Commit graph

16157 commits

Author SHA1 Message Date
Koncord
470ea50b54 [General] Use LuaJit instead default Lua 2018-07-05 19:21:53 +08:00
David Cernat
7010575075 [Server] Return -1 in GetObjectSummonerPid() when the player is invalid 2018-07-05 02:05:10 +03:00
David Cernat
76731f5def [Client] Don't remove SummonKeys with actorIds of -1
This prevents summon duplication caused by a SummonKey sometimes being deleted immediately after being created, before the server can send back an ObjectSpawn packet spawning a creature that can be attached to the SummonKey.
2018-07-05 01:11:45 +03:00
David Cernat
c2411982d2 [Client] Log object refNumIndexes and mpNums in a consistent way 2018-07-04 21:54:11 +03:00
David Cernat
7775780ad7 [Cllient] Update multiplayer code for handling quick keys 2018-07-04 05:56:10 +03:00
David Cernat
3438061b55 [Server] Add script function for getting a summoner's pid
Additionally, fix typos in the comments for other script functions relating to summoners.
2018-07-04 04:26:44 +03:00
David Cernat
8a23a96da4 [Client] Update initialization of AiFollow packages in multiplayer code 2018-07-04 04:00:12 +03:00
David Cernat
a236ffc4be Merge pull request #456 from OpenMW/master while resolving conflicts
# Conflicts:
#	.travis.yml
#	README.md
#	apps/openmw/mwgui/quickkeysmenu.cpp
#	apps/openmw/mwmechanics/actors.cpp
#	apps/openmw/mwmechanics/combat.cpp
2018-07-04 01:52:29 +03:00
Koncord
1f4e6e9114 [General] Add integrity checks to Handshake packet 2018-07-03 18:41:03 +08:00
Koncord
fa2bf0663e [General] Simplify vectorContains 2018-07-03 18:41:03 +08:00
Marc Zinnschlag
908af3720f Merged pull request #1791 2018-07-03 09:37:51 +02:00
Marc Zinnschlag
e50c3657b3 Merged merge request !16 2018-07-03 09:05:59 +02:00
Doc West
e9cc697b60 Sort EnumDelegate values by name 2018-07-03 00:52:23 +02:00
David Cernat
3aa125ceda [Server] Add script functions for getting a summoner's refId and indexes 2018-07-03 00:54:08 +03:00
Koncord
53346e2663 [Client] Return 0 if effect not found 2018-07-03 03:43:38 +08:00
Koncord
c5c1a160b2 [Client] Comment out an unused variable 2018-07-03 03:35:48 +08:00
Koncord
895634cd16 [General] Change type of MpNum to "unsigned int" 2018-07-03 03:25:54 +08:00
Koncord
d999cc0d55 [General] Add packetValid flag to packets 2018-07-03 02:06:52 +08:00
David Cernat
f9ebe400f7 [Server] Add script function for checking if object's summoner is player 2018-07-02 18:32:42 +03:00
Koncord
d162f6fd3a [General] Explicitly use limitations of the master server 2018-07-02 23:29:07 +08:00
Koncord
62877f38b7 [General] Remove Terra support
Use LuaJIT instead.
2018-07-02 23:07:09 +08:00
Koncord
685a80887b Remove Pawn support 2018-07-02 23:00:35 +08:00
Andrei Kortunov
f4330cf057 Editor: limit FPS in 3D preview windows (feature #3641) 2018-07-02 12:20:34 +04:00
Thunderforge
7cbc4eeb49 Adding missing override keywords
Prevents compiler warnings such as this:

```
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:65:22: warning: 'onOpen' overrides a member function but is not marked 'override' [-Winconsistent-missing-override]
        virtual void onOpen();
                     ^
/Users/Will/CLionProjects/OpenMW/apps/openmw/mwgui/windowbase.hpp:38:22: note: overridden virtual function is here
        virtual void onOpen() {}
                     ^
```
2018-07-01 19:17:50 -05:00
David Cernat
bef53749ed [General] Replace BaseObject's hasMaster variable with isSummon
Additionally, add a GetObjectSummonState() script function to the server.
2018-07-02 02:25:06 +03:00
David Cernat
8ce225b1cc [Client] Use the casters of damage-dealing spells as death reasons 2018-07-02 00:42:32 +03:00
Finbar Crago
5d9035c6b2 [Fixes #4482] Missing HandToHand on key quick key 0 (introduced in MR !11 for issue #4480)
because apparently i can't count to ten...
2018-07-01 13:46:23 +10:00
David Cernat
958b220835 [General] Send summon duration to server in ObjectSpawn packets 2018-07-01 00:43:29 +03:00
Marc Zinnschlag
2ea85d0bb6 Merge remote-tracking branch 'gl_finbar-crago/fix_quickkey_segfalt' 2018-06-30 10:17:05 +02:00
Finbar Crago
09c9bd34c3 cleanup more unnecessary struct keywords... 2018-06-30 12:43:50 +10:00
Capostrophic
6e9c08083d
Add missing empty attacker checks 2018-06-29 20:35:45 +03:00
Capostrophic
bccba24c40 Make unarmed creature attacks not affect armor condition (fixes #2455) 2018-06-29 20:18:28 +03:00
Finbar Crago
69cd7031e7 Merge branch 'master' into fix_quickkey_segfalt 2018-06-29 23:46:36 +10:00
Finbar Crago
596be205c1 cleanup unnecessary struct keywords... 2018-06-29 23:43:51 +10:00
Finbar Crago
2722ca50fb fix QuickKeysMenu crash on reopening window after item drop + pickup [see: !11#note_85086570] 2018-06-29 23:32:05 +10:00
Finbar Crago
7ae388086b Merge branch 'master' into fix_quickkey_segfalt 2018-06-29 12:34:53 +10:00
Thunderforge
72f6b1a693 Separating "Game" Advanced Settings into "Game Mechanics" and "User Interface" 2018-06-28 20:13:18 -05:00
Finbar Crago
ed71656ea6 fix updateActivatedQuickKey() crash
keyboard numbers don't start at zero...
2018-06-29 01:58:57 +10:00
Finbar Crago
24d5fb09da fix crash on simultaneous key presses 2018-06-28 22:55:02 +10:00
Bret Curtis
f07d50e5bf
Merge pull request #1785 from akortunov/warnfix
Fix some GCC warnings
2018-06-28 10:33:51 +02:00
Finbar Crago
d790a27060 Merge branch 'master' into fix_quickkey_segfalt 2018-06-28 18:16:00 +10:00
Andrei Kortunov
d9a1de0ec7 Do not use deprecated function 2018-06-28 11:13:32 +04:00
Andrei Kortunov
5455490ad2 Avoid fall-through in spell selection 2018-06-28 11:12:48 +04:00
Finbar Crago
80a3f0a0d4 switch mSelectedIndex/mActivatedIndex int to mSelected/mActivated keyData pointers 2018-06-28 17:02:25 +10:00
Finbar Crago
335e2c5897 add keyData struct + general cleanup 2018-06-28 13:27:08 +10:00
David Cernat
9102df7fde [General] Make WorldCollisionOverride also work with specific refIds
For now, this only makes it possible to enforce collision for specific refIds for placed objects.
2018-06-28 04:53:00 +03:00
David Cernat
84af9d9999 [Server] Reorder world map script functions 2018-06-28 03:48:16 +03:00
David Cernat
b81ca18316 [Client] Don't clear container Ptrs when disposing of corpses
The reason for this is that only the server should be determine whether a corpse can be disposed of or not.
2018-06-28 01:45:15 +03:00
Nikolay Kasyanov
5fcb091127 Replace FIXME with a detailed explanation of the issue 2018-06-27 22:40:09 +02:00
Nikolay Kasyanov
9c78364c45 Revert "Merge pull request #1771 from Xenkhan/master"
This reverts commit 9667dd051c, reversing
changes made to f52e06fc19.
2018-06-27 22:19:09 +02:00
David Cernat
7ffdb18bf9 [General] Implement ActorDeath packet, part 1
ActorDeath packets are sent for dead actors before their StatsDynamic packets. They contain the actor's deathReason in a manner similar to that of PlayerDeath packets.

A future commit will replace the deathReason with a variable named killer which will be an mwmp::Target.
2018-06-27 21:47:55 +03:00
Andrei Kortunov
3c7ab976c3 Ignore movement from scripted animations (bug #4475) 2018-06-27 08:22:45 +04:00
Finbar Crago
cac6d59140 Merge branch 'master' into fix_quickkey_segfalt 2018-06-27 12:58:43 +10:00
David Cernat
15bfa30070 [Server] Make it possible to resend received worldstates 2018-06-27 02:00:16 +03:00
David Cernat
7060ff59c5 [Client] Enforce the default global map cell size in multiplayer 2018-06-27 01:23:48 +03:00
David Cernat
fec500c4b0 [Client] Reduce container debug spam by requiring VERBOSE logging for it 2018-06-26 23:40:19 +03:00
David Cernat
914b79fcc9 [General] Make it possible to check which placed objects have containers 2018-06-26 16:56:08 +03:00
Finbar Crago
43c9fd4cec check MWWorld::Ptr != NULL for MWGui ItemPtr tooltips 2018-06-26 13:41:53 +10:00
Finbar Crago
186ec8c50f rm ContainerStore/refItem 2018-06-26 13:35:04 +10:00
Marc Zinnschlag
705b2dca0e Merged pull request #1777 2018-06-25 11:58:12 +02:00
Marc Zinnschlag
baeaff2309 Merged pull request #1778 2018-06-25 11:57:45 +02:00
Andrei Kortunov
97d8cc0efe Check if the local was not found, just for sure 2018-06-25 11:21:00 +04:00
Andrei Kortunov
7dff8d8fe2 Check cell for null 2018-06-25 10:26:58 +04:00
Finbar Crago
46c6abcf54 add string vectors for name/id in QuickKeysMenu for item lookups 2018-06-25 16:02:28 +10:00
Andrei Kortunov
441463327c Validate map size 2018-06-25 09:57:40 +04:00
Andrei Kortunov
359e748c28 Initialize some missing fields in constructors 2018-06-25 09:35:42 +04:00
David Cernat
deda6ec071 [Client] Don't send WorldMap packets for already explored map tiles 2018-06-25 02:34:11 +03:00
Capostrophic
ecafcefae9
Fall back to regular head when getVampireHead fails 2018-06-24 14:39:48 +03:00
Capostrophic
35b0546737 Consider <p> tag when discarding post-EOL tag text (regression #4473) 2018-06-23 14:27:40 +03:00
Finbar Crago
da4c55d5ad prevent segfalt in QuickKeysMenu when item has been removed from player inventory
added a MWWorld::ContainerStore to hold item copies which are then used to find
real items with findReplacement().

(storing the RefId could be a better solution but would probably leave tooltips broken...)
2018-06-23 17:51:32 +10:00
David Cernat
5bb2ba1e9e [General] Limit maximum imageData size in WorldMap packets 2018-06-23 02:33:34 +03:00
Bret Curtis
a55583a395
Merge branch 'master' into master 2018-06-21 22:22:01 +02:00
David Cernat
7e90d1f2a4 [Client] Fix interior-to-exterior and v.v. cell transitions for actors
Make sure only players who are cell authorities can get actors to teleport across cells for them, and display a message box for players who are not cell authorities.
2018-06-21 16:44:49 +03:00
Xenkhan
405a0caf29
Remove unneeded whitespace 2018-06-20 13:56:00 -05:00
Xenkhan
5a4817c147
Get rid of reinterpret_cast<> 2018-06-20 13:33:59 -05:00
Marc Zinnschlag
22eb037c18 Merged pull request #1773 2018-06-20 19:08:50 +02:00
Bret Curtis
6655b7e512
Merge pull request #1740 from nikolaykasyanov/software-cursor-decompression
Decompress cursors using SDL software renderer on Mac or if OSG >= 3.5.8 or if OPENMW_DECOMPRESS_TEXTURES is set
2018-06-20 17:19:48 +02:00
Marc Zinnschlag
6315848620 Merged merge request !2 2018-06-20 16:02:54 +02:00
Bret Curtis
b619c0de2d
Merge pull request #1772 from akortunov/deathanim
Fast-forward death animation to end if death animation was finished earlier
2018-06-20 13:28:36 +02:00
Andrei Kortunov
c195144b17 Take transformation from first node with given name in file (bug #4469) 2018-06-20 14:24:32 +04:00
Atahualpa
c0fc615cd6 Adds the option to ignore "Base" records when running the verifier. (fixes #4466)
Improves previous commit:
1. Initialise mIgnoreBase boolean member with FALSE.
2. Remove isBaseOnly() function and replace with direct use of Record member.
2018-06-20 11:29:38 +02:00
Bret Curtis
664edc5a39
Merge pull request #1757 from akortunov/musicfix
Handle exception when try to load non-music file
2018-06-20 11:18:50 +02:00
Andrei Kortunov
c9756cee4c Fast-forward death animation to end if death animation was finished earlier (regression #4468) 2018-06-20 12:37:58 +04:00
David Cernat
fd05beef94 [Client] Don't delete disposed of corpses on client
Clients should instead await a server reply approving the deletion.
2018-06-20 02:01:19 +03:00
David Cernat
c3c7f2c8f9 [Server] Don't automatically synchronize ObjectDelete packets 2018-06-20 02:00:12 +03:00
Atahualpa
9d61d76e92 Adds the option to ignore "Base" records when running the verifier. (fixes #4466)
Adds a boolean setting to the user preferences. This setting is locally saved to all OpenMW-CS check stages. When a verification is done, the setting is updated on setup for each check stage. If set to true, the boolean value is then used to skip the verification process for every base record - minus some special cases where, e.g., counters are to be set first.

Related issue:
- Fixes #4466: Editor: Add option to ignore base records when running verifier (https://gitlab.com/OpenMW/openmw/issues/4466)

Tests:
The changes were successfully tested in OpenMW-CS by creating faulty "Base" and "Modified" records for every record type (if possible) and, then, running the verifier with and without the option respectively.
2018-06-20 00:20:03 +02:00
Xenkhan
24ddb66af9
Retrieve SDL window settings instead of using magic numbers 2018-06-19 15:03:30 -05:00
Capostrophic
6c23caadd7 Fix crash when a target in a different cell is (un)locked 2018-06-19 20:43:18 +03:00
Capostrophic
0c4fa55f16 Make Open spells casted by anything trigger player crime event (fixes #4461) 2018-06-19 17:04:38 +03:00
Marc Zinnschlag
7cfb7063c2 Merged pull request #1767 2018-06-19 13:30:10 +02:00
Marc Zinnschlag
7be069fcd2 Merged pull request #1743 2018-06-19 13:29:20 +02:00
Andrei Kortunov
5fd3ec1035 Implement unlockable locks with 'lock 0' console command 2018-06-19 14:17:33 +04:00
Marc Zinnschlag
a8ad530db9 Merged pull request #1749 2018-06-19 11:33:08 +02:00
Marc Zinnschlag
2a52ade219 Merged pull request #1760 2018-06-19 11:26:41 +02:00
David Cernat
aa3639f2da
Merge pull request #450 from TES3MP/0.6.2
Add 0.6.2 commits up to 19 Jun 2018
2018-06-19 05:26:38 +03:00
David Cernat
5b461b09ca [Client] Display error when receiving ID_INCOMPATIBLE_PROTOCOL_VERSION 2018-06-19 05:24:26 +03:00
David Cernat
29be79e852 [General] Switch RakNet enums to CrabNet enums
CrabNet is TES3MP's fork of RakNet that has deviated too far from RakNet to still be compatible with it.
2018-06-19 00:37:52 +03:00
Capostrophic
8376c8c68e Allow partial matches in NotCell condition (fixes #4459) 2018-06-18 03:27:31 +03:00
Bret Curtis
e93104a6b3
Merge pull request #1758 from Capostrophic/screenshot
Remove screenshot taken message again
2018-06-17 22:26:00 +02:00
Bret Curtis
70dec71c00
Merge pull request #1763 from akortunov/activatedoor
Forbid actors to use teleporting doors
2018-06-17 10:13:16 +02:00