Marc Zinnschlag
75ab8de3d2
added opcode for running scripts with explicit references (targeted scripts)
11 years ago
Marc Zinnschlag
e9377ad5c4
include targeted script data in saved games
11 years ago
Marc Zinnschlag
563c2e5730
be a bit more relaxed about allowing - in names ( Fixes #1593 )
11 years ago
scrawl
41d73377b0
Use explicit C locale in Misc::StringUtils ( Fixes #1216 )
11 years ago
scrawl
1c41ce9b9d
Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
11 years ago
scrawl
ad90d20ad8
Don't silently skip unknown NPC subrecords
11 years ago
Marc Zinnschlag
1ce60fa13b
Merge branch 'tables'
11 years ago
Marc Zinnschlag
d96ed38d49
added body part table
11 years ago
Marc Zinnschlag
e97fd35ae6
added enchantments table
11 years ago
scrawl
2506c16bf5
Add a dummy GetStat function returning 0 ( Fixes #1589 )
11 years ago
scrawl
e25fa6c157
Refactor non-distant land terrain path to a grid based implementation ( Fixes #1562 )
11 years ago
scrawl
4949aa1fbb
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
11 years ago
scrawl
1ab02d8072
Fix exception for box shapes ( Fixes #1580 )
11 years ago
scrawl
7b1e1d03d8
Merge branch 'master' of https://github.com/OpenMW/openmw
...
Conflicts:
apps/openmw/mwrender/sky.hpp
11 years ago
scrawl
2bcbc6ab7d
Potential crash fix, either way should have a better error message now
11 years ago
Marc Zinnschlag
85965bfd47
Merge remote-tracking branch 'scrawl/master'
11 years ago
scrawl
ee098de0a6
Don't ignore lighting values of particles not attached to a character
11 years ago
scrawl
b259c5def2
Make GetFactionReaction garbage argument optional
11 years ago
scrawl
8a8ecce1e5
Fix some uninitialized data written to savegames
11 years ago
scrawl
e274314548
Ignore alpha modifier for particle materials
...
This makes the tx_ash_flake.dds particles from ashcloud.nif appear.
11 years ago
scrawl
b52977e44c
Add dummy Face implementation for now (Bug #1541 )
11 years ago
scrawl
30be59c029
Implement auto-adjusting of particle emit rate
...
This makes ashcloud.nif and blightcloud.nif work properly.
11 years ago
scrawl
750d8b5589
Allow garbage integer argument for addSpell ( Fixes #1539 )
11 years ago
scrawl
0b34d8d2fd
Add support for animated collision shapes ( Fixes #1549 )
11 years ago
slothlife
9ea22324f7
Fix some MSVC warnings.
...
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
11 years ago
scrawl
0bed6d9d56
Physics: Recognize BBoxCollision flag, but don't use it for raycasting ( Fixes #1349 )
11 years ago
scrawl
e002acdeae
Physics: Create actor shapes outside of BulletNifLoader
...
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
11 years ago
scrawl
7bf7daa846
Fix exception (getline will trigger failbit on the last line)
11 years ago
scrawl
9a26cf22e6
Implement toggleMenus
11 years ago
scrawl
218f916d6d
Savegame: Don't write stat modifiers that are zero
11 years ago
scrawl
c69a311ad8
Disable lighting for particles
...
Fixes magic cast visuals being too dark depending on the environment.
11 years ago
scrawl
4e71db7081
Savegame: Don't load/save deleted container items. This is currently pointless, and also causes new garbage being added on each load/save cycle: Container stores are first filled from ESM records, then cleared and filled from the savegame. The items from ESM records remain as deleted refs.
11 years ago
scrawl
5645c9185b
Fix location of local data path
11 years ago
scrawl
1dc9e151cb
Count werewolf kills ( Fixes #1525 )
11 years ago
scrawl
2477456f99
Implement Murder crimes and OnMurder instruction ( Fixes #1315 )
11 years ago
scrawl
ec66484472
Fix forceGreeting with explicit references ( Fixes #1518 )
11 years ago
scrawl
d5b97005ab
Make ESM::Faction skills optional ( Fixes #1508 )
...
Also increased size of mSkills array to 7. Some factions with 7 skills can be found in the vanilla CS. The previously "mUnknown" int appears to be the 7th element of the skills array.
11 years ago
scrawl
ee2b81763e
Savegame: Store AiSettings and summoned creatures
...
CreatureStats state is now completely stored (Closes #1174 )
Also play VFX_Summon_Start and VFX_Summon_End visual effects.
11 years ago
scrawl
fd59a4a79e
Fix some doxygen typos
11 years ago
scrawl
77388fe2ce
Implement BetaComment instruction (dumps reference info)
11 years ago
Marc Zinnschlag
c8c45d4923
Merge remote-tracking branch 'lgro/valgrind_fixes'
11 years ago
Lukasz Gromanowski
abeb1d4ab3
Valgrind: Added constructor for KeyListT class, and added initialziation of ver member field in NIFFile class.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
4f742fd468
Allow INFO records with no subrecords following DATA ( Fixes #1486 )
11 years ago
scrawl
e458cf1df2
Savegame: Store death counter ( Fixes #1477 )
11 years ago
scrawl
a54ac579a5
Savegame: Store AiSequence
11 years ago
scrawl
b158919c4b
Fix uninitialized variable use
11 years ago
scrawl
029e438c11
Don't check mInterpolationType each iteration
11 years ago
scrawl
73be457805
Merge ESM::Cell fields by subrecord
...
Fixes an issue with the Morrowind Patched mod where cell ambient values would become black due to the new cell records not including an AMBI subrecord.
Also fixes a bug where mLeasedRefs was incorrectly cleared when overwriting a cell (*oldcell = *cell;)
11 years ago
scrawl
47172fb8a2
ContentModel: Don't confuse file path with file name ( Fixes #1352 )
11 years ago
scrawl
3788fb042e
Implement MenuTest script instruction ( Fixes #1454 )
11 years ago