David Cernat
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67ec81ad0c
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[Client] Use utility function for converting strings in mwmp::Cell
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2017-04-06 05:45:49 +03:00 |
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David Cernat
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d4a12856ee
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[Client] Enable AI for LocalActors
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2017-04-06 04:59:55 +03:00 |
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David Cernat
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0d766a7a04
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[Client] Add and use mwmp::Cell class
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2017-04-06 04:00:50 +03:00 |
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David Cernat
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9beaf9b7a1
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[Client] Initialize and update LocalActors while their cells are active
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2017-04-06 00:49:20 +03:00 |
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David Cernat
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8df9d55331
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[Client] Create placeholder DedicatedActor class
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2017-04-06 00:48:20 +03:00 |
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David Cernat
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d24cde16dd
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[General] Add simple BaseActor and LocalActor classes
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2017-04-05 12:52:27 +03:00 |
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David Cernat
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679e790d8d
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[Client] Rename WorldController into CellController to avoid confusion with Networking's WorldPacketController
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2017-04-05 12:00:21 +03:00 |
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David Cernat
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c2d6265ffd
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[Client] Reorder methods in WorldEvent, placing packet senders at bottom
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2017-04-05 09:12:02 +03:00 |
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David Cernat
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9759764699
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[Client] Clean up getting and resetting of WorldEvent
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2017-04-05 09:04:41 +03:00 |
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David Cernat
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d7a760490e
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[Client] Simplify sending of world packets, part 2
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2017-04-05 08:43:35 +03:00 |
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David Cernat
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b55a3d5eb2
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[Client] Add placeholder editActors() method for random creature sync
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2017-04-05 08:07:53 +03:00 |
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David Cernat
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4abe295a80
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[Client] Simplify sending of world packets by adding WorldEvent methods
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2017-04-05 07:54:23 +03:00 |
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David Cernat
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1d23a48a42
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[Client] Print mpNums when objects are found in a cell
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2017-04-05 07:10:22 +03:00 |
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David Cernat
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6c60c9c78e
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[Client] Clean up debug messages for when objects are found in a cell
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2017-04-05 06:30:12 +03:00 |
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David Cernat
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bb9ea6ccd4
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[Client] Also include list of creatures in reply to ActorList
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2017-04-05 06:22:01 +03:00 |
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David Cernat
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ca92be14a5
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[Client] Reply to ActorList request with list of NPCs
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2017-04-05 05:54:25 +03:00 |
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David Cernat
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8c2469bf6d
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[General] Add placeholder ActorList, ActorAuthority & ActorFrame packets
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2017-04-05 04:06:45 +03:00 |
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David Cernat
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2bd81c3de0
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[Client] Use mpNum for every WorldObject
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2017-04-04 11:07:16 +03:00 |
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David Cernat
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4644235cf6
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[Client] Use mpNum in exact searches for objects
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2017-04-04 10:07:15 +03:00 |
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David Cernat
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8cc61b6048
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[General] Generate mpNums on the server when forwarding ID_OBJECT_PLACE
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2017-04-04 09:23:34 +03:00 |
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David Cernat
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31cd836558
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[General] Small tweaks to debug info
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2017-04-04 08:24:11 +03:00 |
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David Cernat
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e5cf632e1d
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[Client] Stop creating new reference numbers for placed/spawned objects
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2017-04-04 06:01:48 +03:00 |
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David Cernat
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e7b5097c13
|
[Client] Print plugin paths correctly for Windows
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2017-04-01 05:57:27 +03:00 |
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Koncord
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2a723279b1
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[Client] Send ID_GAME_PREINIT packet
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2017-03-06 22:52:18 +08:00 |
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Koncord
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690211ad99
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[General] Extract BaseEvent & BasePlayer from packets to functions
Move Send and Read functions to BasePacket
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2017-03-06 18:40:07 +08:00 |
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Koncord
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6076346df4
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[Client] Add Networking::preInit() method
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2017-03-05 16:55:05 +08:00 |
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Koncord
|
cea1425db1
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[Client] Remove redundant newlines & keep ~120 columns
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2017-03-04 14:55:35 +08:00 |
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Koncord
|
4015c3e9a9
|
[Client] Use constant instead magic value in Lerp function
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2017-03-04 14:24:26 +08:00 |
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Koncord
|
a10cf4360c
|
[Client] Print all esm/esp files in load queue with idx & CRC32 checksum
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2017-03-04 13:23:26 +08:00 |
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Koncord
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9199446edd
|
[Client] Add Files::Collections to Main::init() arguments
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2017-03-04 13:11:46 +08:00 |
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David Cernat
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0d32bf5943
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[General] Add extra death debug, don't request data from player on death
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2017-03-04 00:29:01 +02:00 |
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David Cernat
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c4b11a1251
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[Client] Remove now unused sendData() and BitStream declarations
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2017-03-04 00:17:16 +02:00 |
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David Cernat
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cf6de6c474
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[Client] Update old packet-sending code in LocalPlayer and GUIChat
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2017-03-03 23:36:29 +02:00 |
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David Cernat
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6887930c04
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[Client] Let scripts handle respawn point instead of hardcoding it
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2017-03-02 22:12:46 +02:00 |
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David Cernat
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03984685e5
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[Client] Remove unnecessary type specifiers
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2017-02-28 12:35:51 +02:00 |
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David Cernat
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5c269a5f8d
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[General] Rename ID_GAME_DIE and ID_GAME_RESURRECT
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2017-02-28 01:38:25 +02:00 |
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David Cernat
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e6bc7ad463
|
[General] Make all flying players fly correctly, including TCL users
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2017-02-27 23:01:33 +02:00 |
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David Cernat
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02487dce13
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[Client] Prevent invalid race used by other player from freezing client
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2017-02-27 01:45:27 +02:00 |
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David Cernat
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8c8414f098
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[Client] Spawn DedicatedPlayer in center of exterior cell 0,0
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2017-02-27 01:02:59 +02:00 |
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David Cernat
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9035908f6d
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[Client] Spawn DedicatedPlayer in exterior 0,0 (for other master files)
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2017-02-25 23:18:50 +02:00 |
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David Cernat
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aab5b69c80
|
[Client] Unready weapon & spell upon death to avoid attack inability bug
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2017-02-24 11:50:43 +02:00 |
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Koncord
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cbace41e14
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[Client] Fix crash on LInux
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2017-02-23 17:40:22 +08:00 |
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David Cernat
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ed2176c984
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[Client] Reuse 1 BaseEvent over and over instead of creating new ones
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2017-02-23 09:19:09 +02:00 |
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David Cernat
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1b59ce8c8f
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[Client] Send ID_PLAYER_DRAWSTATE when teleported by server
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2017-02-23 06:26:42 +02:00 |
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Koncord
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f8a25747ba
|
[Client] Some tabs have been killed in GUIChat
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2017-02-23 11:48:10 +08:00 |
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David Cernat
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586a7f6656
|
[Client] Prevent DedicatedPlayer from spawning on ground from 0 fatigue
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2017-02-23 04:35:07 +02:00 |
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Battlerax
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fd845198ad
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[Client] You can now cancel the chat box by pressing enter without a message.
|
2017-02-22 15:03:59 -06:00 |
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David Cernat
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90275f777e
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[Client] Don't crash when dying while inside a container
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2017-02-22 06:41:25 +02:00 |
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David Cernat
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e4ae8c5f9f
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[Client] Cancel drag for teleported players, fix ID_OBJECT_SCALE debug
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2017-02-22 02:44:00 +02:00 |
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David Cernat
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37e7d2c15b
|
[Client] Don't get invalid cells in LocalPlayer::sendJournalEntry()
|
2017-02-21 02:09:39 +02:00 |
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