015-05-22 00:57:47 +03:00
scrawl
0fb97bd2e7
Readded baseonly parameter to Animation::setObjectRoot
...
Fixes the first person view.
2015-05-21 23:24:22 +02:00
cc9cii
aecd9a275e
Remove debugging comments.
2015-05-22 06:09:55 +10:00
scrawl
6031db7882
Character sliding fix
2015-05-21 21:04:48 +02:00
cc9cii
2fc964ca73
Grey out disabled entries rather than hiding them.
2015-05-21 13:11:07 +10:00
cc9cii
1d0b8587a1
Use HasWater bit flag rather than mWaterInt bool.
2015-05-20 21:14:17 +10:00
scrawl
cfe57199d7
Minor cleanup
2015-05-20 04:09:21 +02:00
scrawl
c4452afd89
Inventory item picking
2015-05-20 04:09:21 +02:00
scrawl
72c1f37527
Port CharacterPreview
2015-05-20 02:18:20 +02:00