scrawl
74260a9a44
Tweak moon sizes
2015-06-19 20:30:04 +02:00
scrawl
f5c50aa581
Disable FreezeOnCull for effect particles
2015-06-19 18:38:44 +02:00
scrawl
1ed4e33815
Fading for mooncircle texture
2015-06-19 18:19:52 +02:00
scrawl
38d90f47a6
Moon fading fix (Bug #2713 )
2015-06-19 18:15:23 +02:00
scrawl
7a5f220ac5
GlowTexture keeps the alpha channel from the previous texture stage
2015-06-19 17:43:13 +02:00
scrawl
2b53e5d965
Fix for explosion effects playing when the game is paused
2015-06-19 03:32:48 +02:00
scrawl
e0dfc1425e
Correct moon blending
2015-06-19 02:51:01 +02:00
scrawl
0c4ebee6b3
Cloud opacity & cross-fading
2015-06-19 01:03:12 +02:00
scrawl
fb94395628
Fix atmosphere lighting
2015-06-18 23:15:13 +02:00
scrawl
c719b7038e
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
2015-06-18 15:00:21 +02:00
scrawl
04010b8a1a
Set OnPcHitMe even for missed hits
2015-06-18 15:00:04 +02:00
scrawl
76799982a5
Add missing include
2015-06-18 14:56:43 +02:00
Marc Zinnschlag
12e0873446
Merge remote-tracking branch 'smbas/feature-info-tables-sorting'
2015-06-18 10:31:44 +02:00
Marc Zinnschlag
63d46f7e66
removed an unused variable
2015-06-18 10:26:35 +02:00
Marc Zinnschlag
0b32b24d60
Merge remote-tracking branch 'smbas/fix-enumdelegates'
2015-06-18 10:21:27 +02:00
scrawl
39539603bf
Re-enable a warning message
2015-06-18 03:03:30 +02:00
scrawl
a7c5beb7c5
Remove redundant allocations for NIF meshes
2015-06-18 01:26:45 +02:00
scrawl
43384596d4
Style fix
2015-06-18 01:26:10 +02:00
scrawl
fabc5126f3
Include cleanup
2015-06-18 00:30:51 +02:00
Stanislav Bas
c60fed89ac
Enable sorting for Info tables
2015-06-17 23:50:18 +03:00
scrawl
0ffa1f964b
Fix water ripple height
2015-06-17 22:49:20 +02:00
Stanislav Bas
a6624ca576
Cache topic/journal first rows in InfoTableProxyModel
2015-06-17 23:46:51 +03:00
Stanislav Bas
2e40b68862
Add a custom proxy model for Info tables
2015-06-17 22:47:39 +03:00
scrawl
6e5f3339ad
Make sure to play IdleSwim when the character is swimming (Bug #2696 )
2015-06-17 20:49:01 +02:00
scrawl
81a4a6da6b
Make better use of the available texture units (Bug #2702 )
...
Nvidia drivers only support a maximum of 4 fixed function texture units. To resolve this problem, bind texture units in order instead of binding to the NiTexturingProperty::TextureType unit.
2015-06-17 20:43:39 +02:00
scrawl
3ebfb4e0d9
Ignore particle systems in getScreenBounds
2015-06-17 18:22:31 +02:00
scrawl
b543308e3e
Remove an already resolved todo comment
2015-06-17 18:16:05 +02:00
scrawl
934166a853
Ignore the alpha value for particle materials (Bug #2699 )
2015-06-17 18:04:33 +02:00
Marc Zinnschlag
5a5c2bb5bc
Merge remote-tracking branch 'dteviot/FixRunningInCircles'
2015-06-17 15:56:01 +02:00
scrawl
b648722d3b
Don't use the ParticleSystem for computing placeable bounds (Bug #2700 )
2015-06-17 15:13:41 +02:00
scrawl
7b35882814
RemoveParticlesVisitor fix
2015-06-17 15:13:17 +02:00
scrawl
6199c0bbc5
Use osgDB::SharedStateManager for sharing of StateSets across NIF files
2015-06-16 23:50:19 +02:00
scrawl
1c151f2f0a
Re-enable some outcommented sky code
2015-06-16 20:56:48 +02:00
Stanislav Bas
1e368de289
Adjust columns of nested tables when a dialog subview is opened
2015-06-16 21:47:27 +03:00
scrawl
3da8f6e62e
Water ripples
2015-06-16 20:36:48 +02:00
Stanislav Bas
6cfee630aa
Proper size hint for DataDisplayDelegate
2015-06-16 21:25:06 +03:00
scrawl
3663511cdb
Merge branch 'master' of https://github.com/OpenMW/openmw into osg
...
Conflicts:
apps/opencs/CMakeLists.txt
extern/ogre-ffmpeg-videoplayer/CMakeLists.txt
2015-06-16 19:53:41 +02:00
scrawl
b73947033d
Rotate sky meshes
2015-06-16 16:33:31 +02:00
Stanislav Bas
2c1ca33a20
Refactor Enum- and DataDisplayDelegate code
2015-06-16 15:39:54 +03:00
Stanislav Bas
0ffb2bc6bc
Proper size hint for EnumDelegate
2015-06-16 14:18:47 +03:00
Marc Zinnschlag
62c5f185d7
Merge remote-tracking branch 'cc9cii/master'
2015-06-16 12:30:21 +02:00
Marc Zinnschlag
13112c6d04
Merge remote-tracking branch 'scrawl/aiwanderfix'
2015-06-16 12:28:34 +02:00
cc9cii
6a47ea9a67
fix typo
2015-06-16 13:09:44 +10:00
cc9cii
cccf6c6bdd
Rebuild the list of available content files when opening the open/new dialogues. Should resolve Bug #2644 .
2015-06-16 12:48:45 +10:00
Stanislav Bas
d906a9d7d1
DataDisplayDelegate doesn't draw a text outside a table cell
2015-06-16 00:19:51 +03:00
scrawl
2d072aab2d
Broken bone references from .kf files are no longer a fatal error (Bug #2687 )
2015-06-15 22:42:14 +02:00
scrawl
5347d407d8
Disallow AiWander fast-forward for water creatures
...
Pathgrid nodes are usually above the water level, so appearing at a random node would have the creature break out of the water level it's supposed to be constrained to.
2015-06-15 20:13:59 +02:00
scrawl
98a77f68a3
Fix AiWander::fastForward using incorrect pathgrid coordinates when actor recently moved to a new cell
2015-06-15 20:04:36 +02:00
scrawl
aad8e7b6d0
Light culling fix
2015-06-15 19:37:44 +02:00
scrawl
18f4eaa8dc
Preliminary handling for overflowing light lists
2015-06-15 18:56:40 +02:00