Koncord
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846f83e3e4
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[Master] Use RakNet ban system instead homebrew
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2017-10-03 03:17:25 +08:00 |
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David Cernat
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841a4f90c1
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Merge pull request #301 from TES3MP/master
Add master commits up to 28 Sep 2017
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2017-09-28 11:13:51 +03:00 |
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David Cernat
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44fb7518ee
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Merge pull request #300 from OpenMW/master
Add OpenMW commits up to 28 Sep 2017
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2017-09-28 11:09:14 +03:00 |
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scrawl
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e5d1fd022f
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Merge pull request #1479 from akortunov/physics
Make physics framerate configurable
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2017-09-27 22:31:00 +00:00 |
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scrawl
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1ad6cf90c6
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Merge pull request #1482 from akortunov/ownerfix
Inherit owner, if an item is in container (regression #4128)
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2017-09-27 21:08:54 +00:00 |
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David Cernat
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b1aacd5028
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Merge pull request #299 from OpenMW/master
Add OpenMW commits up to 27 Sep 2017
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2017-09-27 21:29:56 +03:00 |
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Andrei Kortunov
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668a947210
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Inherit owner, if an item is in container (regression #4128)
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2017-09-27 20:00:41 +04:00 |
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scrawl
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f2146a2dc0
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Update AUTHORS.md
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2017-09-27 13:15:22 +00:00 |
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scrawl
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2d873a13ac
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Merge pull request #1469 from drummyfish/master
water shader improvements (partially fixes #3365)
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2017-09-27 13:14:22 +00:00 |
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scrawl
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60604ef5e8
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Update AUTHORS.md
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2017-09-26 23:07:58 +00:00 |
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David Cernat
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ddf0dfed55
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Merge pull request #298 from OpenMW/master
Add OpenMW commits up to 26 Sep 2017
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2017-09-26 21:54:55 +03:00 |
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Andrei Kortunov
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62177ebb30
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Move physics framerate from setting to environment variable
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2017-09-26 21:23:15 +04:00 |
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Andrei Kortunov
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6062cd4b9c
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Make physics framerate configurable
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2017-09-26 17:15:58 +04:00 |
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Miloslav Číž
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cde2c13900
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make water depth independent of view frustum
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2017-09-26 14:14:28 +02:00 |
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scrawl
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be7bdec2ed
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Merge pull request #1471 from crussell187/nif_stream_optimization
first pass on optimization of nif parsing functions from the file stream
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2017-09-25 22:43:34 +00:00 |
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scrawl
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5d1392b452
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Merge pull request #1476 from akortunov/wanderfix
Fix regressions in PR1474
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2017-09-24 14:54:25 +00:00 |
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Andrei Kortunov
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7d703a13a3
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Fix a crash in the World::isUnderwater() if the cell is empty
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2017-09-24 16:28:05 +04:00 |
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Andrei Kortunov
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9b04a7c1e6
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Fix idle animations playing
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2017-09-24 16:26:41 +04:00 |
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scrawl
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2a14af2e27
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Merge pull request #1474 from akortunov/swimanimations
Implement missing swim animations
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2017-09-23 23:33:37 +00:00 |
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scrawl
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22222f07ae
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Merge pull request #1475 from akortunov/wanderfix
AiWander: reset spawn position, if an actor was moved to another cell
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2017-09-23 23:10:35 +00:00 |
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scrawl
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2494c22d66
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Merge pull request #1470 from MiroslavR/convertmprj
ESS-Importer: Convert magic projectiles
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2017-09-23 22:55:56 +00:00 |
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Andrei Kortunov
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91adfc9fc0
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AiWander: reset spawn position, if an actor was moved to another cell (bug #4010)
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2017-09-23 20:59:06 +04:00 |
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MiroslavR
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b5f5268ff3
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Clean up faraway projectiles
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2017-09-23 18:54:17 +02:00 |
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825de71b29
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removed an iostream include used for debug prints from nifstream.hpp
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2017-09-23 11:10:05 -05:00 |
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David Cernat
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3284769fef
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[Server] Add getModFolder() script function and Config environment
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2017-09-23 13:52:51 +03:00 |
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Andrei Kortunov
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a57f6ac2af
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Fix a typo in attack animation name
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2017-09-23 08:25:58 +04:00 |
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30a213a9b3
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updates for nifstream optimization including fixing the non-x86 path for little endian reads
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2017-09-22 21:08:25 -05:00 |
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Miloslav Číž
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9dececcbd2
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rename a constant in water shader
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2017-09-22 21:10:05 +02:00 |
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Miloslav Číž
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28f58d5a32
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add deleted letter in macro
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2017-09-22 21:06:03 +02:00 |
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Miloslav Číž
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f274bc84cc
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fix depth computation in water shader
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2017-09-22 21:03:09 +02:00 |
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David Cernat
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b5ce3cebbc
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Merge pull request #297 from TES3MP/master
Add master commits up to 22 Sep 2017
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2017-09-22 19:15:42 +03:00 |
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David Cernat
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73e7aa838d
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Merge pull request #296 from OpenMW/master while resolving conflicts
# Conflicts:
# apps/openmw/mwgui/container.cpp
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2017-09-22 19:12:41 +03:00 |
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Andrei Kortunov
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bcad431cc5
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Implement SwimTurnLeft/Right animations
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2017-09-22 16:07:00 +04:00 |
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Andrei Kortunov
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1c6cfad3cc
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Implement SwimHit animation
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2017-09-22 15:49:42 +04:00 |
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Andrei Kortunov
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3eb1308c0d
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Implement SwimKnockdown/out animations
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2017-09-22 15:26:35 +04:00 |
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Andrei Kortunov
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6260bb1366
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Implement SwimAttack1-3 and SwimDeathKnockDown/Out animations
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2017-09-22 14:51:06 +04:00 |
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scrawl
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0e648222b8
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Merge pull request #1446 from akortunov/takeallfix
Do not allow to equip a replacement, when take all items from a dead corpse
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2017-09-22 09:14:21 +00:00 |
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Miloslav Číž
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8df79625e8
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fix water shader
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2017-09-22 10:53:02 +02:00 |
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Andrei Kortunov
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4580024d76
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Unequip all items from dead corpse when take all items (bug #4095)
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2017-09-22 12:32:47 +04:00 |
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8834066dea
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make streaming to a type array in nif a direct copy from the file into the vector
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2017-09-21 23:47:09 -05:00 |
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090a8408b8
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made nif basic type read optimizations more portable
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2017-09-21 22:37:19 -05:00 |
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Miloslav Číž
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658fa0fdae
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fix typo
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2017-09-21 22:33:57 +02:00 |
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Miloslav Číž
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c43baf6e94
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remove commented code
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2017-09-21 22:31:26 +02:00 |
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Miloslav Číž
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16d9773c6c
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fix water shader artifacts at shores
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2017-09-21 22:25:36 +02:00 |
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scrawl
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75c047a6e0
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Merge pull request #1472 from akortunov/equipfix
Do not play draw weapon animation when equip a new weapon
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2017-09-21 13:05:14 +00:00 |
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Koncord
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73aa83aa03
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[Master] Use RakNet ban system with homebrew bansystem
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2017-09-21 16:30:05 +08:00 |
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Koncord
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5fcdff843c
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[Master] Minor fixes in lua scripts
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2017-09-21 16:30:05 +08:00 |
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Andrei Kortunov
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5da532a36c
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Do not play draw weapon animation when equip a new weapon (bug #4056)
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2017-09-21 10:48:52 +04:00 |
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c72aa19d6d
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first pass on optimization of nif parsing functions from the file stream
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2017-09-20 23:53:12 -05:00 |
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scrawl
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f004622530
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Fix global map arrow/button not showing for a split second when the window is opened for the first time
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2017-09-20 22:24:20 +00:00 |
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