Commit graph

20054 commits

Author SHA1 Message Date
Koncord
d904628103 [General] Avoid limitation of 512 symbols in RakString Ctor 2017-09-03 18:53:45 +08:00
Thunderforge
10fff499a2 Adding that Reflect Actors can be toggled in the video panel 2017-09-02 19:02:55 -05:00
scrawl
7441f80e4c Merge pull request #1430 from Thunderforge/Bug-#4027-fix-OpenMW-CS-name
Fix OpenMW-CS internal name
2017-09-02 23:26:46 +00:00
Thunderforge
e0ffc94f3e Fix OpenMW-CS internal name 2017-09-02 18:07:12 -05:00
John
0060e457a6 [General] Add .desktop file for Server Browser 2017-09-02 16:30:52 +02:00
Koncord
510e657c93 Merge branch 'master' into new-script-api 2017-09-02 19:48:44 +08:00
Koncord
060ebe3d4a [Server] Init isWerewolf variable
Comment unused code
2017-09-02 19:45:19 +08:00
Koncord
74c9a26d16 [Server] Fix "wrong packet with id: 14" 2017-09-02 14:01:11 +08:00
scrawl
5e790b567e Fix node path issue
Needs to be set so that the 'cullingActive' flag of the node path's end can be checked
2017-09-01 22:12:40 +00:00
scrawl
4bef8260ab Add const qualifiers 2017-09-01 21:42:36 +00:00
scrawl
5d524a6a10 Add custom version of MorphGeometry replacing osgAnimation
Double buffering, custom bounding box and the update in the cull visitor (instead of update) are now all handled internally rather than needing hacks and/or callbacks.
2017-09-01 21:42:36 +00:00
scrawl
f1ebb129c1 Fix ShaderVisitor to deal with the fact RigGeometry no longer derives from Geometry 2017-09-01 21:42:35 +00:00
scrawl
4c5992a0d5 Warn if removing a node fails 2017-09-01 21:42:35 +00:00
scrawl
209e139aa8 Move double buffering implementation inside RigGeometry
The double buffering is an implementation detail so it should be handled as such, rather than mandating the scene graph to be structured in a certain way.

Override accept(NodeVisitor&) instead of using callbacks.
2017-09-01 21:42:34 +00:00
scrawl
132ac6001b Fix bug of Animation::mSkeleton not being assigned
This bug resulted in deactivating a Skeleton not working properly for creatures (that are out of processing range), therefore reduced performance.
2017-09-01 21:42:34 +00:00
scrawl
7a79ebb713 Merge pull request #1428 from akortunov/stancechangefixes
[Feedback needed] Stance switching changes, part II
2017-09-01 21:42:08 +00:00
John
51c7efa3f3 [CMake] CMake fix install 2017-09-01 19:57:11 +02:00
Andrei Kortunov
7f5f5458d4 Reset player attack animation when unequip weapon or tool 2017-09-01 18:03:23 +04:00
Andrei Kortunov
a5b01fefec Allow to interrupt an attack, if attack button is held 2017-09-01 14:28:21 +04:00
Andrei Kortunov
0d7279ea2a Fixes a regression with bound weapons equipping (bug #4050) 2017-09-01 08:59:05 +04:00
scrawl
a8005c33d9 Revert unintended change to mOnGround variable that was somehow introduced with 38a2de3c51 2017-08-31 21:58:12 +00:00
scrawl
45f7563a55 Revert "Revert "Check for a Geometry node when attaching bodyparts""
Issue with shaders has been fixed with b9931fb71c

This reverts commit a1e3fb7604.
2017-08-31 21:40:35 +00:00
scrawl
b9931fb71c Set the shader on the node containing the StateSet 2017-08-31 21:39:21 +00:00
David Cernat
da7253bb57 [Documentation] Update documentation for 0.6.1 2017-08-31 23:06:16 +03:00
David Cernat
08df8f8d83 [General] Update version to 0.6.1 2017-08-31 18:45:41 +03:00
David Cernat
2e8718a0e0 Merge pull request #282 from OpenMW/master
Add OpenMW commits up to 31 Aug 2017, part 2
2017-08-31 18:42:54 +03:00
David Cernat
3fc1bdecb3 [Client] Shorten player names to 31 characters after they are inputted 2017-08-31 18:41:37 +03:00
David Cernat
ac3254d85f [General] Don't send PlayerAttribute and PlayerSkill packets as werewolf
This will prevent the server from overwriting a player's human form stats with their werewolf form stats.

Additionally, share PlayerShapeshift packets last when exchanging data with another player.
2017-08-31 18:21:38 +03:00
scrawl
d749b7f2a7 Merge pull request #1426 from akortunov/multiplesoundfix
Allow to play only one copy of given sound at time (bug #3647)
2017-08-31 14:59:08 +00:00
David Cernat
93d1aa2e4a [Client] Comment out the broken sending of custom spells until 0.7.0 2017-08-31 17:07:45 +03:00
Koncord
1c0adc47ee [Server] Fix [get/set]MajorSkills and [get/set]MinorSkills 2017-08-31 20:51:05 +08:00
David Cernat
e81dafb28a Merge pull request #281 from TES3MP/0.6.0
Add hotfix commits for 0.6.0 up to 31 Aug 2017
2017-08-31 15:46:06 +03:00
David Cernat
98a7769b91 Merge branch 'master' into 0.6.0 2017-08-31 15:44:27 +03:00
Andrei Kortunov
1aaa8a76c5 Allow to play only one copy of given sound at time (bug #3647) 2017-08-31 16:14:48 +04:00
David Cernat
4468e6ec4a Merge pull request #280 from OpenMW/master while resolving conflicts
# Conflicts:
#	.gitignore
#	apps/openmw/mwmechanics/actors.hpp
#	apps/openmw/mwmechanics/mechanicsmanagerimp.cpp
2017-08-31 15:14:13 +03:00
Koncord
54f5104345 [General] Escape format for strings 2017-08-31 20:09:05 +08:00
David Cernat
499c7db121 [Server] Initialize interiors correctly if exterior 0, 0 has been loaded 2017-08-31 14:48:23 +03:00
Andrei Kortunov
91dcd5bc6e Do not allow to unequip weapon from inventory during attack 2017-08-31 13:28:09 +04:00
Andrei Kortunov
6f22d819c5 Do not allow to switch weapon to probe or lockpick during attack 2017-08-31 12:36:54 +04:00
Koncord
66fdba957b [Server] Add getDataFolder() to Script API 2017-08-31 16:25:43 +08:00
Koncord
1d16958910 [Server] Fix multiple calls of ON_POST_INIT 2017-08-31 16:20:50 +08:00
David Cernat
cca4991e74 [Utils] Use consistent names for utility functions added by tes3mp 2017-08-31 10:12:22 +03:00
David Cernat
cf4021a7b5 [Client] Only add valid quests to journal 2017-08-31 09:08:29 +03:00
David Cernat
134dd06d48 [Client] Only add valid inventory & equipment items to LocalPlayer
Also add related debug information.
2017-08-31 08:35:46 +03:00
David Cernat
c3d1eada89 [Client] Only add spells to players that are ensured to exist 2017-08-31 06:42:11 +03:00
David Cernat
f6d36d5d80 [Client] Ensure that objects searched for have a valid reference number 2017-08-31 03:40:36 +03:00
scrawl
8c6a8ca48d Respect the framelimit in all cases (Fixes #3531)
Affects loading screen, videos & modal dialogs. Also skips rendering if window is minimized.
2017-08-30 21:26:30 +00:00
Koncord
b18c6dec9d [Server] Fix sendList()
Remove return from requestContainers()
Rename "Cells" usertype to "Cell"
2017-08-30 22:50:47 +08:00
Koncord
991a1fe8d8 [General] Update submodules 2017-08-30 17:10:37 +08:00
Koncord
60fc0bedb8 [Server] Use lower case for methods 2017-08-30 13:56:53 +08:00